Moving with presence : a virtual reality-based exergames intervention to improve the executive functions of adults aged 50 and older
"Prior literature in exergame research suggests that exergaming could improve cognitive function in older adults, yet what types of exergames would contribute to cognitive improvement have not been fully identified. This dissertation seeks to investigate whether levels of immersion and types of cognitive load would yield differential outcomes in executive functions in the context of exergaming. The process model of the spatial presence experiences and perceptual load theory serve as the theoretical framework and guide the research design." -- Abstract.
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- In Collections
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Electronic Theses & Dissertations
- Copyright Status
- In Copyright
- Material Type
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Theses
- Authors
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Huang, Kuo-Ting
- Thesis Advisors
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Peng, Wei
- Committee Members
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Cotten, Shelia R.
Ratan, Rabindra A.
Li, Hairong
- Date Published
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2018
- Program of Study
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Information and Media - Doctor of Philosophy
- Degree Level
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Doctoral
- Language
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English
- Pages
- ix, 100 pages
- ISBN
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9780438156333
0438156331
- Permalink
- https://doi.org/doi:10.25335/3ex9-1a40