15.. M g I W" ...1 II i .2 I stfluonlc at. u . 0 ., 2n... 3:52 : 6.. .. ,.......R»?.; 2: sir...- . 57.1 $5; 1.4 THESIS (7 7 f z lCHlGAN T TE U Iu‘ir Iminil“mmlflilimumilil 3 3 01050 3237 This is to certify that the dissertation entitled EFFECT OF SIMULTANEOUS VERSUS SEQUENTIAL DISPLAY OF VISUAL INFORMATION ON DECISION ACCURACY: MODERATING EFFECTS OF DECISION CONTEXT presented by LINDA R. ELLIOTT has been accepted towards fulfillment of the requirements for PHILOSOPHY degreein BUSINESS ADMINISTRATION //o/ZZIQM— Major professor Date 11/22/96 MS U is an Affirmative Action/Equal Opportunity Institution 0-12771 LIBRARY Michigan State , University PLACE iN RETURN BOX to remove thin checkout from your record. TO AVOID FINES roturn on or botoro date duo. DATE DUE DATE DUE DATE DUE MSU it An Atfirmotivo Action/Equal Opportunity Instituion 1 EFFECT OF SIMULTANEOUS VERSUS SEQUENTIAL DISPLAY OF VISUAL INFORMATION ON DECISION ACCURACY: MODERATING EFFECTS OF DECISION CONTEXT By Linda R. Elliott A DISSERTATION Submitted to Michigan State University in partial fulfillment of the requirements for the degree of DOCTOR OF PHILOSOPHY Department of Management 1996 ABSTRACT EFFECT OF SIMULTANEOUS VERSUS SEQUENTIAL DISPLAY OF VISUAL INFORMATION ON DECISION ACCURACY: MODERATING EFFECTS OF DECISION CONTEXT By Linda R. Elliott This effort examined three avenues of research (i.e. decisionmakng; automatic versus efl‘ortful cognitive processes; visual cue characteristics) to predict patterns of decision error when complex information is visually displayed. Complex information is increasingly represented by perceptual cues configured to enhance an intuitive recognition-based response, through simultaneous display of visual cues configured as an overall pattern. These configural displays have been associated with better performance on divided attention tasks, when compared to cues that are usually perceived separately. However, it is proposed here that sequential presentation of cues that are part of a configural pattern will be more easily perceived as separate and will facilitate more effortful consideration of cue information and will result in higher accuracy when the decision context is favorable. F avorability of context is determined by both task characteristics (degree of time pressure, ambiguity of information, conflict among cues, irrelevant frame information) and individual characteristics (cognitive ability, cognitive style). In addition, while research participants in the sequential condition were predicted to perform more accurately than those in the simultaneous display condition when the decision context is favorable, they were expected to be less accurate when the decision context is degraded. Nine perceptual cues such as location, size, color, length and direction of arrows, and audio pitch/tempo were chosen to be easily interpreted, in this case to represent location, size, type of radar (red = hostile), speed and direction, and electronic signal. Results supported expectations when comparing performance under task conditions that were most favorable versus most degraded. Information display condition differed on type and degree of decision error. Subjects in the simultaneous condition were more susceptible to error due to averaging cues inappropriately. In contrast, subjects in the sequential condition were more susceptible to anchoring-and-adjustment error, where preliminary information is weighted more than subsequent information. It was also found that subjects in the simultaneous condition made their judgements more quickly, even when they had more time to make their decision. ACKNOWLEDGMENTS I could not have accomplished this task without the support and guidance of many individuals. I had the encouragement and support of family and friends to help me through the entire process. Thanks Momli Also, special thanks go to Teri Mercatante and Tom Watson, who can always be counted on to urge me to follow my heart. I owe much to the guidance, leadership, and advocacy of Colonel Ronald C. Hill. My motivation was further reinforced by MSU faculty, who inspired interest in every topic. As for the dissertation experience, the content of the dissertation is the least of what is learned. I can only express deep thanks to all committee members, with special thanks to my chair, John Hollenbeck, for his encouragement, guidance, and adherence to high standards. Finally I would like to thank my current “boss”, Samuel G. Schiflett, for his steady expressions of confidence and character. All should strive to meet his standards of spirituality, compassion, and dedication to scientific advancement and operational problem solving. iii TABLE OF CONTENTS LIST OF TABLES ............................................................................................................... vii LIST OF FIGURES ............................................................................................................ viii CHAPTER 1: INTRODUCTION .......................................................................................... 1 Individual limitations and biases .................................................................................. 1 Investigation of visual displays .................................................................................... 3 Purpose of the Present Study .................................................................................................... 6 Background ............................................................................................................................. 7 Visual Cue Characteristics and Task Performance ....................................................... 8 Perception of visual cues ................................................................................. 9 Type of visual display and performance ......................................................... 10 Simultaneous Versus Sequential Displays .................................................................. 12 Resistance to Degraded Circumstances .......................................................... 13 CHAPTER 2: VISUAL DISPLAYS, PERCEPTION, AND DELIBERATION ..................... 15 Display Characteristics And Decision Process ............................................................ 16 Cognitive continuum theory ........................................................................... 17 Analytical Versus Intuitive Processes ......................................................................... 19 General definitions ........................................................................................ 20 Intuition as an automatic process ................................................................... 22 Two dimensions to classify intuitive processes ................................................ 24 Fitting diverse descriptions into the framework ............................................... 26 Recognition versus deliberation ..................................................................... 30 CHAPTER 3: PREDICTIONS ............................................................................................. 32 Effect Of Information Display ................................................................................... 32 Simultaneous display of visual information ................................................... 32 Sequential display of visual information ........................................................ 33 Interactions between display and decision context .......................................... 35 Task Characteristics Affecting F avorability: Main Effects .......................................... 36 Time pressure ............................................................................................... 36 Information ambiguity ................................................................................... 37 Information conflict ....................................................................................... 39 Irrelevant fiame information .......................................................................... 39 Task Characteristics: Interaction Effects .................................................................... 39 Display and time pressure ............................................................................. 40 Display and ambiguity .................................................................................. 41 iv Display and information conflict ................................................................... 43 Display and frame ......................................................................................... 44 Individual Characteristics: Main Effects ..................................................................... 46 Cognitive ability ............................................................................................ 46 Cognitive style .............................................................................................. 46 Individual Characteristics: Interaction Effects ............................................................. 47 Display and cognitive ability ......................................................................... 47 Display and cognitive style ............................................................................ 48 Summary ................................................................................................................... 49 CHAPTER 4: METHOD ...................................................................................................... 51 Sample ...................................................................................................................... 51 Task .......................................................................................................................... 5 1 Information cues ........................................................................................... 52 Decision alternatives ..................................................................................... 57 Cue Interpretation Rules ............................................................................................ 58 Ambiguous decision events ........................................................................... 60 Feedback ...................................................................................................... 61 Research Design ........................................................................................................ 62 Experimental Manipulations ...................................................................................... 63 Sequencing of cue presentation ...................................................................... 63 Decision frame: previous error ...................................................................... 63 Time pressure ............................................................................................... 64 Information ambiguity .................................................................................. 65 Information conflict ....................................................................................... 65 Construction of decision events ..................................................................... 65 Procedure .................................................................................................................. 66 Research participant training ......................................................................... 67 Hypotheses and Data Analysis ................................................................................... 68 Hypotheses: Task characteristics ................................................................................ 68 H1 - Time pressure ........................................................................................ 68 H2 - Information ambiguity ......................................................................... 68 H3 - Information conflict ............................................................................. 68 H4 Frame ................................................................................................... 69 Hypotheses: Interactions between display and task characteristics ............................... 69 H5 - Time pressure and display .................................................................... 69 H6 - Information ambiguity and display ......................................................... 69 H7 - Information conflict and display .......................................................... 70 H8 - Decision frame and display ................................................................... 70 Hypotheses: Individual differences .............................................................................. 70 H9 - Cognitive ability .................................................................................. 71 H10 - Cognitive style .................................................................................... 71 Hypotheses: Interactions between display and individual differences .......................... 71 H1 1 - Display and cognitive ability .............................................................. 71 H12 - Display and cognitive style ................................................................. 71 CHAPTER 5: RESULTS ..................................................................................................... 72 Overview .................................................................................................................. 72 Task Characteristics .................................................................................................. 73 Time pressure ............................................................................................... 73 Time pressure and display ............................................................................... 75 Ambiguity ..................................................................................................... 77 Ambiguity and display ..................................................................................... 78 Cue conflict .................................................................................................. 80 Conflict and display ........................................................................................ 81 Frame .......................................................................................................... 82 Frame and diisplay ....................................................................................... 84 Individual Characteristics .......................................................................................... 86 Cognitive ability ........................................................................................... 86 Cognitive ability and display ......................................................................... 86 Cognitive style .............................................................................................. 88 Cogitive style and display ............................................................................. 89 Exploratory Analyses ................................................................................................ 90 Manipulation of favorability ......................................................................... 92 Deceptive targets .......................................................................................... 94 Order effects ................................................................................................. 99 Performance over time .................................................................................. 101 CHAPTER 6: DISCUSSION .............................................................................................. 105 CHAPTER 7: REFERENCES ............................................................................................. 127 vi LIST OF TABLES Table l - Task Characteristics Associated With Intuitive and Analytical Responses ............... 18 Table 2 - Framework For Conceptualizations of Intuition ..................................................... 25 Table 3 - Attributes and Ranges Underlying Perceptual Cues ............................................... 55 Table 4 - The Seven Decision Alternatives ............................................................................ 57 Table 5 - Rules of Engagement ............................................................................................. 59 Table 6 - Underlying Quantitative Model .............................................................................. 60 Table 7 - Scoring of Accuracy ............................................................................................. 62 Table 8 - Generation of Targets: Within-Subjects Variables ................................................. 66 Table 9 - Between-subjects Variables ................................................................................... 72 Table 10 - Impact of Time Pressure on Decision Accuracy .................................................... 73 Table 11 - Impact of Display and Time Pressure on Decision Accuracy ................................ 75 Table 12 - Impact of Ambiguity on Decision Accuracy .......................................................... 77 Table 13 - Impact of Display and Ambiguity on Decision Accuracy ....................................... 78 Table 14 - Impact of Cue Conflict on Decision Accuracy ......................................................... 80 Table 15 - Impact of Display and Cue Conflict on Decision Accuracy ...................................... 81 Table 16 - Impact of Decision Frame on Decision Accuracy .................................................. 83 Table 17 - Impact of Decision Frame on Response Mean ....................................................... 84 Table 18 - Impact of Display and Decision Frame on Response Mean .................................. 83 Table 19 - Descriptives for SAT and ACT Scores .................................................................. 86 Table 20 - Impact of Display and Cognitive Ability on Decision Accuracy ............................. 87 Table 21 - Descriptives for MBTI Sensing and Intuitive Scales .............................................. 89 Table 22 - Impact of Display and Cognitive Style on Decision Accuracy ................................ 89 Table 23 - Impact of Display on Decision Accuracy .............................................................. 91 Table 24 - Impact of Favorability and Display on Decision Accuracy .................................. 93 Table 25 - Impact of Deception on Decision Accuracy ............................................................. 95 Table 26 - Impact of Time Pressure, Display and Deceptiveness on Decision Accuracy .......... 96 Table 27 - Impact of Ambiguity, Display and Deceptiveness on Decision Accuracy ............... 98 Table 28 - ANOVA Results for Order and Display ................................................................ 99 Table 29 - Regression Weights for Decision Responses by Display: Comparison to Ideal Regression Weights and Algorithm Weights .................................................. 101 Table 30 - Main effect of Display on Later Performance ....................................................... 102 Table 31 - Impact of Favorability and Display on Later Performance ..................................... 103 vii LIST OF FIGURES Figure l - Types of Visual Cues .......................................................................................... 10 Figure 2 - Overall Model ..................................................................................................... 36 Figure 3 - Predicted Effect of Time Pressure ........................................................................ 40 Figure 4 - Predicted Effect of Ambiguity .............................................................................. 42 Figure 5 - Predicted Effect of Conflict .................................................................................. 43 Figure 6 - Predicted Effect of Irrelevant Frame Information .................................................. 45 Figure 7 - Predicted Effect of Cognitive Ability .................................................................... 45 Figure 8 - Predicted Effect of Cognitive Style ...................................................................... 45 Figure 9 - Overall Model ..................................................................................................... 49 Figure 10 - Graphic Display of Target With All Nonthreatening Cues .................................... 53 Figure 11 - Graphic Display of Targets With All Threatening Cues ........................................ 54 Figure 12 - Threat Values Associated With Each Cue ............................................................. 56 Figure 13 - Expected Interaction Between Visual Display Condition and Favorability of Decision Context .......................................................................................... 110 viii Chapter 1 INTRODUCTION For the past 40 years, researchers used rational models of decisionmaking to describe and predict decision making behavior (Edwards, 1954; Einhom & Hogarth, 1981; Hammond, 1955; Payne, Bettman, & Johnson, 1988; Savage, 1954). These models serve as criteria by which decisionmaking performance can be assessed when the decision task is essentially rational. Certainly, criticisms have been raised when the rational model is applied to decision situations which include nonrational and/or suboptimal elements. Such elements include variables such as values, commitments, personal impact, societal factors, and overarching goals (Beach & Lipshitz, 1993; Hemstein, 1990; Orasunu & Connolly, 1993; Thibaut & Walker, 1978; Zey, 1992); dynamic complexity (Beach et al., 1993; Cohen, 1993); tasks involving problem structuring and interpretation of ambiguous cues (Mintzberg, Raisinghani, & Theoret, 1976; Orasunu et al., 1993), social decision making (Fiske & Taylor, 1991), and organizational decision making (March & Shapira, 1992; Simon, 1955; 1990; 1992), among others (Jacob, Gaultney & Salvendy, 1986; Payne, Bettrnan, & Johnson, 1992; 1988). Nontheless, when the decision task is composed of quantitative elements which can be calculated to produce an unequivocally correct decision, the rational model serves as providing an “ideal” from which decision errors can be identified and described. Individ_u_al limitations and bias_e_s. Within this boundary condition of rational tasks (i.e. tasks in which decision mics can be applied to ascertain a correct response), there is no doubt that systematic patterns of decision error occur (Edwards, 1954; Jacob, et al., 1986; Kahneman & Tversky, 1972;1(ahneman, 1991;1(ahneman, Slovic, & Tversky, 1982; Massaro, & Cowan, 1993;Meeh1, 1957; Payne, et al., 1988; Simon, 1955; Slovic, Fischoff, & Lichtenstein, 1977; Stevenson, Buscmeyer, &Naylor, 1990; Tversky, 1972, 1977). These errors are usually attributed to limitations in human information processing capabilities such as working memory, long-term memory, and processing speed. The predictability of these errors suggests that these constraints result in simplifications, biases and distortions in individual information processing and decisionmaking, resulting in patterns of error such as overconfidence, representativeness, flaming effects, availability, and illusory correlation (Kahneman & Tversky, 1972; 1982; Kahneman, Slovic & Tversky, 1982; Kleinmuntz, 1990). Decision errors have also been associated with socio-cognitive and emotional factors. Thus decision errors can result from cognitive limitations such as a limited working memory capacity (Massaro & Cowan, 1993), and also from biases in social perception (F iske & Taylor, 1991; Nisbett & Ross, 1980), differences in attitudes or values (Hammond, Harvey, & Hastie, 1992) and/or emotional distress (Parkinson & Manstead, 1992). From these observations, alternative models of decisionmaking have arisen to better describe and predict individual decisionmaking. In order to explain decisionmaking in dynamic, complex situations, alternatives to the rational paradigm have been proposed that are more intuitive in nature (Hammond, Hamm, Grassia, & Pearson, 1987; Klein 1993; Klein, Orasunu, Calderwood, & Zsambok, 1993; Orasunu & Connolly, 1993; Zey, 1992). These alternatives focus on explaining decision processes and the role of cognitive ability and expertise, under conditions that are typically complex, ambiguous, and/or stressful. Alternatives to the rational paradigm are generally simplified models of decisionmaking, to better reflect individual decision processes under conditions more representative of naturally occurring conditions of complexity, ambiguity, uncertainty, and time pressure. Many alternatives to rational models exist, such as image theory (Beach, 1990; 1993; Beach & Lipshitz, 1993; Beach & Mitchell, 1978), recognition-primed decisionmaking (Klein, 1993), satisficing (Simon, 1955), cognitive continuum theory (Hammond, et al., 1993), and various simplification strategies (Stevenson, Buscmeyer, & Nayior, 1990). In support of the efficacy of these simplifying and/or satisficing strategies, Dawes (1982) demonstrated that simplifying heuristics such as averaging cue weights can still provide accurate estimates. The particular weighting scheme had less impact on accuracy; the deletion of one or more cues had a greater effect in producing error. Similarly, Gilliland, Schmitt, and Wood (1993), Kerstholt (1992), and Payne, Bettman, & Johnson (1988) demonstrate tradeofi‘s of different decision models and accuracy. Hogarth (1981) argues that biases assumed to be dysfunctional can actually be functional when decisions are made in a naturalistic and dynamic setting over a continuous length of time. It can be seen that alternative models have arisen in response to decision outcomes not well explained by traditional models of rational deliberation and from findings that alternative strategies can be effective in some circumstances. It is evident that we need to more fully develop and specify alternative models that fit these decision situations. Investigation of visual displays. At the same time that human limitations and individual diflerences were investigated as sources of decision error, a complementary stream of research focused on effects of characteristics of the decision task that elicit systematic errors in decisionnnaking performance. Thus characteristics such as infomnation complexity, volume, tempo, ambiguity, and differences in how the information is presented are studied as manipulations. This perspective drives the field of cognitive engineering, where artificial intelligence, decision aiding, and information presentation displays are designed in order to create a decision context which maximizes advantages of computer driven analysis of data versus reliance on human cognitive processes. The manner in which decisionmakers are presented with information has been related to systematic differences in decisionmaking performance. The results regarding relationships among visual cue characteristics and performance suggest performance can be enhanced by matching these characteristics with the cognitive demand of the task. Visual display characteristics have been related to decision processes and performance (Andre & Wickens, 1992; Bennett & Flach, 1992; Boles & Wickens, 1987; Coury, Boulette, & Smith, 1989; Coury, & Boulette, 1992; Hammond et al., 1987; Sanderson, Flach, Buttigieg, & Casey, 1989; Wickens, 1986; 1990; Wickens & Andre, 1990). Visual cues have been found to affect to differentially affect performance, depending on whether the decision was to be based on focused attention, divided attention, or the integration of all cues. In general, it has been found that cues which are easily distinguished results in higher accuracy in tasks requiring focused attention, and cues configured as an overall pattern are better when cues must be integrated (Bennett & F lach, 1992; Pomerantz & Pristach, 1989; Sanderson, et al., 1989). Theories relating irnfonnation display characteristics to decision performance are mainly based on relationships among basic cognitive processes such as attention and working memory and performance on visual search and discrimination tasks. Triesman (1986) provides a review of the literature on findings related to object perception and performance. Decision performance is enhanced when the information is presented in such a way as to reduce cognitive effort in data collection, working memory, and integration of cue information. Visual representation of infomnation usually accomplishes integration of information by capitalizing on the human capability of pattern recognition. In their discussion of graphic displays and cognitive processes, Bennett and Flach (1992) state: “There appears to be a clear consensus that performance can be improved by providing displays that allow the observer to utilize the more efficient processes of perception and pattern recognition instead of requiring the observer to utilize the cognitively intensive processes of memory, integration, and inference. Thus this type of display (geometric object formats) has the potential to improve decision-making performance by shifting the burden of responsibility from cognitive processes that are severely limited (e.g., working memory) to cognitive processes that, with learning, are virtually unlimited (e.g., object perception and pattern recognition)” (p. 514). Studies of visual display characteristics support the use of cues configured as a pattern when cue attention must be divided or when information must be integrated. However, in this study, an argument will be presented that separable cues can be more effective, and that the favorability of the decision context is an important moderating variable. Simultaneous presentation of visual cues has been associated with a more intuitive decision process (Hammond, et al., 1987). While descriptions of intuition vary, intuitive decision processes in general have been characterized as less effortful, less rational, and more prone to error. Thus, there appear to be conflicting evidence regarding the efficacy of visual pattern displays and the more intuitive decision process which has been associated with it. Visual displays are extensive in aviation and military settings, such as air traffic control, aircraft cockpits, and command-and-control centers. They are also common in business, academic, and recreational settings. As distributed units with unique perspectives (e.g. military theater of war, global corporations, multi-national scientific research) become more extensively linked, coordination will be even more dependent on visual representation of strategic information. Given the widespread prevalence of visual display of information, questions naturally arise regarding the impact of task characteristics and individual characteristics on decision performance within this context. Purpose of the Present Study This study examines the impact of individual and task characteristics on decision accuracy in a rational task where infomnation is presented in a visual display format. It is predicted that sequential versus simultaneous display of visual information would affect the degree of cognitive effort in the decisionmaking process, and would be typified by different patterns of decision error. In addition, it is further predicted that the patterns of error would be affected by the favorability of the decision context, as indicated by characteristics of the decisionmaker and of the decision task. Given an objective decision task which requires integration of several information cues, the sequential display of visual cues is predicted to result in higher performance than simultaneous displays when conditions are favorable. Sequential display of visual infomnation is expected to direct attention to each cue and the decision rules associated with cue interpretation, resulting in more effortful processing of information. Sequential consideration of each one is expected to lead to more accurate assessments when the process is allowed to occur under favorable conditions, that is, when there is complete and certain information, and sufficient time to consider all information and decision rules. Favorable conditions also include characteristics of the decisionmaker; that is, decisionmakers who are highly capable for the task. Capability can be a function of skill, expertise, cognitive ability, and/or cognitive style. Ifdecisionmakers base their decisions on an overall impression, as predicted to occur with simultaneous presentation of a pattern of visual information, the impression can usually be modeled by an averaging or “summing up” strategyuwhen cues are highly intercorrelated, this stratgey would be very effective. Even when cues are not usually intercorrelated, the averaging strategy woud be effective when all cues are in agreement. However, if complex decision rules must be considered, such that the value of one cue cannot be interepreted without knowing the value of one or more other cues, an averaging strategy can be quite ineffective. Of course, if decisionmakers have memorized all possible patterns, the averaging strategy would be minimized- the decisionmakers would respond with certain recognition. When the number of possible patterns is small, recognition is easily achieved; however, when there are numerous pattems, it is more dificult. When the decision context degrades, research participants in the sequential display condition are expected to be more vulnerable to error than those in the simultaneous display condition. The higher amount of cognitive effort expected to occur in this condition would also be more likely to be disrupted when conditions are unfavorable. Thus, characteristics such as time pressure, infomnation ambiguity, and information conflict were expected to interfere with sequential and rule-based consideration of cues. In contrast, research participants in the simultaneous display condition are expected to react quickly with a more automatic response, less vulnerable to time pressure or considerations regarding missing information. In this study favorability of decision context is indicated by four task characteristics and two individual difference variables. Task characteristics expected to affect favorability include time pressure, information ambiguity, information conflict, and irrelevant frame information. A favorable task context occurs when there is low time pressure, no ambiguity, no conflict, and no irrelevant information. Favorability of the decision maker will be measured by cognitive ability and cognitive style. A desirable decisionmaker in this context is one who has high cognitive ability and a deliberative, fact-based style of information processing. Background It is predicted that simultaneous presentation of visual cues will be perceived as a holistic pattern and will facilitate intuitive, recognition-based assessment. In research regarding visual information display, the simultaneous display created for this study is consistent with the concept of a configural visual display. A configural display has emergent properties such that an overall pattern can be perceived. In contrast, sequential presentation of the same cues is expected to focus attention on individual cues and the decision rules by which these cues interact to determine the correct assessment. Sequential presentation is therefore expected to enhance decision accuracy when this more deliberate and effortan process can occur, with complete information, explicit decision rules, and no interuptions or limitations to the infomation processing required to apply the decision rules. When the decision context is degraded, deliberation is hampered, interupted, or stopped; consequently decision performance is degraded. These effects are expected to be less degading for decisionmaking in the simultaneous condition. The following section reviews existing knowledge related to information display characteristics and task performance. Visual Cue Characteristics and Task Performance As decision tasks become more cognitively demanding, individual differences in abilities such as processing speed, working memory, and dual task capability define the limits of decision performance. At the same time there has been corresponding effort to analyze decision tasks for their cognitive demands, to (a) predict performance given a particular task and (b) redesign the task to facilitate performance. Many studies have been performed which demonstrated that decision performance is affected by the manner in which information is presented to research participants ( Barnett & Wickens, 1988; Boulette, Coury & Bezar, 1987; Carswell & Wickens, 1987 1990; Coury & Pietras, 1989; Woods, Wise, & Hanes, 1981). These findings have been explained by relating display characteristics to cognitive aspects of the decision task. Perception of visual cues. Bennett and Flach (1992) reviewed findings regarding the congruence of visual display characteristics and the cognitive demands of the decision task. Several theories relate visual display characteristics to types of cognitive task (Barnett & Wickens, 1986; Casey, 1986; Pomerantz & Pristach, 1989; Sanderson, Flach, Buttgieg, & Casey, 1989; Wickens, 1986), predicting higher performance when the visual display characteristics are congruent with the cognitive demand of the decision task. The visual representations of information are often distirnguished on the basis of the separability of individual information cues. Separable cues are defined by a lack of interaction among the stimuli, such as color versus shape. With these cues, the cognitive demand is characterized by case of selective attention, somewhat more effort for divided attention, and no gain fiom redundancy. In contrast, integral cues are redundant, such that a change in one cue results in a change in the other perceptual cue, such as a traffic light having “stop” represented by both color (red) and location (top). This results in a redundancy gairn, but makes it difficult to focus attention on one cue only, thus making selective attention and divided attention more efl‘ortful. A third category, display oflconfigural cues, is a mix of separable and integral characteristics. With a configural display, each cue can be perceived as a separate entity, but new emergent properties are created when these cues are perceived together (See Figure 1). For example, if the length of five individual lines were separate cues configured in a geometric shape, the overall shape is an emergent property. Changes in the shape of the overall figure can be more easily perceived than changes in individual line lengths. Bar graphs can also contain an emergent feature, if there is attention to general trends in the graph (e.g. attending to whether the bars increase or decrease in a particular pattern). Changes in the emergent property may better elicit perceptions of change as opposed to attending to the individual cues separately. Figure 1 provides examples of each type of visual cue and the cognitive processes which are best accommodated by each type of cue. The next section discusses the matching of visual cue characteristic and cognitive task demand in further detail. Figpre 1. Types of Visual Cues. /\ 33.3 <——o 24 / Separable Cues Integral Cues Configural Cues (Control Task) (Redundant Task) (Divided Attention Tgk) (Selective Atteption Tag) (Correlated Task) (Integr_ation Task) Type of visual display and performance. The effectiveness of these three types of cue display has been related to the type of cognitive task being performed. Bennett and Flach (1992) describe four types of cognitive tasks which should be considered when designing displays. They differ in the focus of attention which is required. In the ppm task, the individual need only attend to one cue which varies, and the other cues are held constant. For this type of task, displays of separable cues are considered most conducive to effective performance. In the selective gttention task, the individual still focuses on one cue, but the other cue(s) varies. In this type of task, separable cues are also most appropriate. In the correlated or redund_a_n_t_ task, cues vary simultaneously and discrimination can be made by 11 attending to either or all cues. For this task type, integral cues would provide a redundancy gain. In the divided attention t§s_k or cue integration task, variations in all cues must be considered, and Bennett suggests that a configural display, with its separable elements and emerging qualities, would facilitate performance (Bennett et al., 1992), based on the cumulative findings of many studies. Consistent with Bennett’s conclusions, Wickens’ compatibility of proximity theory predicts effects of visual displays based on perceptual aspects of divided and focused attention (W ickens, 1986; Wickens & Andre, 1990). He states that if the task requires focused attention on a single cue, the display with separable cues would be more effective, but if the task requires integration, an object (configural) display is better. For example, Wickens and Andre (1990) found that when indicators of aircraft stall danger were distinct in color focused attention was improved but integration of information was disrupted. If the cues were presented as an object rather than a bar graph, infomnation integration was improved but focused attention performance degraded. Research supports the finding that when the task is one that requires cue integration, the use of a configuration of cues (object) is effective. Coury et al. (1989) found that such displays are particularly effective when the decision task is based on multiple cues where the values of these cues are correlated. In these circumstances object displays have been found to be consistently superior to alphanumeric displays. This is explained as the result of enabling the subject to recognize a unique object configuration for a particular decision response category. The physical representation of these cues creates a configuration with unique features which can be mapped to the underlying state represented by the cues. According to Wickens (1986) object displays enable rapid holistic integral processing of system cues. Sanderson et a1. (1989) adds that the display does not need to be an object per se, such as a geometric shape, but any figure can be configural if it contains an emergent feature. For example, 12 if one uses a configuration of three lines formed as a triangle, if the lines represent values which must be monitored, when the lines change in length, so do the angles of the triangle. In this way the angles of the triangle are emergent features which represent additional or consolidated infomnation. Sanderson points out that even bar graphs (separable cues) can have emergent features. To illustrate, the viewer may attend to a configuration of the bars (increasing to the right or left) rather than the values of the bars per se. According to Gamer (1978) emergent properties may be functions of symmetry, repetition, intersections, conjoining, and angular separation. The attention to the emergent features is enabled by the pattern recognition capability of the viewer (Bennett & F lach, 1992; Sanderson et a1, 1989). §imultaneops versus Seguential Display of Visual Cugs The simultaneous presentation of visual/audio cue information in this study provides a configural display with strong emergent features. The visual representations were chosen to be easily interpreted-size is indicated by size; location by location; speed and direction by length and direction of arrows, etc. (see Figure 10). In the sequential display the same cues are presented beginning with one cue (location) and adding cues one at a time such that when all cues are presented the display is equivalent to the simultaneous condition. I expect that sequential presentation of the same information produces more separable information cues, because they are presented one at a time in a cumulative fashion. Thus, in contrast to conclusions that configural displays are best for divided attention tasks (Bennett et al., 1992; Wickens & Andre, 1990), it is argued here that sequential presentation will lead to greater accuracy when decision rules are complex and conditions for decisionmaking are favorable. The task in this study requires consideration of all cues, according to interactive decision rules. Because the cues are not redundant, and because simply averaging the information cues can result in error, in this situation the more configural (simultaneous) display does not have a strong 13 advantage. The emergent feature in the simultaneous condition is the overall impression one perceives from the pattern of cue information. However, an appraisal based on an overall impression is expected to be associated with increased error compared to assessment based on systematically considering each cue. Sequential presentation of cue information is expected to facilitate more effortful and systematic consideration of cues and decision rules. This task has nine infomnation cues and four decision rules, and thus systematic and effortfiil consideration of each cue will result in more accurate assessments. When there are many cues and cue interactions to consider, a large variety of possible patterns can result, making it difiicult to easily recognize each urnique pattern. Thus reliance on an overall impression by an inexperienced decision maker is likely to result in increased error. In contrast, the sequential display of these cues should facilitate more effortful consideration of each one and decision rule, and thereby lead to more accurate assessments. Woe to degraded circumstan_ces_. While the sequential display of visual information is expected to result in higher decision accuracy, it is also predicted that more deliberate consideration of cues will be more vulrnerable to degrading task conditions such as time pressure, ambiguity, and conflict and to degraded information processing due to differences in individual cognitive style or cognitive ability. When conditions are degraded, the sequential display condition is expected to result in lower accuracy due to greater interference. In contrast, the simultaneous display condition is expected to be more robust to degrading conditions. The rationale for this expectation may be better understood within the context of the cognitive task demand of the decision. The decision task used in this study is complex, such that many different visual patterns can arise, making recognition more difficult. In addition, interactions among the cues must be considered in order to calculate the correct assessment. The task demands analytical deliberation of the cue information in order to calculate the correct assessment. 14 It is expected that sequential presentation of cue information will be associated with a higher degree of effortful deliberation on the part of the decision maker, and this match with the task demand will facilitate performance. On the other hand, it is expected that simultaneous presentation of cue information will be associated with a higher degree of intuitive, recognition- based decisionmaking. This recognitional process is expected to be less accurate than effortful deliberation of complex infomnation, but more resistant to detrimental effects. Thus, while research participants in the sequential condition are expected to perform more accurately under favorable conditions, research participants in the simultaneous display condition are expected to perform more accurately under degraded conditions, due to the type of decision error elicited by these displays. Decision processes and associated decision errors are discussed in chapter 2. Chapter 2 VISUAL DISPLAYS, PERCEPTION, AND DELIBERATION In this study, it is expected that simultaneous versus sequential visual display of information will be associated with differences in amount and type of decision error. These errors are thought to arise from elicitation of decision processes that differ in degree of deliberate versus automatic processing of information. Sequential presentation of visual cues are expected to elicit a more controlled cognitive process, while simultaneous presentation is expected to be perceived as a holistic pattern, initiating a recognition response which varies in level of certainty. When recognition is certain, the response is fast and accurate. When recognition is uncertain, the response is more intuitve and less accurate. Effortful delibertion of information cues and decision rules should result in higher accuracy than intuitive processing when information cues are certain and decision rules are explicit. Sequential presentation of cue information is expected to result in higher accuracy than the simultaneous display condition. However, effortful processing requires more cognitive resources and thus requires accurate information, an explicit algorithm, and enough time to process all information according to rules. Thus, it is more vulnerable to conditions such as time pressure, uncertainty, and conflicting infomation. A recognition-based response is expected to be more resistant to degrading contextual factors such as time pressure. The following section reviews the current tlninking regarding the conceptualization of these different processes, and the impact of infomation display characteristics on decision processes. 15 16 Display Characteristics And Decision Process As noted previously, researchers investigating effects of visual displays of information expect to enhance decision accuracy through design of displays which allow ease in perception and pattern recognition (Bennett & F lach, 1992). Similarly, in this study, it is proposed that the automatic and/or intuitive processing of information elicited by visual display features have different patterns of associated errors when compared to more effortful deliberation of information. Further, aspectes of the decision context are expected to moderate the impact of visual display characteristics and decision performance. The proposal that visual display will affect type of error is not new. Hammond (1987) included display features as one of the task characteristics affecting the manner in which information is processed. He predicted that congruence between the process (intuitive or analytical) required by the underlying cognitive demand of the decision task and the process elicited by surface characteristics of the decision task, such as infomnation display features, would facilitate decision performance. Similarly, in this study the cognitive demand is expected to be associated with differing requirements for etfortful and deliberate analysis of information and that task characteristics are expected to affect the level of cognitive effort in the decisionmaking process. However, specific mechanisms and predictions differ from Hammond’s. This study distirnguishes between display conditions and other characteristics of the decision context. Cognitive demand and display of information are expected to be of fundamental importance in influencing the process by which the decisionmaker responds. Other characteristics, such as time pressure, ambiguity, conflict, and capability of the decision maker, formulate the decision context. The favorability of the decision context is distinguished from display condition and are instead proposed as important moderator variables affecting the relationship between display and performance. 17 While these decision context characteristics are included in Hammond’s list of decision task characteristics affecting decision process, they are distinct from the cognitive demand of the task. The underlying cognitive task demand can be represented by the complexity and specificity of decision mics used to assess and integrate information cues. Thus, if a decision task had explicit and complex mics by which information should be considered, the cognitive demand indicates that systematic deliberation is congment with the task. Other characteristics are proposed to be characteristics of the decision task context. These variables may include many aspects, such as time pressure, incomplete information, conflicting information, consequences of error, and requirements for sustained performance over a long period of time; or as characteristics of the decisionmaker, such as expertise, experience, fatigue, cognitive ability, and cognitive style. Congmencc between cognitive task demand and cognitive process is expected to be an important predictor of decision accuracy, as predicted by Hammond (1987), and it is predicted here that effortful and analytical processing of information in a task comprised of complex and explicit decision mics will result in higher accuracy, but only when the decision context is favorable. When the decision context in unfavorable, attempts at effortful processing is impeded and interrupted, resulting in lower accuracy compared to a more intuitive, less effortful approach to decisionmaking. First, Hammond’s cognitive continuum theory will be described, followed by a section discussing the existence and differentiation of effortful analysis versus more intuitive cognitive processes. Chapter 3 describes and discusses specific predictions made in this study. Qggnitive continuum theory. Hammond’s cognitive continuum theory maintains that human information processing varies along a continuum that ranges from very analytical to very intuitive. Witlnin the middle of this continuum lies “quasirationality,” which he states is similar to “common sense” or “bounded rationality” (Hammond, 1987). His cognitive continuum theory is based on the 18 assumption that characteristics of the decision task will elicit analytical or intuitive decision processes, which in turn are associated with different types of decision error. He related task characteristics such as type of information (perceptual or quantitative), time pressure, uncertainty, etc. (see Table l) to elicitation of analytical versus intuitive decision processes. According to Hammond, if many or all of the task characteristics are those that elicit one form of decisionmaking, that type of decision process will be elicited. For example, he states that if the task includes (a) many redundant cues, (b) the cue values are continuous, (c) the cues are measured perceptually, and (d) there is no underlying principle for assessing the cues, the subject will respond with intuition, with the corresponding decision weighting scheme characterized by a simple summation of the cues. Table 1. Task Characteristics Assflnted with Intuitive and Analyticgl Responses (Hammond et al., 1987) Intuition Analysis 1. Number of cues > 5 < 5 2. Measurement of cues perceptual objective 3. Distribution of cue values Continuous Unknown 4. Redundancy among cues High Low 5. Decomposition of task Low High 6. Degree of certainty Low High 7. Cue-criterion relation Linear Nonlinear 8. Weighting of cues Equal Unequal 9. Organizing principle Unavailable Available 10. Display of cues Simultaneous Sequential 11. Time period Brief Long The characteristics of a decision task were combined to form a task continuum index, described as the extent to which a decision task will elicit analytical to intuitive responses. A cognitive continuum index was generated to represent the degree to which a decision response was 19 analytical versus intuitive. Congmencc between the task continuum index and the cognitive continuum index was investigated for impact on decision performance. Hammond reported that task characteristics did elicit predicted variations in intuitive and analytical decision strategies. While Hammond reported a direct comparison of analytical versus intuitive response, there is little knowledge as to the relative importance of these task characteristics in this elicitation, and alternative explanations can be generated for the results. For example, his manipulation crossed three clusters of task display thought to elicit intuition (visual pictures under high time pressure), quasi-rationality (bar graphs under time pressure), and analysis (requirement to produce formulas to derive and justify responses, no time pressure) with tlnrec types of task content corresponding with intuition (highway aesthetics), quasirationality (highway safety), and analysis (lnighway capacity). Research participants were experts with these tasks. Contrary to predictions, performance was often higher when the display was intuitive (i.e. visual picture) even when the decision content was analytical (assessment of highway capacity). This may also be by reason of familiarity and experience in that research participants are used to using visual pictures for these determinations, and have already associated visual representations of highways to aspects such as safety and capacity. While results were not entirely as predicted, they demonstrate the interesting aspect of this study, that visual display elicited an intuitive response as measured by Hammond, and that the visual display manipulation resulted in higher performance even when the task was analytical. Analy_tical Versus Intuitive Processes Predictions from display theories assume that intuitive decision processes can be elicited and differentiated fi'om more analytical processes. While Hammond’s cognitive continuum dreary has intuitive decision process as a primary constmct, the constmct is not specifically described. At this time the constmct of “intuition” is almost useless due to the lack of a consistent definition. 20 Existing definitions were reviewed in order to identify inconsistencies and clarify the constmct as used in this study. Because inconsistencies were found, a framework was generated to identify the differentiating characteristics of the intuitive decision process. This section will discuss the existence of intuitive versus analytical processes, with the intention of organizing the various descriptions of intuition, and specifying what is meant by intuition in the context of a rational task. Many researchers have discussed distinctions between an effortful, deliberate, analytical decision process versus one that is nonanalytical, or intuitive. While most agree on what is meant by an analytical process, there are various and somewhat contradictory definitions of intuitive processes. Intuition at this time is a very fuzzy notion. Genergl definitions. What Hammond (1987) refers to as an “analytical” process, others have referred to as “rational” in nature. When compared to the nonanalytical “intuitive” process, a primary distinction is the cognitive effort involved in the process. This distinction can be captured by the use of the term “deliberative” process, which is descriptive of the cfl‘ortful deliberation inherent in a rational or analytical task. In this discussion, the process described as the efi‘ortful, analytical, sequential processing of infomnation will be referred to as the “deliberative” process. Intuition has been described as the counterpoint to rational tlnought (Epstein, 1994). For example, Beach and Mitchell (1978, Mitchell & Beach, 1990) refer to "non analytical" strategies, where deliberate consideration of all alternatives is bypassed. Similarly, Kahneman and Tversky (1982a; 1982b) describe intuitive judgnents as composed of an unstmctured process which includes no deliberate calculation or analytical metlnod. However, it is not very precise to define the intuitive process by what it is not. Most researchers will agree that intuition is not deliberate, effortfnnl, or analytical. There is growing agreement that unconscious, implicit processing of information does occur (Reber, 1993; Schactcr, 1987; Seger, 1994). However, this still does not provide us with a succinct definition of 21 intuition. Definitions of intuition cover many different phenomena, ranging from scientific insight to parapsychic prophesy (Agor, 1989; Vaughan, 1989). The following section reviews existing formulations of intuition, followed by the conceptualization adopted for this study. Some authors have equated intuition as any human decision process that is not a specific decision algorithm (Denes-Raj & Epstein, 1994; Kleinmuntz, 1990). For example, Epstein (1994) proposed two fundamental processes, the rational system and the experiential system, as means by which individuals assess the environment and make judgnents. According to Epstein, the experiential system includes heuristics, intuition, and affect. Epstein represented intuition as holistic, affective, associationistic, and more automatic than the separate process of objective reasoning. The intuitive process was also represented as the source of all deviations from rationality. In contrast, the rational system was presented as an information processing capability that is conscious, analytic, and logical, with more highly differentiated responses. Many other researchers have proposed multiple information-processing systems that include a process which is unconscious, automatic, and/or affective in nature. These proposals range from the historical contributions of philosophers such as Aristotle (experiential versus rational krnowledge) to conceptualizations from psychodynamic, experimental-cognitive, developmental, and social-cognitive perspectives (Epstein, 1994). Epstein provided a compelling network of arguments that these variations on multi-modal processes converge on the identification of a conscious, rational, deliberative system and a second system that has characteristics of automaticity, experiential knowledge, and emotionality. It is proposed here that the intuitive decision process associated with configural visual displays is based on the cognitive process of recognition. This recognition process is expected to differ from deliberation by the manner in which cue infonnnation is processed. Recognition is based on simultaneous processing of one information such that the decision object is perceived as a 22 whole, without conscious deliberation of each cue. Research reported within the field of cognitive science supports this view. Intuition as an automgtic process. Certain recognition is an automatic process. Logan (1988) provides a clear discussion of automatic processes, and while there are intriguing discussions as to the explanatory mechanisms underlying automaticity, there is agreement that automaticity is fast, effortless, consistent, and unavailable to conscious awareness. Processes described as automatic include procedural knowledge (Anderson, 1983), implicit or tacit knowledge, and implicit learning (Reber, 1993). These processes are considered to be automatic, entailing little conscious efl’ort. Cognitive scientists have proposed a model of information processing, based on cognitive architectures that enable simultaneous processing of information (Lord & Maher, 1991). Lord and Maher provide an extensive review of cognitive theory in decisionmaking. In their review they outline the differences between symbolic and connectivist cognitive architectures in describing information processing, and relate intuition to expert problem solving and parallel processing. They state "implicit knowledge such as intuition may be more aptly explained by connectivist architectures." Lord and Maher also stated that problem solving by individuals with expertise appears consistent with the parallel processing described witlnin connectivist architectures (Kosslyn & Anderson, 1992). The lack of articulation commonly associated with experts attempting to explain their decisions or procedures may be due to the mismatch in using a symbolic process, that is, articulation, to describe an essentially connectivist process (Lord & Maher, 1991). Several similarities can be drawn between the intuitive/deliberative distinction and the concepts of controlled versus automatic processing of irnfonnnation (Shiffrin & Shneider, 1977; Schneider & Shiffrin, 1977). According to their theory, automatic processing results from activation of a learned event, without conscious effort, and without reducing attentional capacity. 23 In contrast, controlled processing requires attention, is capacity-limited, usually serial in nature, and is controlled by the subject. This theory is focused on attention and search mechanisms, particularly search of familiar targets among distracters. The authors demonstrated differences and dynamics in the elicitation and performance of automatic detection versus controlled search processes. In the same way, the intuitive process has the fundamental features of automatic processing, that is, of low subject awareness and rapid parallel processing without deliberation. The deliberative process shares the same features as controlled processing-«he subject actively and serially processes the information. In this proposal the concepts of automatic versus controlled attention and search mechanisms are extended to more complex cognitive functions of assessment, judgnent, and decisionmaking. In their review of current literature regarding information processing, Massaro and Cowan (1993) distinguished between fully serial information processing (only one item at a time), capacity-limited parallel processing (a limited number of items at a time), and capacity-flee parallel processing. They drew an analogy of infomnation processing capacity as a bridge, the width of which (a) determines how many items can "cross" at a time and (b) is affected by the automaticity of the process. Massoro also portrayed infomnation processing theory as including "continuous representations similar to activation in many connectionist models." (p. 387) Because recognition is often explicit and intentional, one may argue that it does not fit the criteria used for an automatic process (i.e. unintentional, involuntary, effortless, autonomous, occurring outside of awareness). However, as Bargh (1989) noted, there are automatic processes that have one but not all of the characteristics. Using his categorization, recognition processes can be explicit and intentional (goal-directed), yet still be an essentially automatic process. Ashby and Maddox (1990) discussed various theories of the recognition mechanism, stating that general recognition theory is one based on "experienced categorization." They add, "Although it may be at 24 times difficult to determine which decision region an exemplar is irn, the theory predicts that once this is established, categorization is essentially automatic" (p. 601.). Some have described intuition as an implicit process (Lord & Maher, 1991), but one can distinguish between implicit processes versus recognition-based judgnents. An implicit process by definition refers to acquisition of knowledge without explicit awareness (Seger, 1994). Similarly, Reber (1993) states, "Implicit learrning is the acquisition of knowledge that takes place largely independently of conscious attempts to learn and largely in the absence of explicit knowledge of what is acquired." In contrast, according to Simon, recognition is explicit (Cooper, Schacter, Ballesteros, & Moore, 1992; Simon, 1989; 1986). This overview of cognitive research reveals great progress in defining cognitive processes that are automatic and based on simultaneous processing of infomnation. It has even been suggested (Reber, 1993) that automatic, unconscious cognitive processes are the default condition. Rather than proving an intuitive process was utilized, Reber challenges that the burden of proof should be to prove that conscious deliberation has taken place. Two dimensions to clpssify intuitive processes. The diversity of constructs or perspectives on intuition appears to differ on two basic dimensions: the degree of certainty of the response, and the degree to which information or knowledge is consciously held, ranging from explicit awareness of facts (prinning recognition-based responses) to implicit/subjective knowledge characterized by gut feelings or spiritual experiences (see Table 2). Some definitions of intuition draw upon or are consistent with the notion of subjectivity and implicit processes, in that he subject is not aware of the rationale of the decision, it was based on a “feeling”, the rationale cannot be articulated, etc. This perspective can be contrasted with definitions of intuition based on recognitional processes that arise from expertise, explicit training, 25 which can be associated with a high degree of certainty even if the subject did not process the information in a systematic, effortful manner. Table 2 _F'_r_amework for Diverse Conceptualizations of In_tuition Awareness Level of certainty Low High Implicit “Feeling of knowing” “TranscendencclBelief” (Rowan, 1989) (Rowan, 1989) (Barnard, 1938) Explicit “Best Guess” “Insight/Aha” (Barnard, 193 8) (Goldberg, 1989) (Hammond, 1993) (Klein, 1993) (Simon, 1992) (Simon, 1992) When information regarding cues and decision mics is certain and explicit, intuition is that of automatic or semi-automatic cognition (as opposed to affect or parapsychic phenomena). Recognition can be conceptualized as ranging in certainty, from an amorphous "feeling of knowing" to "particular certainty." Of course, some researchers (Allwood & Montgomery, 1987 as an example) would not agree, as they distinguish intuition from recognition, stating that intuition is a function that is inarticulate, a simple “feeling of knowing” that occurs somewhere between a random guess and certain recognition. Their definition of intuition is limited to uncertain events, certain recognition would not be considered intuitive, even though it is automatic. It is apparent that intuition is not a precise term; rather, it is commonly used to refer to diverse characteristics. The two dimensions of cxplicitrness and certainty appear to capture basic differences among the descriptions of intuition. 26 Fitting diverse descriptions of intuition into the frpmework. Researchers with different views on intuitive processes can be placed within Table 2, according to descriptions of level of conscious awareness of infomnation/rationale, and the level of certainty of the response. Many researchers agree upon the theme of intuition as rapid and unconscious cognition. Rowan (1989) described intuition as "knowledge gained without rational thought" (p. 84). In fiirther describing intuition, he stated: Elusive as it is, we do know certain characteristics of this inner impression or hunch. It concerns relationships, involves simultaneous perception of a whole system, and can draw a conclusion—not necessarily correctuwithout procwding through logical intermediary steps. That's why intuition comes with that queasy feeling of almost but not quite knowing. (p 85) According to Rowan, intuition is perceived as arising from subconscious processing of information. The process itself was described as a spontaneous flash of insight which cannot be articulated by the decision maker. This lack of articulation is a common theme in definitions of intuition. Rowan's conceptualization of intuition is more in alignment with intuition arising from implicit processing. This description of intuition as spontaneous, inarticulate insight is consistent with the notion of innsight arising from processing of implicit cues. Other researchers, discussed below, will describe intuition with characteristics more consistent with explicit cues Barnard (1938) provided a description of intuition consistent with that of Rowan's definition of intuition as spontaneous insight, Bamard distinguishes between what he called "logical" and "nonlogical" processes: By "logical processes" I mean conscious thinking which could be expressed in words or by other symbols, that is, reasoning. By "non logical processes" I mean those not capable of being expressed in words or as reasoning, which are only made krnown by a judgnent, 27 decision, or action. This may be because the processes are unconscious, or because they are so complex and so rapid, often approaching the instantaneous, that they could not be analyzed by the person witlnin whose brain they take place. The sources of these non- logical processes lie in physiological conditions or factors, or in the physical and social environment, mostly impressed upon us unconsciously or without conscious efi’ort on our part. They also consist of the mass of facts, patterns, concepts, techniques, abstractions, and generally what we call formal knowledge or beliefs, which are impressed upon our minds more or less by conscious effort and study. (p.302). Bamard's conceptualization of intuition also includes characteristics of rapid, unconscious processing. It is interesting that he specifically distinguished and included both implicit and explicit cues as eliciting intuitive processes. He also distinguished between implicit and explicit processes as resulting in intuition when he stated that cues "impressed upon our minds more or less by conscious effort" can also result in intuition. Thus, deliberate learning of explicit krnowledge is described as a source of intuitive phenomena. Goldberg, (1989) described intuition as comprised of deliberate as well as spontaneous components. Factual knowledge and logical analysis are considered along with more non rational inputs such as feelings, dreams, hunches, and spontaneous insight. Thus a scientific discovery may be realized in an apparently instantaneous patterning of krnowledge already attained by the individual. Goldberg describes how a number of scientists attribute their discoveries to spontaneous insight, and how these "sudden leaps to understanding" relate to processes of discovery, creativity, evaluation, operation, prediction, and illunnination. This representation of intuition can be said to rely more on explicit cues (krnowledge already attained by the individual) resulting in an intuitive insight with a high degree of certainty. 28 Hammond (1989) proposed several factors as differentiating intuitive decisionmaking, such as low cognitive control, rapid infomnation processing, low conscious awareness, and low confidence in the answer (low level of certainty). There is a common theme that intuitive decision processes can difficult to articulate when decisionmakers are asked to describe their decision process. Thus, one may have a "gut feeling" that a decision is correct, but be unable to systematically describe the basis for the decision. Hammond's definition of intuition also states they are typified by decisions rapidly made at a low level of explicit awareness. Hammond’s conceptualization supports the notion of intuition as rapid and automatic. His assertion that intuition is marked by low confidence, however, may not be the case for all instances. The framework provided here allows intuitive processes to lead to certain responses. Low confidence in response typified by lack of articulation is consistent with intuition derived from subjective / implicit cues. Klein and his associates (Klein, 1993; Klein, Calderwood, & Clinton-Cirocco, 1988; Klein, Orasunu, Calderwood, & Zsambok, 1993) presented a model of intuitive decisionmaking based on recognition that also describes intuition as rapid and automatic. He has reported several studies focused on decisionmaking of experts under time pressure. From his investigations of military ofi'ncers in combat and ground fire crews, Klein has observed that complex decisionmaking under time pressure does not follow a deliberate process. Experts faced with stressful decisions with significant consequences under high time pressure do not report having generated more than one option at a time. The situation is "recognized", a solution is brought to mind, and that solution is utilized or rejected without generating alternative solutions. Witlnin Klein's recognition-primed decisionmaking, expert decisionmaking under conditions of time pressure relies on intuitive assessments, based on the recognition of a scenario, rather than a deliberate sequential assessment of relevant factors. 29 Klein's conceptualization of intuition is more in alignment with explicit cues. His focus was on individuals explicitly trained to a high degree of expertise. The result is rapid and automatic decisionmaking that appears intuitive, yet arises from explicit cues and conscious processing of infomation. The decisionmaking behavior of these experts under time pressure is rapid and automatic, yet the underlying rationale for each decision could be articulated afterwards. In his discussion of intuition, Simon (1992) succinctly states, "Intuition is nothing more and nothing less than recognition." While we may be unaware of the process of recognition, we are conscious of the fact that recognition took place. According to Simon (1990) recognition processes underlie cognitive processes such as grand master chess playing, medical diagnosis, and reading. Simon does not differentiate between intuition and rational thought: “When the problems to be solved are more than trivial, the recognition processes have to be organized in a coherent way and they must be supplied with reasoning capabilities that allow inferences to be drawn from the information retrieved, and numerous chunks of information combined. Hence intuition is not a process that operates independently of analysis; rather, the two processes are essential complementary components of effective decisionmaking systems (p.33). It is a fallacy to contrast "arnalytic" and "intuitive" styles of management. Intuition and judgment are simply analyses frozen into habit and into the capacity for rapid response through recognition" (p.38). While Simon may not distinguish between intuitive and rational decision processes, one can argue that "recognition" is a process more instantaneous and less conscious than deliberative analysis, and is consistent with the category offered here regarding explicit cues. Simon distinguishes between intuition as recognition and insight, defined as spontaneous understanding on a deeper level than recognition. This distinction may be difficult to maintain. Witlnin the 30 framework, Simon's definition of insight would also fit as an intuitive process resulting fiom simultaneous processing of explicit cues leading to a high level of certainty. Recognition versus delibcrmp. If intuition is based on recognition, the intuitive decision process is quite different from a deliberative approach. In contrasting the deliberative process with recognitiorn, two distinguishing characteristics are apparent. First and primary, recognition is fast and relatively effortless. As stated earlier, recognition is a process that can occur instantly, when the cue is deeply familiar. In contrast, the deliberative process requires time and effort to process each cue, apply decision mics, generate possibilities and probabilities, evaluate each and identifiy the correct or optimal decision. The second characteristic distinguishing recognition from deliberation is that recognition is based on a holistic perception. Deliberation, in contrast, is by definition a sequential process. This often involves consideration of each information cue, application of decision mels, and generation of possible solutions and outcomes, performed in a step-by-step fashion. On the other hand recognition usually occurs in an instantaneous fashion, and is thus likely based on parallel, rather than serial information processing, to enable simultaneous processing of many cues. In summary, visual display characteristics have been differentially associated with performance on different types of cognitive tasks. When the task requires integration, configural represeentation has been recommended. However, configural displays have been associated with intuitive decisionmaking. The intuitive process elicited by these configural displays is argued to be a type of recognition-based response, which is faster and less effortful, but less accurate than systematic deliberation of all information, when decision mics are complex. Intuitive processes have been associated with an averaging error; that is, performance can be modeled by a unit-weighted linear model. While averaging strategies can be robust, they can also 31 lead to large errors when the decision mics are interactive and the information cues are not correlated. When the decision task has complex mles by which information must be processed, more effortfui and systematic analysis should lead to more accurate assessments than will an intuitive process. However, effortful deliberation is expected to be more vulnerable to degradation by unfavorable context characteristics, such as time pressure or low capability of the individual. Thus, decision context is offered as an important moderator variable in modeling the effect of visual display on decision process and patterns of decision error. These predictions are described in detail in chapter three. Chapter 3 PREDICTIONS Effect 91’ Information Display The preceding section discussed the various conceptualizations of intuitive processes in order to clarify the intuitive constmct that is often stated to be elicited by configural displays of visual information. The conclusion is that the intuitive response that is referred to is based on explicit recognition processes that can vary in degree of certainty. Simultaneous (My of visugl cues. Using the framework provided by Hammond (1989) the primary eliciting factor for an intuitive recognition-based response is proposed to be the simultaneous presentation of perceptual information, that is, presentation of a "pattern". Simultaneous presentation of multiple perceptual cues is expected to induce a more intuitive attempt to recognize the overall pattern in the display. Intuitive decision making is thus presented as an automatic, recognition-based decision process (Simon, 1992). It is this ability to recognize complex patterns which is most human, and most difficult for linear computer progranns to emulate. This pattern recognition process would result rrom deliberate leaming processes; however, once the cues become familiar, the judgnent process transitions from one of deliberation to that is more automatic and recognition-based. It is expected in this study that simultaneous display of visual cues will facilitate an intuitive, pattern recognition response, varying in degree of certainty. Even though the decision task requires deliberation of interactions, it is expected that the simultaneous display of visual information easily perceived as a holistic unit will induce a more intuitive, pattem-recognition response. If the 32 33 recognition response is uncertain, the decision maker may tinen consider cue information more deliberately, to verify the overall impression, if time pemnits. Even so, the assessment would likely be less systematic than when cues are deliberately considered to formulate a judgnent. Instead, the cues would be scanned for consistency with the overall impression, and the impression adjusted accordingly. Seguential display of visual infomnation. The underlying cognitive task demands systematic deliberation of information. In this study, the task was constructed such that infomnation cues must be considered separately and systematically, in accordance to four decision mics. For this type of task, it is expected that sequential display of visual information will in general result in higher accuracy than simultaneous displays. It is expected that serial presentation of cues would induce a deliberate, sequential approach to information processing. This is counter to some previous research (Matin & Boff, 1988) which suggested that serial presentation of information is processed more rapidly and automatically. However, in their study, the stimuli consisted of single digits, presented serially (same location on screen) or all at once, and it is a recall task. Research participants had to recall the infomnation in order, and this would be easier when serially presented than when the information had to be processed in a spatial nnanner (the first digit is in the upper left window, the second in the upper right window, ctc.). Thus their task differed in (a) nature of the task (recall versus decisionmaking), (b) nature of the stimulus (quantitative versus perceptual) and (c) number of cues (3 versus 9). While their conclusion was that sequential presentation of infomation is more automatic, the difference can be attributed to differences in task demands. The task used in this stnrdy provides the simultaneous display of infomnation with strong emergent features, that is, the image can easily be comprehended as a whole. In addition, the previous study was a recall task, whereas this task will require more effortful considerations of separable but interacting cues. 34 Sequential presentation of these perceptual cues is expected to facilitate consideration of individual cues and their interactions. Research participants are told to consider each cue as it related to its interacting cue. If one cue is safe the interaction is safe regardless of the threat level of the other cue; therefore each tinreatening cue must be considered in light of the other interacting cue. When cues are presented sequentially, in order of interacting cues, the subject will more easily be able to interpret each specific interaction. If the cues are presented sequentially, the "pattern" cannot be ascertained until all cues are presented. Also, when the cues are presented singly, it is expected that the decision maker will consider each cue as it is being presented. Hammond (1990) has reported results consistent with these expectations. According to Hammond deliberative cognition will result if a decision task presents nonredundant cues in a sequential fashion, along with an explicit principle, scientific theory, or metlnod for organizing cues into a judgnent. Additional support for the expectation that sequential cues would elicit a deliberative response is supported by research regarding integral versus separable cues. It has been demonstrated that displays with separable cues require the subject to serially process the information, and the additional mental workload results in greater time and effort to process the cues (Coury & Boulette, 1992). Sequential presentation of cues should also have the same effect as separable cues. While a perceptual pattern is built, and can be seen at the very end, I expect that sequential presentation of cues minimizes the perception of the whole, and focuses attention to the separate cues. Thus, two factors serve to elicit deliberation in this task. One is the underlying demand that research participants consider cue interactions; a cue that is in itself threatening may not be correctly assessed as tlnreatening if the interacting cue is safe. In addition, sequential display is expected to result in a more deliberative response. Serial presentation is expected to induce serial 35 processing of cue infomnation and reduce parallel processing of the pattern of cue configurations. Simultaneous presentation of multiple channels of cue information is expected to be more readily perceived as a holistic pattern leading to recognitional responses. Presentation of cues based on a variety of perceptual stimulinlocation, color, size, sound, etc., is expected to facilitate parallel processing and recognition of the pattern of cue configuration. Interactions between displgLand decision conga. The major proposition of this dissertation is that decisionmaking performance will depend on the interaction between display type and characteristics of the task and the decision maker. It is proposed here that intuition as a holistic recognition process can be effective, even in a decision task with objective cues and algoritluns for accuracy, depending on the favorability of decision context. When conditions are ideal, the sequential analysis of infomation is expected to be associated with greater accuracy. However, when situational conditions are degraded, due to factors such as time pressure, conflicting cues, and/or low cognitive ability, tinen sequential presentation of infomnation, with its requirement to systematically deliberate the information, is expected to be associated with a higher rate of error. In contrast, simultaneous presentation of perceptual information is expected to be less affected by degraded conditions. The nature of this interaction is such that these conditions can result in greater accuracy resulting from recognition-based responses. Figure 2 provides the overall model of the predictions made inn this study. Figpre 2. Overall Model 36 TASK CHARACTERISTICS INFORMATION DECISION DISPLAY ACCURACY 4b INDIVIDUAL CHARACTERISTICS o A \a a c \‘A 7 3 \- +350 3 r +SIM i a 0 C n Y Favorrable Unfaniorabie FAVORABLE UNFAVORABLE Low time pressure High time pressure Certain irnfonnation Ambiguous information No conflict Conflicting cues High cognitive ability Low cognitive ability Analytical cognitive style Intuitive cognitive style Task Chgractgristics Affecting Favorability: Main Effect; Figure 2 includes main effects of task characteristics on performance across both conditions. The main effects for these characteristics are expected to be as follows. Time pressure. Time pressure is known to have a negative effect on performance, due to constraints on attentional and processing resources (Coury & Bouiett, 1992). According to 37 Hogarth (1975) the time required for decisionmaking is a function of task complexity. Other characteristics influencing the effect of time pressure include extent of attentional resources, mapping of stimuli to resources, task pacing, and type of display (Coury & Boulette, 1992). In this study time pressure will range from having sufficient time to complete the task to high time pressure, where research participants report perceptions of time pressure. As time pressure is increased, the cognitive demand of the task is inncreased, as decision makers will have to process information more rapidly. Time pressure is expected to degrade accuracy by interrupting and/or not allowing sufficient processing of information. In addition, the need to make an immediate judgnent will increase vulnerability to biases such as central tendency (judgnents are less varied in assessment). Directional bias can also occur, if the decisiomnaker has a preference for reducing error due to overly safe assessments (increasing chance that the aircraft is really threatening and consequently takes hostile action) or to overly aggressive assessments (increasing chance that the aircraft is really nontinreatening and is wrongly attacked). Time pressure is expected to degrade accuracy in the simultaneous condition as well, but to a lessor degree compared to the sequential display. Information ambigpity It is reasonable to expect that information ambiguity, as defined by missing information, would be detrimental to performance. Decision makers will have decision situations where (a) no information is missing, (b) some information is missing, and (c) nearly a third of the information is nnissing. As information becomes more ambiguous, the decision maker will not be able to calculate the correct outcome with certainty, even if there is no time pressure. A review of decision performance under uncertainty emphasizes the role of ambiguity as a source of error. Individuals are usually ambiguity-averse (Curley, Yates, & Abrams, 1986) and have been willing to pay to avoid ambiguity (Kahn & Sarin, 1988). They assess lower probabilities of occurrence for a single event, such as the probability of rain, but higher 38 probabilities for an outcome based on a series of probabilistic events (Boiney, 1993; Gettys et al 1982). Even statisticians have been found to over-rely on small numbers (T versky & Kahneman, 1982). Intuitive prediction of uncertain events relies almost exclusively on information particular to the event, rather than information regarding the population (Bar-Hillel, 1982; Kahneman & Tversky, 1982; Tversky & Kalnneman, 1982). Tversky and Kahneman (1982) list numerous errors in human judgnent under uncertainty, such as anchoring and adjustment, availability, and representativeness. While there has been a great deal of research regarding decisionmaking under ambiguity or risk, most of it has been for choice decisions involving probabilities such as gambling decisions (Kahneman et al, 1982). In those situations, individuals are likely to violate SEU predictions by choosing the alternative with a lower payoff that is more certain. Models have been offered to accommodate this phenomenon of ambiguity aversion (Einhom & Hogarth, 1985; Kahn & Sarin, 1988) within the paradign of SEU theory. However, they do not provide direct implications for the type and degree of decision error that can arise from unavoidable ambiguity witlnin an objective task, beyond that of increased error. F risch et al (1988) did provide a prediction similar to "regression to the mean" in that, given extreme but limited information, the decision maker will assume the missing information will provide a less extreme judgnent, if the decision maker cannot delay the decision. A common assumption is that ambiguity leads to intuitive judgnent (Kahnennan et a1, 1982 Maharn, 1992; 1994). Discussion of error under ambiguity is therefore taken to be a discussion of intuitive error. Tversky and Kahneman use this definition of intuition, stating "The reliance on heuristics and the prevalence of biases are not restricted to laymen. Experienced researchers are also prone to the same biases - when they think intuitively" (p. 18). That may be so if one defines intuition as any human judgnent process which is not favorable. The overall finding here is that 39 ambiguity has been related to higher error in decisionmaking, and is thus expected to degrade accuracy in general. Information conflict. Conflict among information cues is expected to be detrimental to performance in general, as it also creates ambiguity during information assessment. Conflict is defined as a decision situation where some of the cues indicate one level of assessment, and other cues indicate a very different level of assessment. In the sequential condition, the conflicting cues will be presented such that preliminary cue infomnation will conflict with subsequent cues. In the simultaneous condition, the decision maker will also see the same conflicting cues, ratlner than seeing a more easily recognized pattern with consistent cues. Conflict among cues is expected to lower decision accuracy. Irrelevant frame infomnagtion. Irrelevant background information is also expected to have a detrimental effect on decision performance in general. It has been demonstrated that research participants will respond differently to a decision problem depending on the manner in which the problem or alterrnatives are phrased (Frisch, 1993), such as when the decision outcomes are worded as a gain or a loss (Kahneman & Tversky, 1982). In this study background information which describes a previous error (with disastrous consequences) is expected to have a frame effect, where research participants will be more inclined to avoid the error previously described, and be more likely to make errors in the opposite direction. Task Characteristics: Interaction Effects The main effects of display and task characteristics, while included in the overall model, are of secondary interest in this study. The main premise of this dissertation is that the effect of visual display conditions will be moderated by task and individual characteristics. The graph displayed in Figure 2 indicates that task characteristics will moderate performance in sequential versus simultaneous display conditions. Degraded conditions are expected to have a more detrimental 40 effect on performance in the sequential display condition. In this section, predictions regarding the interaction of display type and task characteristics of time pressure, ambiguity, conflict, and frame are discussed. Display and time pressure. Time pressure is expected to be more detrimental in the sequential condition, due to greater detrimental effect on effortfui deliberation. If the decision nnakers are striving to be deliberative and are not given enough time to sequentially analyze all cues and their interactions, increased error is expected. Simultaneous display of information is expected to induce a more automatic, less effortfui recognition-based response. The overall impression occurs immediately, therefore this process is expected to be less vulnerable to effects of time pressure. One study supporting this expectation compared tine accuracy of recognition-based judgnents versus explicit deliberation on speeded performance. The group that was explicitly trained was affected by time pressure, in that performance declined under time pressure. In contrast the group that was implicitly trained to rely on memory had no difference due to time pressure (Turner & Fischler, 1993). Figpre 3. Predicted Effect Of Time Pressure A» \fl \' + SEQ +8110 ao—u-nou ~ Low TP Mod TP High TP In a study comparing digital display or a polygon display, Coury and Boulette (1992) trained research participants to monitor and interpret cues related to the overall state of a hypothetical system, under varying conditions of time pressure. First, research participants were well trained 41 (384 training trials) and it was noted that decision accuracy was higher for subjects in the digital display, until the last few training blocks, when performance in botln display conditions were equally accurate. By the time they were finished with training, the participants were performing more quickly in the polygon display condition, with accuracy equal to that of the digital display condition. Research participants then made system diagnoses under conditions varying in time stress. Research participants using the digital display were more accurate than research participants in the polygon display condition when tinerc was no time pressure. However, research participants in the polygon display condition were more accurate when time pressure was high. Display and infonnption ambiguity. It is expected that ambiguity will be more detrimental to the deliberative process, as the missing cues are expected to be more salient in the decisionmaking process. Deliberate consideration of complex information breaks down when the decision maker encounters uncertain information (Kahneman, Slovic, & Tversky, 1982; Moser, 1990). Moser defines decisionmaking under ambiguity as situations in which the decision maker lacks complete information regarding relevant facts or outcome probabilities, and points out that decisionmaking under certainty is quite rare. When the decision object is ambiguous, the subject will have to make a best guess as to assessment (Gettys, Kelly 111, & Peterson, 1982; Kahneman & Tversky, 1982) or delay the choice if possible (Frisch & Baron, 1988; Shafir & Tversky, 1992; Tversky & Shafir, 1992). The proposition that ambiguity will be more detrimental to the deliberative process is based on an expectation of higher interference within the deliberative process. Ifthe deliberative process depends on a sequential analysis of information cues and their interactions, the deletion of particular cues is expected to cause more cognitive distress and higher error than when judgnents are based on an overall impression. The intuitive process, which considers all cues as a gestalt, is 42 not expected to be as detrimentally affected by the deletion of particular cues, as individual cue infomnation is not as salient (see Figure 4). Figpr: 4. Predicted Effect Of Information Ambiguity A ‘°\—a \- +sso +sm SOmI-GOU <03~600> Certain Mod AMB High AMB As ambiguity increase, it is expected to more negatively affects deliberation, such that under highly ambiguous conditions, decision accuracy will be higher in the simultaneous condition. Decisionmakers in the simultaneous condition will be more experienced with making judgnents based on overall impressions, and may not even notice that a few cues are missing. On the other hand, decisionmakers using a deliberative process will be more aware of missing information, less able to systematically determine a judgment, and less experienced with nnaking a judgnent based on an overall impression. Coury and Boulette (l992)investigated interactions of ambiguity and digital versus polygon displays, at different levels of time pressure. Research participants using the digital (separable) display were unaffected by uncertainty until the time pressure was very high. Responses of research participants using the polygon (integral) display had a more linear relationship with uncertainty, with increasing amounts of uncertainty leading to more error; however, they performed more accurately on uncertain targets than research participants in the digital condition when time pressure was high. 43 Display gpd infprmation conflict. Conflict among cues is expected to be more detrimental when cues are presented sequentially. Conscious and deliberate processing of cues will make the conflict more salient. In addition, sequential consideration of cues has already been demonstrated to result in decision error due to order effects. In this study, information conflict will be presented in a sequential order, in the sequential display condition. When information is presented sequentially, two types of error have been reported, where information is weighted more or less depending on the order in which the information is presented (Anderson, 1981; Hogartin & Einhom, 1992; Jarvenpaa, 1990; Kahnennan, Slovic, & Tversky, 1982; Slovic & Lichtenstein, 1971). This additional order efi’ect is expected to result in more error for the sequential display condition (see Figure 5). Figpre 5. Predicted Effect Of Conflict \Z.‘ ‘ +sEQ , +sm SO—I-OOU <0.H=flfl> No Conflict Hi Conflict Two order effects have been noted in sequential presentation of information. One is belief- updating, predicting a general recency effect in that irnforrnation presented last is weighted more heavily than justified, particularly in the case of social cognition over time-assessments of individuals appear to rely most on most recent information (Hogarth & Einhom 1992). This belief-updating response has been reported for analytical tasks as well (Adelman & Bresnick, 1992). In contrast, a type of primacy effect have also been found (Block & Harper, 1991; Cohen, 44 1993; Payne et al, 1992; Switzer & Sneizek, 1991; Tversky & Kahneman, 1974), where information presented first is more heavily weighted than it should have. A particular example of primacy is described by Tversky and Kahneman (1974) as anchoring and adjustment. Preliminary infomnation provides an “anchor” or reference point, from which subsequent information, if conflicting, results in an adjustment of the assessment, but the adjustment is usually not sufficient for accuracy. An order effect occurs when the final judgnent of decision makers will differ according to the order that infomnation cues are presented. Hogarth and Einhom (1992) reported several task characteristics which influence whether order effects occurring during sequential presentation of cues is typified by anchoring and adjustment or belief updating. These autirors found that anchoring effects were more likely to occur when infomnation cues were complex and when there was a large number of cues (over 18). It was also more likely to occur when research participants were requested to make a judgnent after all cues were presented (end-of-sequence), as opposed to providing a judgnent after each information cue (step-by-step judgnents). Matching these characteristics to the characteristics of the decision task in this study leads to the expectation of primacy effects in the sequential display condition. Display and frame. Kahneman and Tversky (1982) stated that intuitive assessments rely almost exclusively on singular information; that is, infomnation that is descriptive of the particular event to be assessed, as opposed to population distribution of events. Consideration of tire difi’erences between deliberative and intuitive processes leads to the proposition that deliberative processes are in general, more reactive to the influence of fiaming, that is, the nnanner in which the decision context is explained. Research participants in the sequential condition are expected to more effortfnrlly process information and as a result, are expected to incorporate additional background information, such as 45 past experience, feedback, or background information. Usually, the additional information is useful, and deliberation is enhanced when considering this contextual information. However, if the additional information is irrelevant, the deliberative process is disadvantaged. For exarnnplc, when faced with an ambiguous stimuli such as a written report which is neitlner very good or very bad, the past performance of the writer may influence the perception of the quality of the writtern report. One could say that the "base rate" performance of the writer was considered along with the current report, in the evaluation of the report. Figpre 6. Predicted Effect Of Irrelevant Frame Information A \fia +SEQ +sm :o—e—neu «ouq:9n> No Frame Frame The assertion that deliberation includes more contextual information is not new. Kahneman and Tversky (1982) stated that intuitive processes rely on information particular to a decision event (singular data) to the exclusion of distributional data. Distributional data was defined as "information that characterizes the outcomes that have been observed in cases of the same general class." (p 415). This phenomena was listed as a source of error for intuitive decisionmaking, but there may be instances where the influence of incidents outside the event of interest may be detrimental. When the additional infomnation is useful and easily incorporated, deliberative processes may be improved; however, when the information is independent of the decision event, deliberative processes, it is expected to introduce more error. 46 Decision context within this proposal is defined as information serving as background or reference to a specific decision incident. For example, the outcomes of prior similar decisions formulates a background for a particular decision. As another example background information also forms a decision context (T versky & Kahneman, 1981). Ifintuitive processes do not incorporate contextual information to the same degree as deliberative processes, it is expected that intuitive processes are more immune to contextual effects. Kahneman and Tversky (1982) describe the reliance on singular information as a source of error, but in this study the background information is extraneous to the assessment of information. It is proposed here that knowledge of previous incidents can serve as a frame which can subsequently bias the analysis of a decision problem. In this way, knowledge of previous events can affect deliberative processes more so than intuitive processes. Thus if deliberation is more likely to incorporate contextual information decisionmakers in the sequential condition are expected to be more affected by the frame manipulation. Ingividual Characteristics: Main Effects ngpitivs ability. Cognitive ability is expected to be positively related to performance in this task, in both display conditions. It is established that cognitive ability predicts learning and performance in general, and this task is essentially cognitive in nature. Determination of the correct response requires perception of cues, and application of mics in order to make correct decisions. It would be surprising if cognitive ability were not related to performance in tinis task. Cognitive ability was included as a variable in this study is in order to investigate proposed interactions between cognitive ability, display condition, and decision context. Cogpitive _s_tyle. Cognitive style refers to the preference for concrete and specific facts/mics versus a preference for concepts, theory, and intuitive processing. Jung (1923) described this difference as the most fundamental individual difference in distinguishing personality type. Jung 47 described individuals with a preference for concrete facts and mics as “sensing types”, while individuals with a preference for concepts, theory and intuitive judgnents as “intuitive types.” Within his infomnation-processing approach to classification of personality type, this preference was regarded as most fundamental in that it describes how individuals perceive their surroundings. Conflict among individual differing in this preference was predicted to be most difficult to overcome. Cognitive style is expected to be related to performance as a function of the underlying cognitive task demand. In this task the demand is for analytical and effortfui processirng, based on decision mics, which would be more congment with the sensing preferences than the preference for intuitive, holistic information processing. Thus, congmence of cognitive style and cognitive demand should be more effective in general. However, an interaction is expected with display condition and decision context, such that the preference for intuitive processing can be beneficial when the decision context is degraded. Individual Characteristics: Interaction Effects Display and cognitive sbilig. A significant interaction is predicted between cognitive ability and display condition. Individuals high in cognitive ability are expected to perform more accurately in the sequential display condition. Individuals high in cognitive ability are expected to more effectively manage the processing demand inherent in analytical decision tasks. Simultaneous presentation of information is expected to invoke a less effortfui process, based on a holistic impression of the visual pattern. This impression is expected to be an immediate reaction which can vary in degree of certainty. The response is not a result of effortfui processing, thus cognitive ability is not expected to be as influential in predicting decision accuracy in the simultaneous condition. 48 Figpre 7. Expected Effect Of Cognitive Ability And Display Condition. A Kfl +SIM SO-fl—GOU (GI-1:00) Hi Ability Low Ability Display and cogpitive file. A significant interaction is expected between decision style and display condition. Individuals with a preference for analytical processing are expected to perform more accurately in the sequential display condition than in the simultaneous condition. Individuals with a high preference for intuitive decisionmaking are expected to perform more accurately in the simultaneous condition. Individuals with a high preference for intuitive decisionmaking, faced with a sequential presentation of multiple cues, are expected to be less effective in the deliberative process, and demonstrate increased decision error associated with deliberation. F igprg 8. Expected Effect Of Cognitive Style And Display Condition. I; Kfl +SIM 30—O-flOU <flI-Icflfl) fl Hi Ability Low Ability 49 Summary Figure 9 provides the overall model of predicted relationships discussed witinin this study. Hypotheses are grouped by (a) main effects of task characteristics (Hi-H4); (b) interactions of task characteristics and display condition (HS-H8); (c) main effects of individual characteristics (H9- H10) and (d) interactions of individual characteristics and display condition (I-Il 1-H12). Figpre 9. Overall model TASK CHARACTERISTICS Time pressure (H1, 5) Uncertainty (HZ, 6) Conflict (H3, 7) Frame (H4, 8) H5, H6, H7, H8 H1, H2 4 H3, H4 INFORMATION DISPLAY DECISION Simultaneous ACCURACY Sequential H9 H10 ‘7 H11, H12 INDIVIDUAL CHARACTERISTICS Cognitive ability (H9, 1 1) Cognitive style (1110, 12) Task and individual characteristics comprising favorability of decision context are predicted to have a main effect on decision performance (Hypotheses 1-4; 9-12). The degree of efi’ect will by moderated by visual display condition (Hypotheses 1,2; 5,6,7,8). 50 Hypotlneses 1 through 4 indicate expected main effects of task characteristics on decision performance. H1 states that as time pressure increases, performance will decline. Similarly, H2 and H3 predicts that as infomnation ambiguity and information conflict is increased, performance will decline. Similarly, H4 predicts that irrelevant frame information will have a negative efi‘ect on performance. The next four hypotheses (1-15 -H8) predict interaction effects between task characteristics and display condition. The sequential display condition is expected to be more vulnerable to degrading task characteristics of high time pressure, information ambiguity, information conflict, and frame information. Correspondingly, research participants in the sequential display condition are expected to perform less accurately than research participants in the simultaneous display condition when (Hi) time pressure is high, (HZ) information is ambiguous, (1-13) information is conflicting, and/or (H4) irrelevant frame information is provided. The next group of variables are the individual characteristics expected to have main effects (H9, H10) on decision performance, that is, cognitive ability and cognitive style. Research participants who are lower in cognitive ability and/or who have an intuitive decision style are expected to perform less accurately when conditions are favorable. Research participants with high cognitive ability and/or analytical cognitive style are expected to perform more accurately in the sequential display condition when conditions are favorable. Research participants who are lower in cognitive ability and/or have a preference for intuitive processing are expected to be perform more accurately in the simultaneous condition. Chapter 4 METHOD am le Research participants consisted of undergraduate students in an introductory course in management at a large nnidwcstem university. 600 students were recmited, in order to ensure an N of 500 and thus achieve sufficient (80%) power for statistical analyses (Cohen, 1992; Cohen & Cohen, 1987; Kraemer & Thiemann, 1987). Incentives to participate in this study consisted of course credit in lieu of other coursework, and the opportunity to earn money contingent upon task perfomnance. Task The task was a computer-administered team decision task based on simplified military air surveillance decisions. Research participants were trained to form judgnents of tlnreat on hypothetical incoming aircraft based on nine information cues, such as speed, direction, altitude, etc. This task was created using TIDE2 software (Team Interactive Decision Exercise for Teams Incorporating Distributed Expertise) for team and individual decision making simulations. Documentation for the original TIDE2 software can be found in Ilgen and Hollenbcck (1993). The TIDE2 task enables investigation of decision processes tlnrough multiple presentations of decision events which require tine individual to make a decision based on up to nine information cues. Usually, the same cues are considered in each decision event, while cue values are varied. This allows investigation of processes consistent with the bmnswick lens model of decisionmaking (answick, 1955). Cue weights can be estimated by regression weights, when there is finite 51 52 and stable set of cues which vary. In addition, the traditional TIDE2 task is networked such that several individuals can perfornn as a team, and the software is configured to capture core constmcts of the multi-level theory of team decisionmaking. Research participants were trained to assess the level of threat based on 9 characteristics of the aircraft. These characteristics include speed, size, angle of ascent/descent, range from base, altitude, corridor status (whether the aircraft was witlnin a corridor designated safe for civilian aircraft), direction, radar (hostile to fiiendly), and IFF (Identify Friend or Foe) electronic signal. Research participants completed 180 judgnents, each judgnent taking no more than 20 seconds to complete. Previous pilot tests revealed 20 seconds was considered to be ample time for decision making by research participants. Most participants completed the session, including the interactive training, witinin 90 nninutes. Infonnatipn cues. Research participants played the role of an air patrol officer responsible for monitoring a sector of airspace for incoming aircraft. They were presented with up to eight visually presented cues and one audio cue representing attributes of each hypothetical aircraft. There is great contrast between configuration of totally nonthreatening versus the configuration comprised of all threatening cues. The nonthreatening configuration presents a large green circle (representing size and friendly Identify Friend or Foe (IFF) signal), far away fi'om the base, within a safe civilian flight corridor, headed slowly away from the base, at high altitude and ascending, and emitting fiiendiy radar (low pitch slow tempo audio). In contrast, the threatening display shows a small red circle, very near the base, outside the safe civilian corridor of airspace, heading straight in at fast speed, at low altitude and descending, and emitting hostile radar (high pitch high tempo audio) (See Figures 10 and 11). Table 3 describes the nine cues. Each had tinree levels of tinreat: safe, moderately threatening, and threatening. Figure 12 provides the representations of the 53 Figpre 10. Graphic Display Of Aircraft With All Nontlnreatening Cues. “beep....beep” 50k A. “Very on-threatening target” CUES ASSOCI TED WITH TARGET: Spatial Loc i ~ (Distance to base- the greater the distance, ~. lower the threat) Size (Larger is less - Color of target (Green is Ie .- - Color of altitude (Green' is less threatening) Corridor status (inside the dual lines ls safe) Sound (low pitchlfreq is non threatening) Arrow (length . speed; short is slow) (direction I away from base is safe) Location of dot (if dot is toward top of target target is ascending, non threatening) 54 Fign_rre 11. Graphic Display Of Aircraft With All Threatening Cues. (Base) 8. “Very hreatening target" CUES ASSOC ‘ TED WITH TARGET: Size (smaller is m - - threatening) Color of target (Red is ~ e threatening) Color of altitude (Red is more - Corridor status (far outside the dual lines is most threatening for corridor status) Sound (high pltchlfreq is threatening) Arrow (length - speed; long is fast) (direction - toward base is threatening) Location of dot (if dot is toward bottom of target target is descending, threatening) Table 3 55 Agributes and Rgnges Underlying Perceptusl Cues Attribute Description Cue (3 levels) Speed Miles per hour Length of arrow Altitude Feet Number, color Size Meters Size Angle Degrees: Descent to Ascent. Graphic IFF Identify Friend or Foe: Megaherz. A radio Color signal that identifies civilian (low), para- military, or military (high) aircraft. Di rection Degrees: Angle of flight ranging from passing Direction of arrow Co rridor Status Radar Type Range far to the east (+40) to coming straight in (0). Miles: A corridor is a 20 mile wide lane open to commercial trafiic. The status is expressed in miles from the center of the corridor. Class: Classes of radar ranging from weatlner to weapons. Miles: Distance of the aircraft Item the operator. Graphic lines Auditory Spatial location Figpre 12. Threat Values Associated Witln Each Cue. SIZE LOCATION ANGLE SPEED DIRECTION lFF RADAR ALTITUDE LOW THREAT MODERATE THREAT HIGH THREAT O u... OUTER RING O O MODERATE O SMALL iMIDDLE RING SECTOR INNER RING Q») Q ASCENDING LEVEL DESCENDING r a: > SLOW MODERATE FAST —_> [CD AWAY FROM BASE O M»... “beep....beep” LOW PITCH/FREQ 50K “GREEN” .\ l. ANGLED AWAY STRAIGHT IN “beepabeep” “beep.beep.beep" MOD PITCHIFREO HIGH PlTCl-IIFREO 5 15k “YELLOW” 5“ k “RED” 57 three levels of tlnreat for each cue. Perceptual cues represented quantitative information. For example, instead of a number, the size of the aircraft was indicated by a circle which was large, medium, or small in size depending on the size of the aircraft. Similarly, the range fiom the base was indicated by the location on the another example, tlnree lengths of the arrow representing speed (short, medium, and long) signify speed (no threat, moderate threat, high threat). Decision giiematives. Research participants assessed the overall threat of each aircraft, based on seven choices ranging from no threat to very threatening (see Table 4). Each threat level was associated with a specific action. For example, if the aircraft was judged as having no threat, the associated action was "ignore." If the aircraft was judged as having the highest degree of threat, the corresponding action was "defend", that is, to shoot the aircraft down. Table 4 The Seven Decision Alternatives (1) IGNORE: The aircraft is assessed as posing no tlnreat. The operator would devote no fnrrther attention to the aircraft. (2) REVIEW: The aircraft poses little threat. The operator would leave this aircraft momentarily, but would return to the aircraft after a short period of time to update its status. (3) MONITOR: The operator decides to continuously track the aircraft on radar. (4) WARN: The operator sends a message to the aircraft to steer clear. (5) READY: The operator sets defensive weapons on automatic. A ship in a readied position is rarely vulnerable to attack. This stance should not be taken for non-threatening aircraft due to the possibility of firing mistakenly at innocent aircraft that fly too close. (6) LOCK-ON: The operator decides to synchronize the ship's radar and attack weapons such that the weapons are fixed upon the aircraft. An operate may then use ofi‘ensive weapons at a moment's notice. This should be reserved for aircraft almost certain to be threatening. (7) DEFEND: The operator decides "weapons away" and attacks the aircraft. A defend decision cannot be aborted once initiated and must only be used when attack by the aircraft is imminent. 58 This task does not reflect actual military guidelines, but the mles were generated to appear reasonable. For example, a large aircraft, all other things equal, was described as less threatening than a small aircraft because fighter aircraft were smaller than civilian airliner aircraft. Perceptual cues were chosen to be easily interpreted. For example, the cue for aircraft size was a large circle for large aircraft, and a small circle for small aircraft. As another example, the type of weapons signal can be civilian, demonstrated by a green color (safe), or military, demonstrated by a red color (threat). The mles of engagement required the research participant to consider interactions among the cues which affect the determination of cue threat. For example, speed and direction make one interaction, so that one cue could be threatening in itself (high speed) but should not be considered threatening if the other cue was considered safe (i.e. if direction was safe). Table 5 provides the mles that guide the correct assessment of each aircraft. Cue Interpretation Rules This task has the advantage of a single correct answer for each judgnent, calculated fiom a quantitative representation of the “mics of engagement” (see Table 6). Each cue takes on a potential threat value ranging from 0 (no threat) to 2 (very threatening). Interactions among the cues must be considered to ascertain the correct level of threat. The four interactions were represented by the multiplication of the individual cue values. Thus, if speed is threatening (2) and direction is nontlnreatening (0), the interaction between spwd and direction would be nontlnreatening (0 x 2 = 0). The four interactions plus IFF considered alone, determined the threat of each of the aircraft. The tlnreat level of the aircraft was an additive combination of the threat level of each cue set. Subjects were trained on the mics, but were not presented with the mathematical formula. 59 Table 5 Rules of Engagement (1) ASSESSMENT OF IFF (Identify Friend or Foe). All else equal, aircraft with military IFF (red) are more threatening than ambiguous aircraft (yellow). Civilian (green) aircraft are nonthreatening for IFF. (2) ASSESSMENT OF INTERACTIONS. Four rules must be considered in the assessment of the actual threat of an incoming aircraft: 1. RANGE AND CORRIDOR STATUS - go together, so that CLOSE aircraft that are WAY OUTSIDE THE CORRIDOR are most dangerous. If either range or corridor status is safe, the interaction is considered safe. An aircraft that has a threatening range (close) is not a threat if the corridor status is safe (inside), and vice versa. 2. SIZE AND RADAR - go together, so that SMALL aircraft with WEAPONS radar (high pitch sound) are most dangerous. If either size or radar is safe, the interaction is considered safe. An aircraft that has a threatening size (small) is not a threat if the radar is safe, and vice versa. 3. SPEED AND DIRECTION - go together, so that FAST aircraft coming STRAIGHT IN are most dangerous. If either speed or direction is safe, the interaction is considered safe. An aircraft with a threatening direction (straight in) is not a threat if the speed is safe, and vice versa. 4. ALTITUDE AND ANGLE - go together so that LOW-FLYING aircrafi that are DESCENDING are most dangerous. If either altitude or corridor status is safe, the interaction is considered safe. An aircraft that has a threatening altitude (low) is not a threat if the angle is safe (ascending), and vice versa. (3) ASSESSMENT OF THE ENTIRE AIRCRAFT. Assessment of the aircraft as a whole is based on a quantitative combination of threat assessments of each interaction and the IFF cue. 60 Table 6 Underlying Quantitative Model (l) ASSESSMENT OF IFF. (Color of aircraft) RED = 2 points (military IFF, threat level high) YELLOW = 1 point (moderate threat) GREEN = 0 point (civilian, non threatening IFF) (2) ASSESSMENT OF INTERACTIONS. Four rules must be considered: A. RANGE AND CORRIDOR STATUS - The threat level of range (0,1,2) is multiplied with that of corridor status (0, 1,2) to provide a threat level for the interaction (0,1,2,4). This multiplicative approach applies to all interactions. B. SIZE AND RADAR - The threat level of size (0,1,2) is multiplied with that of radar (0,1,2) to provide a threat level for the interaction (0,1,2,4). C. SPEED AND DIRECTION - The threat level of speed (0,1,2) is multiplied with that of direction (0,1,2) to provide a threat level for the interaction (0,1,2,4). D. ALTITUDE AND ANGLE - The threat level of altitude (0,1,2) is multiplied with that of angle (0,1,2) to provide a threat level for the interaction (0,1,2,4). (3) ASSESSMENT OF THE ENTIRE AIRCRAFT. Assessment of the aircraft as a whole is based on the sum of threat levels of each interaction and for IFF. IFF is weighted by 2 so that it will have a range (0 - 4) equal to that of the interactions, resulting in an overall assessment ranging from 0 to 20. The correct decision for each aircraft depends on the number associated with the threat level of the aircraft as a whole, as follows: IGNORE: 0 - 2MONITOR: 6 - 8 WARN: 9 - 11 REVIEW: 3 - SREADY: 12 - l4 LOCK-ON: 15 -17 DEFEND: l8 - 20 Ambiguous decision events. Some of the decision events were ambiguous, that is, research participants did not see all nine information cues. When the level of threat associated with a particular interaction was unknown, a rational assessment can only determine a range of "correct" assessments. For example, if speed was unknown, the threat level for the interaction of speed and direction cannot be precisely determined. However, a range of “possibly correct” judgments can be determined. 61 In this study, ambiguous decision events have an underlying correct answer based on all nine cues, regardless of whether they were available to the decision maker. Research participants were informed that some decision events will have missing infomation and requested to make their best guess. They were told that their decision may be consistent with the available information, yet still be incorrect according to the feedback, because of the unknown information. Scoring was based on the correct assessment using all nine cues, even if some were not available to the decision maker, because the focus was on the impact of ambiguity on task performance outcomes as they can be generalized to realistic settings. Feedback. After each decision event, participants entered their judgment of overall threat. If the research participant failed to provide a judgment within the time period a default judgment of "ignore" was assigned to that aircraft. Once the judgment was entered they were presented with feedback that provided the correct judgment and the number of points associated with the accuracy of their judgment. The feedback screen provided the research participant’s judgment and the actual correct assessment for the aircraft. Scoring was based on the absolute difference between the research participant assessment and the correct assessment. Scores range from hit (+2 points), near miss (+1 point), miss (0 points), incident (-1 point), and disaster (-2 points). If the participant achieved the correct decision, this was termed a "hit". Thus, if the research participant decided to correctly "ignore" an aircraft, this was considered a hit. In the same way, if the research participant decided to correctly "defend“ against an aircraft, this would also be a bit. If the research participant was one level above or below the correct decision, it was termed a "near miss." Thus, if the research participant decided to "monitor" when the true decision was "warn", this would be a near miss. If the research participant was two levels above or below the correct decision, it was termed a "miss". An example of a miss would be deciding to "ignore" when one should have chosen "monitor." 62 Three levels above or below the correct decision was referred to as an "incident." An example of an incident would be choosing "defend" when the correct action was "warn." Four or more levels from the correct decision was termed a "disaster." Thus, if the participant chose to "review" when the correct decision was "defend" the feedback was that of “disaster” and the research participant loses 2 points (see Table 7). Table 7 Scoring Of Accuracy “Hit” Correct threat assessment + 2 “Near Miss” One threat level off + 1 “Miss” Two threat levels off 0 “Incident” Three threat levels off - 1 “Disaster” Four+ threat levels off + 2 Research participants were presented with feedback on their decision accuracy immediately after each decision was made. The fwdback screen also provided the research participant's performance history (number of hits, near misses, etc.), and a projection of what the person's final total score would be given the performance up to that time. The feedback screen was presented for 3 seconds, followed by the next decision event. Mrs—Wm This study has four between-subject variables, two of which were manipulated, and two which were individual difference variables which were assessed but not manipulated. The two manipulated between subjects variables were display condition (simultaneous versus sequential display condition) and decision frame (passive versus aggressive previous error), resulting in four 63 experimental conditions. In addition, there were 3 within-subjects variables (time pressure, ambiguity, and cue conflict) which were consistent throughout all experimental conditions. The two individual difference variables, cognitive style and cognitive ability, were obtained for each research participant. The Myers-Briggs Type Indicator was administered to all research participants and SAT/ACT scores were obtained for each research participant. Exmrimental Manipulations Mencing of one presentation. Research participants assigned to the simultaneous condition were presented with all nine cues within a single display, as demonstrated in Figures 4 and 5. Research participants assigned to the sequential condition were first presented with a blank screen followed by cues added one at a time in the same order: range, corridor status, size, radar, IFF, direction, speed, altitude, angle. When all cues were presented the research participants in the sequential display condition saw the same screen as the research participants in the simultaneous condition. Then in both conditions the screen goes blank, allowing research participants an additional three seconds in which they can make their judgment. Decision frame. Decision frame was manipulated through background information which described a recent incident in the same area of responsibility which had disastrous consequences, in that 200 lives were lost. The manipulation consisted of the type of decision error described for the incident. In one frame the decision error was one of passivity: a hostile aircraft was assessed as safe and ignored, with the consequent loss of 200 civilian lives after the hostile attacked the base. In the other frame the decision error was of over-aggression: a peaceful aircraft was assessed as threatening and attacked, with the consequent loss of 200 civilian lives. Each research participant was presented with background information which described the role they were to play as that of a member of a command-and-control team, recently assigned to be responsible for an unstable geographic area. The written information described the background 64 scenario. According to the scenario, the area is a part of the middle east with a long history of political unrest, and the recent incident has made the situation even more unpredictable. The background information was identical in both conditions except for the description of the disastrous error made by the previous decision maker. The error described in both frames resulted in 200 fatalities. The passive fi’ame manipulation described an error of passivity: a hostile aircraft was not correctly assessed and defended against; consequently the hostile aircraft attacked and 200 civilians died. In the aggressive frame manipulation, the decision error was an overly aggressive judgment. In this scenario, the research participants were told that an aircraft was mistakenly identified as hostile, and consequently 200 civilians died from the shooting down of an airline aircraft. In both scenarios, research participants were told that the previous incident should not affect their current decisionmaking task, which was described as demanding a very objective impersonal assessment of aircraft information. While this reduces the magnitude of the frame manipulation, it was important that decisionmakers be focused on achieving objective accuracy. Time pressure. There were three levels of time pressure: high time pressure (5 seconds), moderate (10 seconds), and low time pressure (15 seconds). The time allowed for high time pressure was quite short in order to constrain deliberation. The time pressure was not expected to constrain the recognition process as Simon (1986) described the recognition process as immediate, that is, within a few seconds. After each aircraft was viewed for its amount of time, a blank screen was shown for an additional 3 seconds. The additional 3 seconds allowed the research participant to view the cues for the total time, and still be able to send in a judgment. It compensated for the fact that the sequentially presented aircraft allow the research participants very little time to perceive the last CDC. 65 _Igf_orr_nation Ambiguity. Ambiguity was manipulated by removal of 2 or 4 information cues. Certain decision events provided information on all nine cues. Decision events with moderate ambiguity were missing two cues, each related to separate interactions. Decision events with high ambiguity were missing four cues, where two of the cues comprise an entire interaction. Information conflict. It was predicted that sequential display of information under time pressure was more likely to result in primacy error, that is, the infomation presented first would be more influential in the overall assessment. In order to ascertain whether primacy occurs, decision events had to be constructed where over-weighting of preliminary information would make a difference. If subsequent information was consistent with preliminary information primacy could not be ascertained. Decision events were constructed such that information provided first was in conflict with information provided last. Thus, preliminary information may indicate no threat, followed by information indicating high threat, or vice versa. In this way, if primacy is occurring, aircraft would be assessed as less threatening than the correct assessment, if the non threatening information was presented first. In the same way, aircraft would be assessed as more threatening than the correct assessment, if the threatening information was presented first. Construction of decision events. Decision events were generated such that they systematically vary in time pressure, ambiguity, and cue conflict. Table 8 describes the strategy by which decision events were generated to examine these within-subjects variables. The manipulation and crossing of (a) three levels of time pressure, (b) three levels of ambiguity, and (c) conflict - whether the first three cues were indicative of subsequent cues, resulted in 18 different types of decision events. A single decision event was constructed for each of the 18 different configurations of time pressure, ambiguity, and cue conflict. These 18 decision events were presented 10 times in the same order, a total of 180 decision events assessed by each individual. 66 Table 8 Generation of Decision Events: Within-subject varfibles Decision event Time Pressure Ambiguity lst Three 1 l O O 2 2 O O 3 3 O O 4 l l 0 5 2 1 0 6 3 l 0 7 l 2 0 8 2 2 0 9 3 2 O 10 l 0 1 ll 2 O l 12 3 0 l 13 l l l 14 2 l 1 15 3 l l 16 l 2 l 17 2 2 l 18 3 2 l " This chart signifies the manner by which these decision event sets were generated. The repetition of the 18 decision events was expected to facilitate the recognition process. Bentin and McCarthy (‘1994) noted that repetition facilitates recognition, and the repetition efi‘ect occurs primarily when the repetition was immediate. In this study, the 18 decision events were repeated 10 times in the same order, such that increased recognition of the decision events was expected, particularly for research participants in the simultaneous display condition. Procedgg Research participants were recruited from an undergraduate management class at a midwestem state university. They were informed that participation in the experiment would provide extra credit, and would take about three hours of their time. Research participants who 67 expressed a willingness to participate filled out the Myers-Briggs Type Indicator. Volunteers were scheduled to three-hour time intervals, in groups of 12-15 at a time. When research participants reported to the laboratory they w re randomly assigned to experimental manipulations of display condition and decision frame. They were given written information describing the task. This background infomnation varied consistent with their assigned decision frame. Experimental conditions varied randomly over the time period of the data collection period. Research participant training. Participants were trained to interpret cue information and perform the computer task. Training consisted of written information, video training, and interactive training. The written information included a general overview of the task and information relating cue values to appropriate judgments. After 5 minutes of studying the written material, research participants were presented with video training. The video corresponded with the written script, so that research participants can read along with the video presentation. During the video presentation, research participants were first trained on each individual cue. A visual representation of the cue or information was presented, followed by the correct assessment. They were then shown how to operate the computer task. Operation of the computer task was very simple, as research participants were presented with each aircraft representation and only needed to enter a judgment with a keystroke. After the video training, research participants completed a task knowledge questionnaire. Once the questionnaire was completed, they began the actual task. The first five decision events were for practice, where research participants were "walked" through the decision task for the first couple of decisions, and the experimenter remains present during this time. Once these practice decisions were completed the research participant was left to complete the set of decision events. 68 Hypotheses The following section describes the hypotheses proposed in this study. Hypotheses are derived from the overall model depicted in Figure 7. The model describes expected effects of task and individual characteristics on decision performance, as moderated by display condition. Task characteristics and individual differences were predicted to affect optimality of decision context. Interactions were expected between these characteristics and display condition. Task characteristics. The first four hypotheses follow fi'om Figure 7 and predict main effects of task characteristics on decision performance. Time pressure, ambiguity, conflict, and flame were expected to be detrimental to decision performance in general, such that increased time pressure, ambiguity, and conflicting information create a suboptimal decision context. H1. Time pressure. Time pressure was expected to have a significant main efl‘ect on decision accuracy. As time pressure was increased, decision accuracy was expected to decrease. This hypothesis was tested using measures AN OVA on mean accuracy scores for each level of time pressure (O’Brien & Kaiser, 1985; Winer, 1978). The F-test for the main effect of time pressure was expected to be significant at p ZJCOO) NO CONF CONF This finding is consistent with predictions. It was predicted that research participants in the sequential display condition would perform better than research participants in the simultaneous display condition when the targets do not conflict. It was also predicted that research participants in the simultaneous condition would do better than research participants in the sequential condition for conflicting targets. While this is not the case, one sees the direction of the findings consistent with the predictions, in that conflicting targets had a detrimental effect only on decision making in the sequential display condition. Decision Frame: Main effect (H4). Frame information was expected impact decision accuracy and direction of decision error. When the frame manipulation described the previous error as one of passivity (a hostile aircraft was not defended against when it should have been) research participants were expected to make somewhat more aggressive assessments. When the flame manipulation described the previous error as one of over-aggression, research participants were expected to assess aircraft as less threatening than research participants in the overly passive frame condition. Results indicate a small but significant effect of frame information on decision accuracy. When the previous error described in the frame was one of agression, accuracy is higher. This is likely due to an overall tendency of assessing targets as more threatening than they 83 actually are. When the previous error is that of over-aggression, the decision makers were supposed to be more cautious of agressive assessments. Analyses using accuracy as the dependent variable are described below, followed by analyses using the response mean as the dependent variable. Table 16 Impact Of Decision Fme On Decision Accuracy Source DF SS MS F Pr Eta2 FRAME 1 0.27 0.27 4.11 0.04 0.02 Error 535 34.99 0.06 Passive Agressive Perform 4.68 4.72 SD. 1.25 1.23 N Ss. 286 251 N Decisions 48600 48060 ZO-M-OMU mcoo> Passive Aggressive 84 Table 17 Impact Of Decision Frame On Response Mea_n, Source DF SS MS F Pr Eta2 FRAME 1 0.04 0.04 0.46 0.49 0.00 Error 535 48.92 0.09 Mean Decision Response for Frame 1 and Frame 2 Passive Agressive Mean Response 4.02 4.04 SD. 1.77 1.76 N 85. 286 251 N Decisions 48600 48060 "103201303111” Z>m§ Passive Aggressive Frame: Interaction with display (ES). The following table describes ANOVA results for the relative impact of frame and display on decision responses. The graph provides the correct answer for each target, along with mean responses for research participants in Frame 1 and Frame 2. 85 Table 18 Impact of Display Condition and Frame on Decision Response Source DF SS MS F Pr Eta2 DISP 1 234.12 234.12 14.56 0.0002 0.02 FRAME l 6.48 6.48 0.40 0.5258 0.00 D1SP*FR l 0.01 0.01 0.00 0.9843 0.00 Error 533 8571.46 16.08 Passive Agressive Sequential Mean Response 3.95 3.97 SD. 1.77 1.76 N Decisions 22,912 22,017 Simultaneous Mean Response 4.05 4.07 SD. 1.75 1.73 N Decisions 25,418 25776 +SIM —I— SEQ Passive Aggressive It can be seen that there is minimal difference between the frame conditions. There was no significant interaction between frame and display. 86 Individual Characteristics Cogpitive ability. SAT and/or ACT scores were obtained where possible on research participants (N = 375). The following table provides descriptive statistics for the total SAT (adding verbal and math) and the ACT composite score. Z-scores were also computed. Table 19 Descriptives for SAT and ACT Scorea Variable N Mean SD. Min Max Skew Kurtosis SAT-Total 139 954.32 145.25 620 1370 0.22 0.14 ACT-Composite 354 22.00 3.30 9 32 -0.29 1.18 A total of 114 research participants had scores on both the SAT and ACT measures. Comparison of these Z-scores indicated that research participants tended to have higher ACT Z- scores. For example, the Z-scores were computed for all research participants having scores. When we look at the mean Z-scores for research participants having both scores, the mean ACT 2- score is 0.19 while the mean SAT Z-score was -0.02. The cumulative percentiles for ACT and SAT Z-scores were examined, and differences in percentiles were found when equivalent Z scores of ACT versus SAT were compared. The distribution of the ACT and SAT scores were not the same (ACT skew = -.29; kurtosis = 1.18; SAT skew = 0.22; kurtosis = 0.14). ACT and SAT scores were equated using an equipercentile equating procedure. One hundred and fourteen research participants had scores on both ACT and SAT scores. Using this set of research participants, data were arranged by cumulative percentile ranks to show the ACT and SAT scores corresponding to each percentile rank. The computational strategy to generate the corresponding ACT and SAT scores was based on the identification of the observation (ACT, SAT score) that is closest to that percentile rank. This data was used as a lookup table to identify the ACT score that corresponds to a particular SAT score at a particular percentile ranking. For 87 example, an SAT score of 620 and an ACT score of 12 were identified at cumulative percentile of 1; an SAT score of 860 corresponded to an ACT score of 21 (percentile rank of 26); and an SAT score of 1370 corresponded an ACT score of 32 (percentile rank of 99). This enabled the transformation of SAT scores to ACT scores for those research participants who did not have ACT scores. ACT scores were then transformed to Z scores and these scores were used in the ANOVA analysis. Table 20 Impact of ACT Z Scoresfi and DisplflCondition on Decision Accura_cy Source DF SS MS F Pr Eta2 Display 1 135.91 135.91 13.98 0.00 0.03 Z_ACT 1 323.26 323.26 33.26 0.00 0.08 D*Z_ACT l 0.04 0.04 0.00 0.94 0.00 Error 375 3644.55 ACT Score Simultaneous Sequential Levy. Mean Accuracy 4.52 4.55 SD. (1.35) (1.33) N Ss. 26 25 N Decisions 4,680 4,500 Moderate Mean Accuracy 4.68 4.79 SD. (1.24) (1.20) N 85. 150 131 N Decisions 27,000 23,580 High Mean Accuracy 4.77 4.80 SD. (1.19) (1.16) N 85. 26 20 N Decisions 4,860 3,600 88 Table 20, cont. + SIMULTANEOUS + SEQUENTIAL JUCOO> Law G Mod G High G Results demonstrate a sigiificant main effect overall on decision accuracy (r = 0.28; p < 0.001) but the interaction between ACT scores and display is not statistically sigiificant. Cogpitive sgle. Scores were calculated for the “sensing” and “intuitive” scales of the Myers- Briggs Type Indicator. These scales are based on forced-choice items and are not completely independent; however, raw scores were transformed through a normed process as specified in the manual. While scores are calculated, the MBTI manual urges the reader not to use them as quantitative scales; they are for categorization only. The quantitative scores, while suggesting degree of preference, are ambiguous and cannot be interpreted with precision. For this study, the scores were transformed as recommended in the manual such that a “0” indicated no preference; positive scores indicated an intuitive preference, and negative scores indicated a sensing preference. Research participants were categorized into three groups: (a) “sensing” types, (b) “intuitive” types, and (e) no decided preference. As can be seen in the table below, there was no sigiificant main effect for decision style. 89 Table 21 Descriptives for MBTI Sensing and Intuitive Scam Variable N Mean Std Dev Minimum Maximum S 493 16.26 7.95 0.00 34.00 N 493 9.79 5.57 0.00 25.00 SN_SCORE 493 1 1.93 26.33 -51.00 67.00 SN_GRP 493 0.99 0.82 0.00 2.00 Table 22 Impact of Display and Cognitive Style on Decision Accuragy Source DF SS MS F Pr Eta2 DISP 1 115.26 115.26 9.88 0.002 0.02 SN_GRP 2 15.43 7.71 0.66 0.52 0.00 DISP'SN_GRP 2 6.19 3.09 0.27 0.77 0.00 Error 487 5682.13 11.66 5 4.9 4.8 4.7 4.6 4.5 4.4 4.3 4.2 4.1 4 Sensing Neutral Intuitive ~ Cpgpitive style and display. Table 22 also provides ANOVA results for the interaction between display and decision style. While it appears that individuals with a preference for sensing performed more accurately in the sequential condition, the interaction was not significant. 90 Exploratory Analyses Several of the hypotheses were not supported by the data. The following section contains exploratory analyses to investigate post-hoe reasons for results. First, while a main effect for display was not predicted, results demonstrated a main effect, which is described here. Then, four issues are explored with further analyses: 1. Manipulation of favorability. The first set of analyses in this section addresses the predicted interactions between display condition and time pressure and uncertainty. The manipulation of favorability may not have been strong enough. Predicted effects may be more likely to occur when comparing “highly favorable” versus “highly unfavorable” targets. Therefore, performance between the two display conditions was compared on targets that were very favorable (i.e. low time pressure, certain infomation) with targets that were more unfavorable (i.e. high time pressure, uncertain infomnation). 2. Deceptive targets. Decision events differed in degree of difficulty, operationalized as deceptiveness: Information was classified as deceptive if within a pair of interacting cues, one cue is safe and the other cue indicates threat. When one cue is safe, the entire interaction is considered safe; therefore, deceptive targets may appear more threatening than they actually are. The distribution of deceptive targets is not equal across conditions of time pressure and ambiguity. It was found that this unintentional and unequal distribution accounts for the curvilinear results found for the impact of time pressure and ambiguity on decision accuracy. 3. Perfomnce over time. The third set of analyses investigates the possibility of differences between the display conditions over time. It was proposed that simultaneous display targets would elicit a more recognition-based decision process. In this case, the recognition response would be more likely to occur after the research participants had encountered several sets of targets. Hypotheses were reanalyzed using performance data on the last 54 out of 185 targets. 91 4. Order effect: Anchoringand-adjustment versus belief-upda_ting. The fourth set of analyses investigates performance on conflicting versus nonconflicting targets. Sequential display of targets was expected to result in less accurate performance when the first few cues conflicted with the last few cues. This was supported by the data. Further analyses, presented here, investigate whether the error was due to anchoring-and-adjustment (first cues weighted more) or belief-updating (more recent cues weighted more) for sequentially presented cue data. Main effect of display. Display condition varied by sequential versus simultaneous display of cue information. The main effect of display was predicted to be moderated by time pressure and ambiguity, therefore no directional hypothesis was made for the main effect of display across all condtions. While results did indicate that research participants in the sequential display condition performed more accurately across all conditions, it should be noted that display condition did interact with task and individual variables such that more accurate predictions of performance can be attained if display, task, and individual variables are considered. Table 23 Impact of Display Condition on Decision Accuracy Source DF SS MS F Pr Eta2 DISP 1 132.77 132.77 11.43 0.00 0.02 Error(T'IM3) 535 6215.59 11.62 Simultaneous Sequential Total Mean Accuracy 4.66 4.73 4.69 Std. Deviation 1 .255 1.225 1.242 N observations 51,194 44,929 96,123 N subjects 286 251 537 92 Table 23, cont. + Total SEQ SIM Research participants in the sequential condition had a significantly (F = 8.91; p = 0.00 ) higher mean performance score (4.74 > 4.66) across all targets. 1. Manipulation of favorabilig: time pressure and ambigpig For this set of analyses, it was postulated that expected interaction effects between time pressure and and ambiguity with display were not as expected because the manipulation of favorability may not have been strong enough. Time pressure and ambiguity were analyzed separately as representing task-related aspects of favorability. Conflict was not included as conflict had no main effect on accuracy. When variables are analyzed separately, the set of targets in each condition were not fully favorable or fully unfavorable. That is, targets that were low in time pressure included targets that ranged in uncertainty and conflict. These targets are not completely favorable for deliberation, because of the targets with high uncertainty. In order to explore fully the effect of optimality, decision events which were favorable on both task characteristics were compared to decision events which were unfavorable on all three task characteristics. Targets which were highly favorable, that is, certain information and low time pressure, were labeled as “favorable”. Targets which were highly unfavorable, that is, high in time pressure and ambiguity, were labeled as “unfavorable”. An AN OVA was performed contrasting the favorable versus unfavorable targets, and any interaction with display. Table 24 93 Impact of Favorabilityand Display on Decision Accurzgy Source DF SS MS F Pr Eta2 Display 1 0.25 0.25 0.06 0.80 0.00 Favorable 1 4101.64 4101.64 1082.66 0.00" 0.31 Optimal x Display 1 20.40 20.40 5.38 0.02* 0.01 Error (Favorable) 377 9166.56 4.28 Simultaneous Sequential Highly Favorable Mean accuracy 5.01 4.96 SD. 0.78 0.70 Moderate Unfavorable Mean accuracy 4.46 4.37 SD. Highly Unfavorable Mean accuracy 4.37 4.27 S .D. 1.26 1.3 1 Fav Mod Urfav 94 Research participants in the sequential condition performed better than research participants in the simultaneous condition on the favorable targets, and research participants in the simultaneous condition performed better than research participants in the sequential condition on the unfavorable targets, although the effect size was small. 2. Deceptive Targets. Overall, all subjects were most inaccurate for the assessment of low threat targets. One possible explanation for the lower performance on these low threat targets may be the deceptiveness of the target. If a target is very threatening all cues are threatening. However, targets can be made that are very “safe” that contain dangerous cues. This is due to the interaction rules (if one cue in a paired interaction rule is safe, the entire interaction is safe regardless of the threat of the other cue), resulting in targets lower in threat more likely to be deceptive. This can be investigated by detennining the level of deceptiveness in each target. A target that is not at all deceptive would be one in which either (a) all cues in an interaction are safe, or (b) there is no safe cue in the interaction. The nondeceptive targets would then be assessed more accurately if one were using an “equal weighted” strategy, which requires less effort to assess the threat level. To investigate the impact of “deceptive” targets, a new variable was created to represent deceptive (decept = 1) and nondeceptive (decept = 0) targets. Met of deceptive targets on decision acm The following graph presents mean decision accuracy for deceptive versus nondeceptive targets, by display condition. 95 Table 25 Impact Of “Deception” By Display Condition Source DF SS MS F Pr Eta2 Display 1 6.86 6.86 16.65 0.0001 Deceptive 1 196.15 196.15 785.88 0.0001 Disp x Decept 1 4.06 4.06 16.28 0.0001 Error (Decept) 535 220.39 0.41 NonDec Deceptive There was a significant effect of “deception” on performance, where subjects in both display conditions were less accurate when the targets were deceptive. Further, subjects in the simultaneous condition did less well than subjects in the sequential condition when targets were deceptive. This is not surprising as the deceptive targets required more attention to interactions. Decisionmakers in the sequential condition had the advantage of having the cues presented in an order where interacting cues were presented back-to-back, making it easier to attend to interactions. The distribution of deceptive targets is not equal across conditions of time pressure and ambiguity. It was found that this unintentional and unequal distribution accounts for the cun/ilinear results found for the impact of time pressure and ambiguity on decision accuracy. 96 Deceptiveness. displayaand time pressure. The following graphs illustrate the impact of deceptiveness as it moderates the effect of time pressure on decision accuracy. Results indicate that time pressure has no effect on accuracy when targets are not deceptive. When targets are deceptive, the impact of time pressure is large, and there is no difference between moderate and high time pressure. The pairing of deceptiveness and time pressure had a larger impact on subjects in the simultaneous condition. Table 26 Impact of Time Pressure, Display, and Deceptiveness on Decision Accuracy Source DF SS MS F Pr Display 1 6.86 6.86 16.65 0.0001 Error (Display) 535 220.39 0.41 Tim3 2 211.70 105.85 838.85 0.0001 Tim3 X Display 2 2.66 1.33 10.56 0.0001 Error (Tim3) 1070 135.02 0.13 Deceptive 1 196.15 196.15 785.88 0.0001 Disp x Decept 1 4.06 4.06 16.28 0.0001 Error (Decept) 535 220.39 0.41 Tim3 X Decept 2 331.4 165.70 1125.79 0.0001 Tim3XDecethDisp 2 0.621 0.31 2.11 0.1217 Error (T im3xDecept)1070 157.49 0.15 NonDeceptive Targets: Impact of Time Pressure on Decision Accuracy r- 9.0.09.0.“ 999:5???99 9'99”?!" 0 mmumoaanuammwammanuam W T? MOD HIGH TP 97 Table 26, cont. Deceptive Targets: Impact of Time Pressure on Decision Accuracy -O—$M —D—flm @9999 999999999 99999 mmwmoadnuammumwmanuem P O E .4 '0 MOD IflGHTP Deceptiveness, display and ambigpity There was also an unequal distribution of deceptive targets across levels of ambiguity. The following graphs demonstrate the moderating effect of deceptiveness on the impact of ambiguity and display condition on decision accuracy. Deceptiveness of the decision event explains the initial finding that decisionmaking was more accurate when targets were moderately ambiguous. There were more nondeceptive targets in the moderately ambiguous condition. Ambiguity had no effect on decision accuracy when targets were not deceptive, but had a strong degrading effect on targets that were deceptive. There was no difference between display conditions when targets were non-deceptive. Table 27 Impact Of Ambiguity, Deceptiveness, and Display On Decision Accura_cy 98 Source DF SS MS F Pr Display 1 4.62 4.62 10.68 0.0011 Error (Display) 535 231.58 0.43 Cert 2 89.01 44.51 204.87 0.0001 CertX Display 2 2.01 1.00 4.62 0.0111 Error (Cert) 1070 232.45 0.22 Deceptive 1 502.26 502.26 1602.82 0.0001 Disp x Decept 1 3.46 3.46 11.04 0.0010 Error (Decept) 535 167.65 0.31 Cert X Decept 2 123.89 61.94 201.83 0.0001 CertXDecethDisp 2 5.81 2.91 9.47 0.0001 Error (CertxDecept)1070 328.40 0.31 27A: Non-Deceptive Targets: Impact Of Ambiguity On Decision Accuracy 5.5 5.4 5.3 5.2 5.1 4.9 CERT MOD AMB HIGH AMB 99 Table 27, cont. 27B: Deceptive Targets: Impact Of Ambiguity On Decision Accuracy +SIM —D—SEQ mwmammwwbm CERTAIN MOD AMB HIGH AMB 3. Order effect: Anchorirg-and-adiustment versus belief-updat_ing. Information conflict had a negative impact only on research participants in the sequential display condition. While greater error is demonstrated for research participants in the sequential condition, it is not apparent if there is a consistent order bias in terms of primacy or recency. The conflicting targets were examined as to whether decision responses consistently overweighted the first few cues. The next table plots the mean score for conflicting targets which had (a) safe cues first, versus conflicting cues which had (b) threatening cues first. Table 28 Impact of Order and Display on Decision Accuracy Source DF SS MS F Pr Eta2 Display 1 1.09 1.09 1.97 0.16 0.01 Order 1 88.87 88.87 160.45 0.00 0.39 Order x Display 1 4.29 4.29 7.76 0.00 0.03 Error 535 136.58 100 Table 28, cont. Response Means For Targets With First 4 Cues Safe Vs Threatening, By Display 4.2 4.1 4 3.9 3.8 3.7 3.6 3.5 3.4 3.3 3.2 1ST SAFE 1 ST THREAT + SIM +850 mmzo'ummau z>mz It can be seen that research participants in the sequential condition had a lower mean threat assessment for targets where the first three cues were safe, and higher mean threat assessment for targets where the first three cues were threatening. The mean correct response was the same regardless of order. This supports the expectation of primacy error as a consequence of sequential presentation of data. The interaction between display and safe vs threat (1st three cues) was sigrificant for the prediction of response mean. At the same time results demonstrates what appears to be a primacy effect for decisiomnakers in the simultaneous condition, though not as strongly as for decisionmakers in the sequential condtion. Regression analyses were performed to ascertain the relative importance of each cue in predicting (a) the correct response, (b) decision responses of those in the sequential condition, and (c) decision responses of those in the simultaneous condition. Results are plotted in the following table. Also included are the actual weights that were used in the algorithm to assess the correct answer. Regression weights for the prediction of the correct answer will be somewhat different, depending on factors such as the degree of intercorrelation among predictor cues. In the algorithm, the correct answer is determined by equal weighting of the four interactions and the single IFF cue. 101 Results indicate that decisionmakers differed from ideal regression weights and from the algorithm weights. Also, research participants in both conditions had very similar patterns of cue regression weights, indicating greater weight for cues presented earlier, such as range, corridor status, the interaction of range and corridor status, size, speed, and direction. Table 29 R sionWi forDecisionRs ns b Dis la: m risntoId lR in er ts and Algprim Weights 5 +SIM 45 +880 4 + REGRESS 3.5 +iDEAL 2.5 2 1.5 1 0.5 O Rge cs Size Rad IFF Spd Dir Alt Ang R9] 82/ Alt] Spl cs Rd Ang Dir Cue weights are consistent with the prediction of anchoring-and-adjustment for the sequential condition, along with the previous result that subjects in the sequential condition were more influenced in the direction of their mean decision response. However, order efi‘ects cannot explain the similar finding for decisionmakers in the simultaneous condition. This may be due to use of a heuristic based on these characteristics on the assumption they are more important or more predictive or a visual salience effect (Jarvenpaa, 1990). The ideal regression weights are more unit-weighted compared to actual weights or to algorithm weights. Performangc over time The display manipulation can be critiqued as being a weak manipulation for the elicitation of recogiition, because the research participants are not so experienced that they immediately 102 recogiize each target. One reason for the manipulation as it was performed is that this study focused on performance error. If research participants were trained to the point where they recognized targets with case, there would be very little error to compare. Research on implicit recogntion found effects after one stimulus presentation, and so it was expected that any advantage due to recogiition of the entire target pattern would appear during the course of the 185 targets that the research participants responded to. In addition, the 185 targets were repetitions (10 sets) of the same 18 targets. Thus, it was expected that any advantage due to holistic recognition would be demonstrated over the performance of the entire target set. However, it may be that hypotheses may be more fully supported if we look at performance on the last few repetitions of the targets. Table 30 L_ater Perfonnance: Main effect of display Source DF SS MS F Pr Eta2 Display 1 8.83 8.83 2.28 0.13 0.01 Error 535 2074.14 3.87 Accuracy by Time Period, Display 5 4.9 4.8 4.7 4.6 4.5 4.4 4.3 4.2 4.1 4 EARLY MIDDLE LATE —e— SIM +550 . JUCOO> 103 Results indicate the display manipulation had no sigiificant effect on performance on the last two sets of targets. Mean performance is provided in the next table, broken out by early (first three sets of targets), middle (sets 4-7), and last three sets of targets. It can be seen that research participants in the simultaneous display condition were less accurate at first, but became as accurate as research participants in the sequential display condition after several repetitions of the targets. Next, analyses were run with time pressure and ambiguity included as variables. Highly favorable versus highly unfavorable targets: Last few repetitions. An ANOVA was performed using highly favorable (low time pressure, certain information, no conflict) and highly unfavorable (high time pressure, ambiguous information, conflict) targets. Table 31 Impact of Favorability and Display on Decision Accuragz: Last 36 decision events Source DF SS MS F Pr Eta2 Display 1 0.00 0.00 0.00 0.98 0.02 Favorable 1 1328.75 1328.75 714.99 0.00“ 0.65 Favorable x Display 1 9.86 9.86 5.31 0.02“ 0.01 Error (Favorable) 377 700.62 1.85 Simultaneous Sequential Total Early 4.47 4.55 4.51 (lst 3 reps) (1.31) (1.28) (1.29) 15444 13554 28998 Middle 4.69 4.77 4.72 (4-7 reps) (1.23) (1.20) (1.22) 20592 18072 38664 Last 4.82 4.88 4.84 (8-10 reps) (1.20) (1.18) (1.19) 15158 13303 28461 Total 4.66 4.73 4.69 (1.25) (1.23) (1.24) 51 194 44929 96123 104 Table 31, cont. Favorable Unfavorable Simultaneous 5 .21 3 .76 0.84 1.26 Sequential 5.33 3 .70 0.72 1.26 A C c U + SIM R +SEQ A ._ C Y FAV UNFAV As demonstrated above, AN OVA results indicate a sigiificant interaction between favorability and display, in support of the overall proposition, and consistent with overall results. Research participants in the sequential condition performed more accurately when conditions were favorable than did research participants in the simultaneous condition. Chapter 6 DISCUSSION This study drew from three avenues of research (i.e. decisionmakng; automatic versus effortful cognitive processes; visual cue characteristics) to predict patterns of decision error when 1 complex information is visually displayed. Research in decisionmaking and decision processes have established systematic pattems of error occur as a consequence of several factors, such as t' limitations of information processing capability (Massaro & Cowan, 1993), expectations and cogiitive set, susceptibility to framing effects, and reactions to uncertainty or emotional distress (Parkinson & Manstead, 1992). Cognitive limitations in information processing capability results in simplifying strategies, such as the use of heuristics or rules-of-thumb (Stevenson, et al.). A different simplifying strategy is demonstrated when decisionmakers underutilize relevant prior-probability information and overweighting similarity when attempting to categorize an array of cues, demonstrating the error described as representativeness by Kahneman and Tversky (1972; Kahneman, Slovic & Tversky, 1982). In addition, decisionmakers demonstrate systematic error in processing cues that are presented over time, by either failing to adjust assessments sufficiently as more recent cues are presented (i.e. anchoring and adjustment error; Kahneman & Tversky, 1982) or by placing too much weight on the most recent information (i.e. belief updating error; Hogarth & Einhom, 1992). Research in cogiitive abilities have established primacy and recency effects in basic tasks such as working memory and retrieval from longterm memory. 105 106 A different type of decision error is demonstrated when ecisionmakers systematically respond in favor of decision alternatives depending on how the problem is represented. For example, individuals favor alternatives that are described as a gain rather than a loss, when alternatives do not difi‘er in any real sense. This would not be a function of limitations in cognitive processing, as the decision task does not differ in cognitive demand as a function of these alternatives. Instead, it indicates a systematic bias in favor of alternatives that are positive in phrasing. Biases can also occur when expectations influence perception and/or assessment of information. This occurs regularly as demonstrated by prejudicial attitudes and resistance to information contradictory to well-established beliefs and opinions. Errors in military tactical decisionmaking have demonstrated I this, when expectations of peacefirl versus hostile intent influenced errors of passivity (U .S.S L Stark), errors of aggression (U.S.S. Vincennes), and errors of fiiendly fire (shootdown of fi'iendly blackhawk helicopters in Iraq). Decision errors have been assumed to arise from alternative decision processes which are less effortfiil and less systematic, compared to an ideal rational decision process based on complete analysis of all cues and decision rules. Alternative decision processes are often referred to as intuitive, and assumed when decisionmakers demonstrate increased error. (Kahneman & Tversky, 1982; Kleinmuntz, 1990). At the same time, there are increasing arguments that intuitive decision processes are more descriptive of actual decisionmaking in complex, dynamic, and naturalistic settings, and that this intuitive process is adaptive and functional in circumstances where careful and systematic analysis is not always possible (Zey, 1993). In this study, the decision task was based on analysis of primarily visually displayed cues (eight visual cues and one audio cue), requiring assessment of each cue and application of decision rules to integrate cue information. A review of research on decision processes, decision error, and visual display characteristics resulted in contradictions for the prediction of decision error. 107 Previous investigations have related intuitive processes to presentation of visual cues as opposed to quantitative cues. Intuitive decision processes have characteristically been assumed to result in increased error. Others, such as Hammond (1987) suggested that an intuitive process is appropriate for decision tasks that have a subjective or aesthetic component. However, in his study Hammond found that the intuition-inducing condition resulted in high accuracy, even when the task was analytic in nature. At the same time, researchers in visual display characteristics appear to be striving to elicit more intuitive responses, by creating displays that will capitalize on human capabilities for pattern recogiition. They report high performance in information integration when visual cues are presented as a pattern, as opposed to more separable cues. However, if visual patterns elicit a more intuitive response, decision accuracy should be lower than when decisionmakers deliberate information in a more systematic and effortful manner. Thus, there are competing hypotheses for the prediction of efficacy when less effortful, more intuitive decision processes are elicited and utilized by the decisionmaker. This study sought to clarify apparent contradictions regarding the pattern of deCision error associated with display of visual cues. First, conceptualizations of intuitive processes were reviewed to distinguish what is meant by intuition and intuitive error in relation to visual displays. The notion of intuitive decisionmaking is widely referred to; however, the concept is loosely defined and alternative conceptualizations differ widely as to the implicit or explicit nature of the process. The intuitive response elicited by visual displays is best described as resulting from recognitition of information that has been presented before to decisiomnakers, that is, based on explicit rather than implicit information. When recogrition is certain, it is automatic, rapid, and effortless. While certain recognition is explicit and automatic, increased error will arise when the recogrition response is uncertain and thus more intuitive. It is this error which is of interest in this 108 study, and which will be compared to decision error expected to arise from more effortful analysis of infomnation. It is not unreasonable to expect an intuitive process to be less accurate when contrasted with more rational analysis of information. If particular types of visual displays elicit more intuitive assessments, it would appear that decision accuracy would suffer. However, it has been pointed out that effortful and systematic analysis is not always possible in dynamic and naturalistic decision contexts. Intuitive responses are characterized as faster and less effortful, which can be an advantage when conditions do not allow a careful analysis of information. Based upon previous findings (Hammond, 1987; Bennett, 1989) the simultaneous display of a meaningfinl array of visual cues was expected to influence decision makers to respond more quickly and intuitvely. This intuitive response was predicted to result in increased error when the decision task requires integration of complex decision rules, particularly when averaging cue values is not appropriate. In contrast, sequential and cumulative display of visual cues was expected to facilitate more effortful consideration of cue values and the decision rules which determine the correct assessment. In this study, the sequencing of cues further facilitates consideration of decision rules, as the pairs of cues which interact are presented back-to-back. Thus, the decisionmaker is guided to systematically consider cues and one interactions. The expectation that simultaneous presentation of a visual pattern would result in less accurate integration of information is at least partially counter to reviews in the visual display literature that report that configural (pattem-based) displays are better for integration of information. Separable cues have been reported as less effective for the integration of information, yet in this study, the sequential display of cues would be perceived as more separable, and is expected to result in higher accuracy. 109 While investigation of main effects of simultaneous versus sequential display of visual cues may help clarify conditions where configural versus separable cues are more appropriate, the primary interest in this study are interactions predicted to occur between visual display characteristics and variables expected to facilitate or inhibit rule-based deliberation. These variables determine the favorability of the decision context for effortful analysis of information, and includes botln task characteristics (e.g. time pressure, uncertainty, conflict, and decision frame) and individual characteristics (cognitive ability and decision style). Sequential display of infomnation is expected to elicit more accurate decision performance than the simultaneous display when conditions are favorable, because the decision task demands careful rule-based deliberation of cues. However, the sequential display condition is expected to result in less accurate decision performance when the decision context is degraded by factors such as time pressure, ambiguity, conflict, flame, and capability of the decisionmaker. In contrast, simultaneous display of information was expected to elicit a more recognition-based response which, while not as accurate as effortful deliberation under favorable conditions, would be more robust when the decision context is degraded. Inherent in these predictions are assumptions that the variables chosen in this study as marnipulations of favorability are in fact degrading to effortful cognitive processing. The task characteristics chosen for study include time pressure, ambiguity, conflicting information, and irrelevant background (frame) information. In addition, individual difference variables were also included with the expectation that individual with low cognitive ability and/or an incongruent cognitive style would also have a detrimental effect on performance. Thus the most favorable decision making condition would be where there is no time pressure, certain information, nonconflicting infomnation, no irrelevant fiame, with decisionmakers who are high in cognitive 110 ability, with an analytical cognitive style. Figure 12 captures the essential expectations of this study. Figure 13. Interaction expected between visual display condition and favorability of decision CODICXI. +SEQ +SIM :Io-a-ooo ~ Favorable Degraded Performance was expected to be less accurate when any of the variables affecting favorability are degraded. Main effects. In general, research participants in the sequential condition performed more accurately than research participants in the simultaneous condition. This finding is consistent with predictions. The congruence between sequential presentation and the underlying cognitive demand to consider one interactions would account for higher performance in the sequential display. Results related to decision context variables generally supported expectations, with lower mean accuracy resulting from several variables associated with favorability of decision context. Accuracy was significantly lower when decisions were made under morderate or high time pressure. Accuracy was also significantly lower when cues were highly ambiguous. Preliminary analysis indicated no effect of conflict on accuracy, but subsequent analysis revealed that conflict significantly affected response means. Decision frame also had a significant effect on accuracy, such that the frame eliciting a more passive response (assessing targets as less threatening) resulted 111 in higher accuracy. Error in general tended to be characterized by assessing targets as more threatening than the correct assessment. Cognitive ability had a strong effect on decision accuracy, as expected. Cognitive style did not significantly affect accuracy. Preliminary analyses for main effects of time pressure, ambiguity, and conflict led to misleading results, which were clarified by subsequent results. Time pressure, ambiguiig, and deceptiveness. While irnitial results indicated that time pressure and ambiguity had curvilinear effects on decision accuracy, subsequent analyses explained these curvilinear effects as due to interaction with target deceptiveness. As described in the section on exploratory analyses, deceptive targets were defined as targets which appear more threatening than they actually are, due to presence of several threatening cues combined with a few safe cues which render cue interactions with the threatening cues as safe. They were generated randomly as a result of creating decision events representing an equal distribution of the range of assessment choices. Deceptiveness of cue information had a strong main negative effect on accuracy, probably due to increased cognitive demand for consideration of decision rules. Decisionmakers performed much more accurately when cues within an interaction were consistent, thus allowing an averaging strategy to be effective. Deceptiveness also accounted for the initial curvilinear nature of the main effects of time pressure and ambiguity. Time pressure and ambiguity had a strong negative effect on targets which were deceptive, but not on targets which were not deceptive. The unexpected findings regarding deceptiveness demonstrate that visual displays in general can result in rapid yet accurate response, when decision rules are simple, or when complex rules can be replaced by a simplifying strategy. Cue conflict. Cue conflict was expected to degrade decision making performance. However, while conflict interacted with display condition as predicted, conflict had no main effect on 112 performance. This may be due to the nature of targets created with conflicting cues. When targets have both safe and threatening cues, the resulting assessment will be somewhere in the moderate threat range. Also, because interacting cues were displayed sequentially, there was greater consistency of interacting cues. For example, the first four cues consist of two pairs of interacting cues. Ifthe first four cues are safe, these interactions are easier to assess. These characteristics of the manipulation of cue conflict probably served to reduce the negative effect of conflict on performance in general. In addition, when conflicting targets presented safe cues first, the mean threat assessment was 1" less threatening than the correct assessment and when threatening cues were presented first, the mean tlnreat assessment was more threatening than the correct assessment. In this way, the errors r due to order of presentation cancelled each other out, resulting in a mean that was no less accurate than nonconflicting targets. flame. Frame had a significant main, however, the effect is quite small. Research participants encountered many (185) decision events. Frame effects may have been washed out after the first few decisions. In addition, decisionmakers were encouraged to provide ebjective accurate assessments. This was stated within the background infomnation contairning the flame manipulation, and likely weakened frame effects. The use of written descriptions to manipulate fi'ame, while consistent with previous manipulations, is likely too weak to make an impact over a series of decisions. Reading about a previous error made by another person is not likely to be as salient as feedback regarding one’s own error. In this case feedback obtained on each decision probably had a much greater impact on decision performance over time and is likely to be the most salient influence on subsequent assessments. However, in realistic and operational settings, a disasterous error is not always made in the context of a steady stream of decisions. Instead, there may be long periods of inactivity and 113 ambiguity followed by a single ambigous decision event, which may be more vulnerable to frame efi‘ects from background information and recent events. Further research is needed to investigate fiame effects related to decision errors that occur in realistic settings. This is not to say that fiame effects found in the laboratory setting are not applicable to Operational settings. Instead, the expectations held by a decisionmaker in realistic and threatening circumstances is perhaps more likely to affect the judgnent process than any controlled frame manipulation in the laboratory. For example, in operational military settings, background information and recent events are additional bits of information relevant to determination of rules of engagement and tactical decisionmaking. At the same time, operational decisionmakers must be able to separate assessments that include this background information from assessments of threat based solely on indicators of threat. Further research is indicated regarding frame efi‘ects as they relate to single decision events within more operational settings, where background information can be regarded as relevant to the decision at hand. In this study, all infomnation cues were perceptual. It is not known whether perceptual cues are more or less resistant to frame effects. It may be that written descriptions of frame information has more effect when the decision event is also presented as a written problem. Further research is indicated to investigate the impact of frame effects on quantitative versus perceptual information cues. In addition, alternative manipulations of flame should be investigated. When information cues are perceptual, frame effects may also be more salient when presented perceptually. For example, in one manipulation the screen may present a number of unknown aircraft at a safe distance, with one aircraft flying at a more tlnreatening range. The single aircraft would be the decision event. The alternative manipulation would exclude the other aircraft, or present alternative frame information, such as a nearby cluster of friendly aircraft. 114 This study demonstrated that frame effects can be associated with interpretation of visual/audio cues, even when the manipulation is relatively weak. Further research is needed to understand the dynamics of this effect, to identify situations where the frame efl‘ect would be most powerful, and to develop interventions to minimize the effect. A usefiil start would be the systematic investigation of frame effects (i.e. cognitive set) produced by different manipulations (e.g. written, verbal, visual, audio, previous error), for different types of decision tasks (e.g. rational deliberation, recognition, consensus, negotiation) under conditions varying in time pressure, ambiguity, and consequence of error. Individuafilifferences. Cognitive ability had a significant main effect on performance, as predicted. The relationship was somewhat curvilinear, such that the greater difi‘erence was between research participants low versus moderate in ability, as opposed to moderate versus high ability. This is probably due to a ceiling effect of the task demand. This nnain efi‘ect is consistent with the ubiquitous finding that cognitive ability predicts performance on cognitive tasks. There was no significant effect of cognitive style on decision accuracy. Hypotheses regarding tlne congruence of cognitive style and task demand/constraints predicted that research participants with a preference for intuitive tlninking would perform more accurately tlnan research participants with a preference for logical fact-based thinking when in the simultaneous condition. However, there was no main effect, nor were interactions with display found. There was no main efi‘ect for cognitive style, neither was there an interaction with display. One explanation for the lack of significant impact on decision accuracy is that the task demands between the simultaneous and sequential conditions were identical except for the cue presentation order. In both cases the cues were visual/perceptual, and correct assessment of threat was based on an algoritlnm. It may be that the tasks were too similar for any effect of preference to be demonstrated. 115 In addition, according to Jung (1923), the preference for sensing versus intuition interacts with three other dimensions, resulting in 16 personality types. These other dimensions may influence the impact of cognitive style on decisionmaking. For example, the preference for extraversion versus introversion describes individual focus of attention, where extraverted orientation is focused on the outer world, and introverted orientation is more inwardly focused and reflective. The combination of extraversion and sensing preference should enhance the preference for concrete facts, whereas a combination of introversion and intuitive preference should result in a more reflective and intuitive orientation. Anotlner preference described by Jung is that of “tlninking” versus “feeling”, where individuals with a thinking orientation prefer to base judgements on facts and logic, and individuals with a feeling orientation rely more on subjective values, interpersonal sensitivity, and emotional content. This preference may also influence cognitive style, such that the combination of sensing, extraversion, and thinking would be most rational and fact-based in style, and the combination of intuition, introversion, and feeling would be most intuitive in style. Interactions with display condition Findings regarding main effect expectations were not fully supported; however, it was not the main purpose of this study to investigate these main effects. The focus of tlnis study was to investigate whether these degrading variables differentially impact performance depending on the manner in which information was presented to the research participants. The underlying basis for these predictions rests on the proposition that information display characteristics can elicit differing degrees of effortful deliberation versus a more intuitive recognition-based response. Sequential display of information was expected to elicit more effortful processing of cue information, and thus be more likely to result in accurate assessments when the decision task demands careful consideration of complex interacting cues. This advantage for the effortful decision process is 116 expected to break down when tlne decision context is degraded. Thus, while main effects are predicted in this study, the proposition regarding interactions of display condition with these degrading variables is the primary focus and contribution of this study. Several of the interactions with display condition were significant and provided partial support for predictions. Significant interaction effects were demonstrated between display and time pressure, ambiguity, and conflict. Display and time pressure. Preliminary analyses indicated that the interaction between display and time pressure was not as predicted. While subjects in the sequential condition were expected to perform less accurately under time pressure, they instead performed more accurately 1" under moderate time pressure. Under high time pressure, there was no difference in accuracy between display conditions. Subsequent analyses demonstrated that the interaction differed depending on whether the cues were deceptive. When cues were not deceptive decisionmakers performed equally well regardless of time pressure or display. Consistent with expectations, subjects in the sequential condition did have higher mean accuracy under low time pressure, and lower mean accuracy under high time pressure, but the difference was not statistically significant. When cues were deceptive, subjects in both conditions demonstrated much lower accuracy, in both moderate and high time pressure conditions. Subjects in the sequential condition performed more accurately than subjects in the simultaneous condition when performing under time pressure. However, these subjects also performed better than subjects in the simultaneous condition when targets are deceptive, thus the difference in accuracy between display conditions and time pressure is due to target deceptiveness. There was however a trend which is consistent with original expectations, in that decisionmakers in the sequential condition had lower accuracy under high time pressure compared to moderate, while mean accuracy increased slightly from moderate to high time pressure in tlne simultaneous condition. It may be that further manipulation of time pressure would 117 demonstrate expected interactions. It is also likely that further time pressure would preclude any attempt at systematic effortful processing. Display and ambigpity. Preliminary analyses also indicated that the interaction between display and time ambiguity was not as predicted. While subjects irn the sequential condition were expected to perform less accurately under high ambiguity, they instead performed more accurately. As found with analyses of time pressure, subsequent analyses of the effect of display and ambiguity demonstrated that the interaction differed depending on whether the cues were deceptive. When cues were not deceptive decisionmakers performed equally well regardless of L ambiguity or display, and tended to perform more accurately under moderately ambiguous conditions. When ambiguity is moderate, therre are fewer cues to attend to, and cues are consistent, thus the moderate ambiguity condition in effect lowered the cognitive processing required for assessment. When cues were deceptive there was a significant interaction that is partially consistent with expectations. Decisionmakers in the sequential condition performed more accurately when cue information was certain, but there was no difference in accuracy between display conditions which were ambiguous. This is partially supportive, in that participants in the simultaneous condition performed much less accurately on deceptive targets in general, but this difference is not reflected in the ambiguous conditions. Subjects in the sequential condition were more negatively affected by ambiguity in deceptive targets. The interactions of time pressure and ambiguity with display condition were not as predicted. Subsequent analysis demonstrated that the impact of any one variable appears insufl'ncient to manipulate favorability. Uncertainty may not be sufiicient to make a decision context unfavorable, when the other task and individual difference variables are favorable. Data were then reanalyzed using a combination of time pressure and ambiguity as indicators of favorability. 118 The use of botln variables to irndicate favorability yielded results consistent with predictions. Research participants in the sequential display cond ition performed more accurately than research participants in the simultaneous condition when the decision context was very favorable. In contrast, research participants in the sequential condition performed less accurately than research participants in the simultaneous display condition for decisions made under very suboptimal conditions. While the expected interactions between favorability of time pressure and ambiguity with display were found to be significant, the effect size is quite small. Thus it would appear that no '3'}— practical significance is associated with this interaction. However, another reason for amelioration of expected interaction effects may be the experience level of the research participants. For example, Coury and Boulette (1992) found significant interactions between time pressure, ambiguity, and digital versus polygon display. Their subjects were more extensively trained (3 84 trials) and only those who reached a 90% accuracy level in the last 100 trials were allowed to continue. By that time decisionmakers in the polygon condition were performing with equal accuracy and more quickly. In their study, participants in the digital display condition were more negatively by time pressure, and by the combination of time pressure and ambiguity, than participants in the polygon condition. If this study were replicated with more extensive training to criterion performance in a self-paced context, expected interactions may be more strongly indicated. Display and cue conflict. The prediction that conflicting cues would have a more negative effect on research participants in the sequential display condition was supported by results. While research participants in the sequential condition were more accurate than research participants in the simultaneous condition for both conflicting and nonconflicting cues, cue conflict had a negative 119 effect within the sequential condition. In contrast, cue conflict enhanced the perforrnnance of research participants in the simultaneous condition. This findirng is interesting given that the main effect for conflict was quite small. Conflict was detrimental, but only to research participants in the sequential display condition. The insignificant main efl‘ect was attributed to the fact that conflicting targets were by definitiorn, moderate in threat. Thus the research participants could eliminate the decision responses of very safe or very threatening. l The decision error predicted by order effect biases explains the detrimental efl‘ect of conflict on research participants in the sequential condition. When target cues do not conflict, the first few cues presented indicate the general threat of the target. This gives the subject a general impression which is then confirmed by subsequent cue infomnation. However when the targets conflict, the subject encounters disconfinning infomnation and must weight the contradictory cues. Research participants in both the simultaneous and sequential conditions had a tendency to error toward moderate assessments of threat. However, the sequential display resulted in errors in the direction of the first few cues, as predicted. Display and frame. The frame manipulation was expected to influence the direction of decision error of research participants faced with sequential presentation of information. When the flame manipulation described the previous error as one of passivity (a hostile aircraft was not defended against when it should have been), research participants were expected to make somewhat more aggressive assessments. When tlne frame manipulation described the previous error as one of over-aggression, subject were expected to assess aircraft as less threatening than research participants in the overly passive fiame condition. This effect was expected to be higher for research participants in the sequential display condition. 120 The difference in mean judgnent between research participants in the two frame conditions was not significant. While effects of decision frame have been significant for single decision events, it is likely that this manipulation is not powerful enough when research participants are exposed to many decision events where they get feedback on their own error. The manipulation of frame through background information is likely to have been washed out by the more proximal effects of feedback on decisions actually made by each subject. Display and cognitive ability. It was predicted that subjects with high cognitive ability would perform more accurately than subjects with low cognitive ability when cues were presented sequentially, but would not make much difference, if at all, in the simultaneous condition. This hypothesis was not supported. There was a significant main effect of cognitive ability on decision accuracy regardless of display manipulation. This may be due to the lack of expertise of the research participants. Research participants were in a [canning mode for the first 2/3 of the targets presented. It is not unreasonable to expect cognitive ability to have a significant impact on this process of acquiring expertise. It was predicted that a recognition-based response would be more robust with regard to individual differences in cognitive ability, as effortful deliberation is reduced. In this study, the manipulation of recognition as a response was not a strong one, in that research participants were not trained to a threshold level of recognition before data was collected. This was for several reasons. A primary reason is the focus of this study on pattenns of decision error. If research participants were experienced to the point that recognition was immediate and certain, very little error would result, and the impact of display condition would be greatly minimized— research participants would have the recognition response in both conditions. Instead, the focus was on ascertairning the impact of these display conditions, and the type of decision errors that can arise as 121 a function of these conditions. Thus, training to the point of minimizing error would obviate any effects from the display conditions. Display and cognitive style. There was no rrnain effect for cognitive style, neither was there an interaction with display. As discussed previously, it may be that any effect of preference would not be demonstrated unless decision tasks are widely different in terms of being based on facts versus being reliant on intuition. For example, one variable which has been reported to influence decision process include quantitative versus perceptual information. In this study, botln display conditions were exactly alike except for the manipulation of simultaneous versus sequential display of information. It may be that this manipulation was not strong enough for preferences in cognitive style to be demonstrated. Sununapy Results supported most of the relationships predicted in the overall model. In addition, subsequent analyses using a more pronounced manipulation of favorability provided further support, through statistical significance and consistency with predicted outcomes. Research participants in the sequential display condition performed more accurately when performing under highly favorable conditions (i.e. certain information with low time pressure). They also performed less accurately than research participants in the simultaneous condition under conditions that were highly unfavorable. In addition, results demonstrated the ordering effect predicted for research participants in the sequential display condition Results indicated relative advantages of the sequential versus simultaneous display of information, depending on the degree of time pressure and uncertainty inherent in the decision task. Research participants in the sequential display condition performed more accurately overall, but were particularly vulnerable to primacy error when the first few cues presented conflicted with subsequent cues. 122 The advantages also appear to relate to the congruence of the display condition with the underlying cognitive demand of the task, which was greater for targets with deceptive cue interactions. When cue information was consistent such that an averaging strategy can be used, performance was as good under high time pressure as it was under low time pressure, regardless of the display condition. When cue interactions were deceptive and required greater deliberation, the sequential display of information was associated with higher performance. These results are consistent with the proposition that simultaneous display of information elicits pattern recognition capabilities which is more robust than effortful cognition under degraded circumstances. This is not to say that demonstration of intuitive versus effortful cognition was conclusive; the contribution of tlnis study simply adds to the growing body of research that describes decision making processes which are alternatives to an objective, rational ideal. Results were also consistent with a more recent perspective on human decision processes that is appreciative of the capabilities and advantages of human decision making as opposed to focusing strictly on the limitations, biases, and errors associated with comparison of actual decision making to that of a rational ideal. Certainly, it has been demonstrated that human decision making is associated with consistent tendencies and sources of error. Yet the same tendencies, as sources of error, may be perceived as advantages if we irnvestigate decision making in more realistic settings, (i.e. settings which are more ambiguous, complex, and dynamic). While computers and decision aids can greatly ease the cognitive dennands of adherence to a rational ideal, there are many tasks for which the human is better suited. In this study, using a complex rule-based decision exercise, a more intuitive decision process was expected to be (a) less optimal than an effortful striving for rational processing, but (b) more robust in degraded circumstances, such that the more automatic, recognition-based process can in fact be an advantage and not simply a source of error. This is 123 consistent with research regarding the use of heuristics and other cognitive strategies that reduce the cognitive demand of a particular decision scenario (Stevenson & Buscmeyer, 1992). Implications from this research also relate to applied research in information display. While it has been stated that presentation of graphic configurative information (i.e. patterns) can facilitate integration of infomation, there are linnitations to this proposal, as demonstrated in this study. First, research participants as a whole performed more accurately, demonstrating superior integration of cue information, when information was presented sequentially as opposed to the simultaneous display of a perceptual holistic display. The cue information was more accurately integrated when cues were presented singly and additionally, as opposed to a simultaneous display more easily perceived as a whole configural pattern. The finding that one integration was more accurate in tlne sequential display condition ratlner than the more holistic simultaneous display condition may be due to the underlying cognitive demand of the decision task used in this study. This task demanded consideration of interactions among cues such that when one cue is safe, the other interacting cue should also be considered safe. This can be easily processed with a cue interaction such as speed and direction (fast speed is not a threat if the aircraft is headed away, as represented by the length and direction of an arrow), but other interactions were not as familiar, such as range and corridor status. In this situation, the averaging strategy associated with intuitive decision making can lead to significant error in this decision task. If the targets had been constructed such that an averaging strategy would be appropriate, the simultaneous condition would not be as handicapping to performance. Another contribution of this study to applied information display research is the demonstration of order effects with sequential display of information. While sequential display of information led to more accurate integration of cue information under favorable conditions, there was higher error when the conditions degraded. This error was expected to be due to errors of 124 primacy, where the first few cues presented to research participants would have greater impact on overall assessment than the subsequent cues. Targets were created to investigate this prediction, where the first few cues were very inconsistent with subsequent cues; for example, when the first three cues are very safe and the last few cues are very threatening. Subject performance was consistent with this prediction, with research participants in the sequential condition providing overall assessments which were safer than research participants in the simultaneous condition when the first few cues were safe, and which were more tlnreatening when the first few cues were threatening. Thus, this study revealed the advantages (more precise assessment of complex information) and disadvantage (a greater tendency for primacy effects when cue information is inconsistent over time) of sequential display of information. Subsequent research should investigate this boundary condition of underlying cognitive task demand. If, as suggested in this study, different decision processes are elicited by a combirnation of task demand, information display, and decision context, the implication is that decision making performance can be enhanced through establishing congruence among these factors. For example, decision perfomnance under soboptimal conditions may be enhanced by change the task demand, by (a) reducing effortful cognitive load and (b) capitalizing on pattern recognition capabilities. In addition, research participants can be trained through repetition and training of expertise in order to achieve a higher degree of recognition-based response. For example, in this study, recognition- based responses could have been enhanced through repetitive training on safe versus threatening interactions, followed by repetitive training on overall assessments. Other researchers also have predicted different decision processes and patterns of error associated with different display configurations of information. As the evidence mounts for the existence and characteristics of these decision processes, information display can become more sophisticated in enhancing decision performance. For example, researchers have proposed that 125 more automatic recognition based responses are desirable, particularly when conditions become complex or stressful (Mahan, 1992, 1994; Hammond, 1988). At this time, display researchers are exploring the idea of adaptable display of information, where the manner in which information is displayed will change, according to factors such as decision context (complexity, ambiguity , workload) and individual characteristics (cognitive ability, expertise, fatigue). Before this human-centered approach to display technology can be realized, we must identify and delineate more specifically the characteristics associated with performance under different display conditions, and identify the explanatory mechanisms for these differences. Differences in performance between sequential and simultaneous display condition, while significant, were not large. This is probably due to the graphic nature of the cue information in both display conditions. Larger differences (in performance have been found when display conditions were manipulations of more finndamental differences, such as the comparison of display of numerical data versus the more intuitive, color differentiated graphics used in this study. In this study, for botln conditions, display was based on perceptual cue information. Sequential cue information was added to result in a picture that was “built” sequentially. Sequential cues were presented in fairly fast sequence, particularly under the high time pressure condition. Therefore, even the research participants in tlne sequential condition were ultimately presented with a perceptual pattern. The manipulation, in seeking to focus on one aspect of the display type (simultaneous versus sequential display), was not as extreme a manipulation for the elicitation of a deliberative versus a recognitional response. The findings in this study was based on a conservative manipulation, indicating the potential for greater effect when the display manipulations are more differentiated. This study, while not conclusive, indicates the need to study more finlly the characteristics of deliberative versus recognition-based decision processes. Issues which call for further 126 investigation include the identification of display and contextual variables which may elicit one process over anotlner. In addition, it was assumed in this study that the congruence of the cognitive demand of the task with deliberation and sequential display would result in higher performance, which it did. Further research is indicated to verify the extent to which the task demand should be congruent with display characteristics in order to establish principles for maximization of decision performance. Chapter 7 REFERENCES Adelrnan, L., & Bresnick, T. (1992). 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