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(8.23:1? ! 53):?! 1!... 9x 3...! ._ . ‘...n.:m.i:...;mm? .M ‘:I .l. , q: .5 xs_.=....n.§_ n. fimfikwmv .. z r .. . 2 .... .. . .1 ,, Sun; ..:. éwzflé. n 5.3%.. 83.2%.}. % ELL... Jaguars gufin.zfl»n.§v,w.zw?+fix. ..¢..x.w.:..r a. 1...; 1., 1. L .: T 033. :4. : [L THESIS .3 C \C‘C\> Illlllllllllllllllllwlyljlzlllll LIBRARY Michigan State Universlty This is to certify that the dissertation entitled The Effects of Training on Brainstorming presented by Sally Ann Blomstrom has been accepted towards fulfillment of the requirements for Ph. D. degree in gommunication M73617 Major professor Date Mm MS U i: an Afirnumve Actton/ Equal Opportunity Institution PLACE IN RETURN BOX to remove this checkoutfrom your record. To AVOID FINE return on or before date due. MAY BE RECALLED with earlier due date if requested. DATE DUE DATE DUE DATE DUE 11/00 mine/momma.“ THE EFFECTS OF TRAINING ON BRAINSTORMING By Sally Ann Blomstrom A DISSERTATION Submitted to Michigan State University in partial fulfillment of the requirements for the degree of DOCTOR OF PHILOSOPHY Department of Communication 2000 ABSTRACT THE EFFECTS OF TRAINING ON BRAINSTORMING By Sally Ann Blomstrom This study was conducted at a large midwestem university to examine the effects of Short (approximately 7 minutes in length) and longer (approximately 15 minutes in length) training on the number of ideas generated by nominal and brainstorming groups. A main effect for group type was found such that nominal groups outperformed brainstorming groups. A main effect was found for training. Trained groups outperformed untrained groups. Longer training helped brainstorming groups more than short training. Quality of ideas was evaluated. Neither group type nor training had an impact on the quality of ideas. COPYRIGHT © 2000 by Sally Ann Blomstrom. All Rights Reserved. DEDICATION To my parents, Lloyd and Mary Blomstrom, who started me on the way. iv ACKNOWLEDGMENTS I would like to thank: 0 Franan J. Boster, Ph.D., the chairman of my dissertation committee, and his wife, Linda Boster, for housing, feeding, teaching, mentoring, editing, putting up with, and listening. I cannot thank them adequately. Dr. Boster began working with me over twenty years ago and I am deeply grateful for all he has done. 0 Vernon Miller, Ph.D., Charles Atkin, Ph.D., and Norbert Kerr, Ph.D., the members of my faculty committee, for their guidance and support. 0 Kenneth Levine for being a terrific colleague and a great help in gathering the data. 0 Tom Volz for expert evaluations, humor and encouragement. 0 Pam Gallina for help with data evaluation. 0 Jack Wong for listening and supporting me on a daily basis throughout the entire process. 0 Erica Butler for her unfailing support and gracious hospitality. 0 My brother, Bob, and sister-in-law, Brooke, for allowing me time to work on this. 0 Lily and Dan Lee for countless meals when I was working on the project. 0 Marge Barkman for help in getting all the forms completed and the paperwork done. 0 Jodi and Carlos Blanco for many forms help, including data coding. 0 Peg Schneller for her encouragement. 0 Rebecca McKee for her assistance in the final formatting of the document. Special thanks to the late Gerald R. Miller, Ph.D., who was my advisor during my first run at graduate school. TABLE OF CONTENTS LIST OF TABLES ........................................................................................................... viii CHAPTER 1 - Introduction ................................................................................................ 1 Review of the Literature .......................................................................................... 5 Training ................................................................................................................. 17 CHAPTER 2 — Methodology ............................................................................................ 24 Subjects ................................................................................................................. 24 Design ................................................................................................................... 24 Training Conditions .............................................................................................. 25 Procedures ............................................................................................................. 27 Instrumentation ..................................................................................................... 29 CHAPTER 3 - Results ...................................................................................................... 31 CHAPTER 4 — Discussion ................................................................................................ 42 Recommendations ................................................................................................. 49 REFERENCES .................................................................................................................. 52 APPENDICES ................................................................................................................... 57 APPENDIX A - Verification of Informed Consent .......................................................... 58 APPENDIX B - Study Questionnaire ............................................................................... 60 APPENDIX C - Instructions for Facilitators .................................................................... 62 Instructions for Facilitators: Training, Nominal ................................................... 62 Instructions for Facilitators: No-Training, Nominal ............................................. 64 Instructions for Facilitators: Training, Brainstorming Groups ............................. 66 vi Instructions for Facilitators: No-Training, Brainstorming Groups ....................... 68 APPENDIX D — Practice Problem Recording Form ........................................................ 70 APPENDIX E - Study Problem Recording Form: The Airline Goes to College ............. 71 APPENDIX F — Selected Alternative Evaluation Form ................................................... 72 APPENDIX G — Recall of Brainstorming Guides ............................................................ 74 APPENDIX H - Debriefing Statement ............................................................................. 75 APPENDIX I — Directions for Coding Data ..................................................................... 77 APPENDIX J — Description of Training Tapes ................................................................ 78 ENDNOTES ...................................................................................................................... 8O vii LIST OF TABLES TABLE 1 — Subject Subsamples by Group Type and Training Condition ....................... 25 TABLE 2 - Mean Number and Standard Deviation of Ideas Generated in Each Experimental Condition With (N = 68 Groups) ................................................................ 32 TABLE 3 — ANOVA for Group Type by Training Condition .......................................... 34 TABLE 4 - Mean Rating of Solution Quality by Experimental Condition ...................... 37 TABLE 5 -Mean Number of Piggybacked Statements Per Condition (Standard Deviations in Parentheses) ................................................................................................ 38 TABLE 6 - Frequencies of Two- and Four-Person Groups by Condition ....................... 39 TABLE 7 - Mean Number of Ideas Generated by Size of Group .................................... 40 TABLE 8 — Means and Standard Deviations for No-training Conditions and Combined Training Conditions .......................................................................................................... 41 viii CHAPTER 1 Introduction Today’s business climate rewards adaptability, flexibility, and innovation in both companies and their employees. Rapid advances in communication, transportation, and production technologies have resulted in the need for organizations to solve problems faster and better than ever before. This accelerated rate of change requires organizations of various types to access individuals who can meet current challenges and use their skills to meet new ones as well. Such an atmosphere places a premium on well-developed problem-solving skills. Certainly the need for problem-solving skills is not new. In Applied Imagination Osborn (1963) defined “the creative problem-solving process” as consisting of “(1) Fact-finding, (2) Idea-finding, (3) Solution-finding” (1963, p. 86.) Sidney Pames worked with Osborn and further refined Creative Problem Solving (CPS.) CPS, according to Pames, includes Objective-Finding (O-F), Fact-Finding (F-F), Problem-Finding (P-F), Idea-Finding (I-F), Solution-Finding (S-F) and Acceptance-Finding (A-F) (Pames, 1992 p. 136.) The primary tool for idea finding is brainstorming, a group technique for generating a large number of potential solutions to a problem while emphasizing that evaluation of these solutions be withheld during the generation process. For the purposes of this study, brainstorming is defined as a group problem-solving process that segregates in time the formulation of ideas or solutions from judgments of their efficacy or value. (Paynes & Reese, 1959). Since the introduction of brainstorming in the late 1930s, numerous studies have examined its utility as a tool for problem solving. The purpose of the present research is to extend these previous studies to determine the impact of brief training on brainstorming productivity. Brainstorming is among the most popular tools used to promote creative problem solving by groups in formal organizations, particularly in business (Femald & Nickolenko, 1993; Jablin & Sussman, 1978; Meadow & Pames, 1959). This method was devised and introduced in 1939 by Osborn, an advertising executive. Fourteen years later, he published Applied Imagination, which codified basic rules for the process and made strong claims about the superiority of its effectiveness in comparison with other techniques for stimulating novel and better problem solutions in business, government, and educational settings. From the perspective of the technique’s creator, brainstorming is concerned solely with idea generation, not idea evaluation (Osborn, 1957). According to Osborn (1957), the absence of criticism or idea evaluation invariably results in an increase in the number of sound problem solutions generated. As Taylor, Berry, and Block (1958) noted, the assumption is that the larger the number of ideas produced, the greater is the probability of achieving an effective solution (p. 24). In the nearly 50 years since Osborn’s development and promotion of the brainstorming technique, the literature has not demonstrated that group brainstorming results in the generation of more ideas than are generated by individuals working alone. Many analyses (Bond & VanLeeuwen, 1991; Mullen, Johnson & Salas, 1991; Stroebe & Diehl, 1991) have been directed toward such a comparison, and have resulted in findings that have been. at best. mixed. Brainstorming groups, defined as groups comprised of 11 subjects (in this study n = 2 to 4) who utilize brainstorming as the approach to generate solutions to a specific problem, rarely have outperformed individuals working alone, more often they have not. The question of what accounts for the discrepancy in the number of ideas generated by brainstorming groups and by nominal groups is in part addressed subsequently. Studies of particular interest to the present project have focused on whether brainstorming skills can be improved by training. Brainstorming is a learned skill, so training in the technique should lead to improved results. Most studies’ results show at least a modest positive training effect from brainstorming courses, most of them relatively formal educational efforts several weeks in duration (Blissett & McGrath, 1996; Cohen, Whitrnyre & Funk, 1960; Meadow & Pames, 1958). Paulus (1999) reports that conventional face-to-face groups can benefit significantly by receiving training in the efficient sharing of ideas. Training for facilitators is also an area under study. Paulus (1998) suggests groups should be aided by trained facilitators and that they should alternate between group and private ideation. Further evidence for the impact of training facilitators was reported by Oxley, Dzindolet, and Paulus (1996). Groups in the study which had highly trained facilitators and nominal groups produced significantly more ideas than the participants in other conditions. Additionally participants in the highly trained facilitator condition produced significantly more ideas than participants in other conditions during the last 15 to 20 minutes of brainstorming. There have been few studies to date, however, which have incorporated an analysis of the impact of brief, highly focused training into a comparison of the productivity of brainstorming groups and individual efforts. This research, therefore, examines whether brief training in brainstorming allows groups that received the training to outperform groups that did not receive the training. Additionally brainstorming groups will be compared with nominal groups in terms of the number of ideas generated. This study was designed to answer several specific questions about the effect of training on creative problem solving. In particular, it sought to determine whether brief training in brainstorming techniques influences the productivity of brainstorming groups and whether it differentially impacts the productivity of brainstorming groups compared with the productivity of individuals working alone. Brief training, for the purposes of this study, is defined as training in brainstorming that is less than 20 minutes in duration. The results of this study can provide insight into how to improve problem-solving ability with (1) additional comparative data on brainstorming and individual efforts, and (2) an analysis of the relationship of training in brainstorming with the amount and quality of solutions produced using both brainstorming and individual efforts. The study was designed to separate training effects from type of group effects on quantity and quality of solutions. For the purpose of this research, solutions are defined as subjects’ brief (seven or fewer word) response to a problem; solutions are also referred to as creative ideas. Findings will allow group leaders in various settings faced with problem situations to determine whether it is worthwhile to use brainstorming approaches to generate workable solutions, and whether brief training in brainstorming has the potential to improve problem-solving performance. For this reason, the research may have pragmatic as well as economic (cost-benefit) applications in the various settings. Review of the Literature Brainstorming has been inextricably linked to creativity in the professional literature; arguably, it is one of the most, if not the most, widely known technique of creative problem solving (Femald & Nickolenko, 1993; Leclef, 1993). This review of the literature on brainstorming examines this method (a) in the context of research on creativity and communication in general, and (b) more specifically in terms of brainstorming productivity research, particularly research on the impact of training on brainstorming productivity. Many definitions exist for creativity and for the components that comprise creativity. In his 1950 Presidential Address to the American Psychological Association, Guilford described creativity as a multifaceted aspect of personality that went well beyond the simple dimension of intellectual competence, which previously had been the single element identified. By way of example, Christensen, Guilford, and Wilson (1957) examined two of the seven creative-thinking abilities identified by factor analysis. Fluency was the number of responses generated, and originality was a derivation of cleverness, remoteness of association, and uncommonness of association. (The four factors Guilford wrote of appear in much of the literature on creative drinking and include problem sensitivity, fluency, flexibility, and originality.) In this study researchers hypothesized that creative exercises requiring inventiveness compared with exercises requiring pure recall would have a relatively constant rate of idea production, that more original responses would come near the end of the production period, and pertinent to this point, that instructions to write clever responses versus instructions to write appropriate responses would result in fewer total responses but raise the proportion of clever responses. They found that the same individuals tended to produce more clever responses regardless of the instructions they received, and that the kind of person who gives a larger number of uncommon or remotely associated responses was also likely to give more clever responses. Fluency is of primary concern in the present study and originality of chosen alternatives will be assessed as well. Guilford’s conception of the multiple components of creativity has persisted for nearly 50 years and has influenced three generations of theorists. Guilford’s view of creativity, as a pattern of multiple personality traits, has been expanded by later theorists to consider the products, the contexts, and the processes of creativity as well. Of relevance to the present research is the emphasis on products (ideas generated) and processes—essentially elements of communication because participation in the creative process and expressing the product of creative processes must involve an exchange (communication) of ideas. Taylor (1972), for example, argued for the identification of multiple characteristics to account collectively for creativity, and he began during the late 19503 to measure communication as an integral component of this work. Csikszentmihalyi (1991) acknowledged communication as a critical part of creativity when discussing creativity as a process observed in the interrelations of three parts of a system: the domain, the field, and the person. The domain consists of a set of symbolic rules and procedures. For example mathematics is a domain, or more precisely algebra and number theory can be seen as a domain. The field consists of all people who act as gatekeepers for the domain determining what constitutes a valuable contribution to the domain. The third component is the person, or actor in the process of creativity. According to Csikszentmihalyi (1996), Creativity occurs when a person, using the symbols of a given domain such as music, engineering, business, or mathematics, has a new idea or sees a new pattern, and when this novelty is selected by the appropriate field for inclusion into the relevant domain. (p. 28) The product of creativity (the idea generated) must be communicated with others. If the product is known only to the creator, it cannot be considered creative according to the definition offered by Csikszentmihalyi. In the present study the written and spoken ideas are the outcomes and are evaluated in terms of quantity and quality. Ideas that were not spoken or written fall outside of the definition of creativity offered by Csikszentmihalyi. In line with Csikszentrnihalyi’s writing, ideas will be evaluated by an expert in the field to determine the degree of creativity. Stein (1975) also integrated the aspect of communication in creativity, noting that creativity is “a process that results in a novel product or idea which is accepted as useful, tenable, or satisfying by a significant group of others at some point in time” (p. 253). Brainstorming is often employed when a novel idea is developed and expressed, which precedes the acceptance of an idea. The process of brainstorming falls within Stein’s definition of creativity and the outcomes or products of brainstorming can be assessed using Stein’s criteria for judging creative assessment. Stein (1975) provided these criteria: a) generally acknowledged creativity; b) representation in secondary sources; c) expert judgment; (1) quantity of products; e) psychometric tests; and f) the process. For purposes of the present paper, expert judgment and quantity of products are of central importance. Building an even stronger case for the critical link between communication and creativity, lsaksen and Treffinger (1985) synthesized other definitions and suggested that creativity involves making and communicating meaningful new connections that help people to think of numerous possibilities, alter how people perceive their experiences such that they see other points of view, generate new and unusual ideas, and select alternatives to existing ways of thinking. Torrance and Goff (1989) define creativity as follows: . . . the process of sensing problems or gaps in information, forming ideas or hypotheses, testing and modifying these hypotheses, and communicating the results. This process may lead to any one of many kinds of products-verbal and nonverbal, concrete and abstract. (p. 79) In terms of the specific literature on brainstorming, the technique has been found to be one of the most prominent methods used in problem solving and creativity over the past several decades. Brainstorming has been widely employed in group contexts for making and communicating meaningful new connections (Femald & Nickolenko, 1993; J ablin & Sussman, 1978; Meadow & Pames, 1959). As earlier mentioned, brainstorming was introduced by Osborn in 1939, who later elaborated on the approach in various formats—publications, lectures, and interviews published in the popular press. Osborn made strong claims about the superiority of brainstorming’s effectiveness vis-a-vis other techniques for generating ideas in such real-life group settings as factories and offices. Osborn was convinced that the creativity of groups was negatively impacted by the tendency of group members to evaluate solutions as they were generated in the group context. He often described this tendency as “driving with the brakes on,” meaning that evaluative comments by self or others tended to limit the production of creative ideas within group meetings. To override this dynamic, and to improve group problem-solving techniques, Osborn designed the brainstorming session-a time-limited conference period whose single purpose was that group members could produce as many ideas as possible without evaluating any of them. A major principle underlying this approach was what Osborn termed deferment of judgment, that is, purposefully delaying judgment about an idea’s quality during a specified period during which ideas were being generated. This principle does not suggest that Osborn intended that the ideas generated should never be evaluated. Quite the contrary: What Osbom’s method of brainstorming did do was purposively separate the idea generation phase of the problem-solving process from the idea evaluation phase. In fact, deferring judgment was one of four major guidelines for the brainstorming process Osborn (1953) detailed, as follows: 1. Criticism is ruled out. Adverse judgment of ideas must be withheld until later. The purpose of the brainstorming session is the generation of many, varied and unusual ideas. 2. Freewheeling is welcomed. The wilder the idea, the better; it is easier to tame down than to think up. Because criticism is temporarily ruled out, it is acceptable and desired that really wild and unusual ideas are shared. 3. Quantity is wanted. The greater the number of ideas, the greater the likelihood of useful ideas. 4. Combination and improvement are sought. In addition to contributing ideas of their own, participants should suggest how the ideas of others can be turned into better ideas; or how two or more ideas can be joined into still another idea. (pp. 300-301). (This guide presumes evaluation and as such appears to conflict with the first guide.) In this initial conceptualization, Osborn (1957) described brainstorming as only one technique for generating ideas. Moreover, generating ideas was described as only one part of the total process of creative problem solving. From the very beginning, however, there were those who were unconvinced about the outcomes claimed. Osborn was criticized for attempting to create a methodology to replace individual creativity when, according to his writings and those of his later supporters, replacing individual efforts with group efforts was not his intention. Osborn also received criticism for promoting or overselling brainstorming—an activity he was considered well equipped to do considering that he was successful advertising executive. Indeed, some suggested that the continued popularity of brainstorming is more a testament to Osbom’s salesmanship than to the technique’s genuine utility. Osbom’s case study reports (1963) offer strong support for brainstorming as a group conference technique for generating ideas. Yet, social scientists in years 10 subsequent seldom have found support for brainstorming in a group to be equal to, much less superior to, individual idea generation. Creative Problem Solving literature continues to offer support for brainstorming as a viable technique. Often brainstorming is examined as part of the creative problem- solving process. Torrance (1987) reviewed studies that examined training for creativity. Of these experimental studies conducted between 1972 and 1983, 166 were conducted at the elementary and secondary levels and 76 at the college and adult level. Of the 13 types of intervention mentioned, 11 resulted in success rates of 54 percent or higher. The Osbom-Pames CPS intervention (or modification of same) yielded a success rate of 88 percent. Success was defined for the types of intervention by the percentage of dependent measured objectives that resulted from the intervention, for example, fluency, originality, flexibility. In an earlier article, Torrance (1972) reviewed 142 studies conducted before 1972, which involved teaching creativity to children. Success was again defined for these studies by the percentage of measured objectives attained. Of the 142 studies, 103 used the Torrance Tests of Creative Thinking (TI‘CI') as criteria. 'ITCI‘ measures quantity of ideas (referred to as fluency) and originality, in addition to other measures. The training intervention type of Osborn-Pames CPS and/or modifications resulted in a 91 percent success rate, the highest percentage of success reported. How brainstorming as a group technique compared to idea generation on an individual basis was not of primary importance to CPS researchers, because the group is of primary interest to them when studying creative problem solving. Researchers studying group dynamics, however, are interested in comparing the outcomes of groups with individuals acting alone. Those who examined brainstorming in isolation repeatedly ll found strong support for individual brainstorming over group brainstorming with the dependent variable being the number of ideas generated. Both sets of literature offer sound thinking but report conclusions that are at odds with one other. Much of the literature on brainstorming is comparative in nature, that is, the research reported compares outcomes achieved by brainstorming groups with outcomes achieved using the pooled products of individuals working alone. Almost without exception, brainstorming has been compared with nominal groups-comprised of n subjects (in this research n = 2 to 4) who work individually under brainstorming instructions to generate solutions to a specific problem (Diehl & Stroebe, 1991). Essentially, these comparative studies examined whether a group of individuals who work together using Osbom’s brainstorming rules outperform individuals who work individually using the same rules. They compared the nonredundant ideas of 11 subjects (n = brainstorming group size) working individually to the ideas generated by brainstorming groups. Many analyses (Bouchard, 1969; Bouchard & Gare, 1970; Campbell, 1968; Dunette, Campbell & Jaastad, 1963; Taylor, Berry & Block, 1958), including the relatively recent work of Bond and VanLeeuwen (1991), Mullen, Johnson and Salas (1991) and Stroebe and Diehl (1991), have made such comparisons. Their findings were generally consistent: nominal groups generally outperformed brainstorming groups in generating ideas (Dillon, Graham & Aidells, 1972, p. 487). As Diehl and Stroebe (1991) noted: In a recent review of this [brainstorming] research, we reported that 18 of 22 published experiments found that nominal groups produced a 12 greater number of ideas than brainstorming groups. Only four experiments, all involving two-person groups, reported no difference. None of these studies found brainstorming groups superior to nominal groups. (p. 392) Delving into possible explanations for the apparent superiority of nominal groups, lsaksen and Beaton (1991) suggested that all of the previous (comparative) studies underestimated the effectiveness of brainstorming because they relied on what is described as a relatively confined paradigm within which brainstorming productivity was compared to the productivity of individuals working alone. lsaksen and Beaton proposed that brainstorming productivity could be analyzed more accurately in terms of the methodology’s original characteristics and within the specific organizational contexts described by Osborn. The basis for their conclusion about the inconsistency of most of the previous work that compared brainstorming productivity to the productivity of nominal groups was a meta-analysis of 50 studies of brainstorming conducted between 1959 and 1989. They framed six specific parameters for analyzing each study’s results: (a) was brainstorming used as a group technique? (b) were the brainstorming groups facilitated? (c) were the subjects trained in the technique? (d) what types of problems were generally used? (e) what types of samples were utilized in the research? and (f) how were outcomes evaluated? lsaksen and Beaton (1991) noted that the first requirement of a consistent comparison is a comparison of brainstorming with other group techniques. Nominal groups, they argued, are an individual technique rather than a group technique and, 13 therefore, an inappropriate comparison set. They assert that Osbom’s intention was to promote group pobhn-sdving skills-namely, to improve these skills, not to replace individual pobhnsolving skills. Osborn wrote, Despite the many virtues of group brainstorming, individual ideation is usually more usable and can be just as productive. In fact, the ideal methodology for idea-finding is a triple attack: (1) Individual ideation. (2) Group brainstorming. (3) Individual ideation (Osborn, 1963, p. 191). Osborn never intended the method of brainstorming to replace individual rmbhn sdving efforts. Therefore, they argue it is inappropriate to compare the two types of methods. This perspective is also taken by Smith (1998), who reviewed 172 idea generation techniques. Brainstorming was one of the techniques, which was categorized as an “interpersonal strategy.” Certainly group dynamics scholars would take issue with this point of view. If group problem solving were inferior to individual problem solving, it would not warrant investigation. A more substantive point is that although strong evidence exists to the contrary, many believe groups are more effective than individuals working alone. The illusion of group productivity appears strong (Paulus, Dzindolet, Poletes & Camacho, 1993). Perhaps popular belief in the efficacy of brainstorming explains why the method continues to enjoy support. Rowatt, Nesselroade, Beggan, and Allison (1997) conducted four studies that examined participants’ beliefs about brainstorming. Participants concluded that brainstorming was more important to generate creative ideas, original 14 ideas, and high-quality ideas than it was to generate as many ideas as possible. This finding suggests that brainstorming may be perceived to be an optimizing task, despite instructions specifying a maximizing task if the respondents did focus on creative ideas that were original and of high quality. Participants reported they would generate more ideas working in a group than working alone, and that they would generate more creative ideas when working in a group than when working alone. Further, participants reported others would benefit more than they would from brainstorming. These findings offer support for the popular belief that brainstorming is an effective group technique. The second criticism cited by lsaksen and Beaton of brainstorming research involves facilitation. All of the groups Osborn cited had a designated leader. The leader or facilitator functions to keep the group generating ideas. For example, a person can only express one idea during a turn at speaking, so that hitchhiking can occur. Also, the facilitator sets short-term goals, such as “Let’s get 10 more ideas,” or “Let’s break 100.” When brainstorming is compared with other (group) problem-solving methods, therefore, the brainstorming group should be one that is facilitated. Third, they raise the issue of training for brainstorming. lsaksen and Beaton (1991) suggested that brainstorming must be learned before it can be employed, noting that Osborn incorporated training for the problem-solving process that included 30 minutes of training specific to brainstorming. Brainstorming is sufficiently complex to require training. A fourth area of comparison has to do with the types of problems typically utilized in research studies. Unlike Osbom’s real problems encountered in business organizations, lsaksen and Benson found the problems typically used in studies were 15 generally unreal, poorly presented, and ones for which the group had no ownership, that is the group was not involved in the problem (p. 4). They suggest a valid study of brainstorming would utilize realistic problems. Sample populations were also discussed in the comparison. College students constitute the sample populations of 45 of the 50 studies lsaksen and Beaton reviewed. Brainstorming, according to Osborn, was designed primarily for adults in real situations. The groups Osborn used may differ from groups of college students because Osbom’s groups often had extensive subject knowledge and significant rewards dependent on the outcomes. These differences may call into question the generalizability of the findings from studies conducted with college students to non-college student populations. Another problem for lsaksen and Benson relative to the studies they examined was the evaluation of outcomes. The authors observed that most frequently the dependent measure was the number of ideas generated—seldom, if ever, a consideration outside laboratory settings. Quality of ideas was only occasionally assessed. lsaksen and Beaton noted that in organizational practice, selection of one alternative solution typically takes place, and that alternative is chosen in large part on the basis of its quality. They also point out that if an overall measure of quality were taken for brainstorming and nominal groups, the overall quality for the brainstorming groups would be lower. This prediction is due to the fact that brainstorming groups are encouraged to generate wild ideas, and the silly or wild ideas would adversely affect the overall quality ratings for the brainstorming group. Quality was measured in a study by Pames and Meadow (1959) which assessed the number of “good” ideas generated. In this instance good was computed using a 16 measure of the uniqueness and value of each idea generated. They reported students who had taken a semester long course in creative problem solving generated a higher number of good ideas than students who had not taken the course. They also found significant correlations between quantity and quality. Taylor, Berry, and Block (1958) found that higher quality (defined as feasibility, generalizability, and effectiveness) correlated with higher quantity. It bears noting that in this study nominal groups outperformed brainstorming groups. In sum, quality as a dependent measure deserves more study. Training There is a limited amount of literature on the effect of training on brainstorming productivity, and most of it focused on the number of ideas (solutions) produced under various training conditions. lsaksen and Beaton considered subjects trained if they received a minimum of 30 minutes or more of direct instruction. Only 7 of the 50 studies included in the review of literature by lsaksen and Beaton (1991) met that standard for training. Levine’s (1996) study also meets this standard. Although duration is often mentioned in the studies, content is certainly important. Meadow and Pames (1958) reported that subjects who had taken a one-semester course in creative problem solving generated significantly more ideas than those in a control group. Pames and Meadow (1959) found trained subjects, those who had taken a semester long course, produced more good ideas, regardless of whether the instructions specified quantity of ideas or quality of ideas. Firestien and McCowan (1988) compared 17 groups composed of students from an Introduction to Creative Studies course with students who had not taken the course. They examined the number of ideas generated and several communication assessments. The trained groups, who had received 32.5 hours of training, generated significantly more ideas than the untrained groups. The trained groups had a mean of over 27 ideas compared to a mean of 14 for the untrained groups. Additionally, the trained groups exhibited more participation, less verbal criticism, more verbal indicators of support, more verbal indications of laughter, and more smiles. In 1960 Cohen, Whitmyre and Funk explored the relationship between training, group cohesion, and problem type. Training consisted of a lO-hour course in creative thinking. Other independent variables were cohesiveness and ego involvement. All of the participants ranked all other participants within their training groups in terms of partner preference for brainstorming. Cohesive groups were formed by pairing participants who chose each other within the top six of their preferred brainstorming partners. For ego- involving problems, trained cohesive and trained nominal groups produced significantly more unique ideas than untrained counterparts. Training did not have an impact on results of the noncohesive groups. They reported an interaction effect such that in the number of ideas generated for ego-involving problems, cohesive, trained groups significantly outperformed all other groups. In conditions using non-ego—involving problems, trained groups generated more ideas than nontrained groups, but the results were not statistically significant. Dillon, Graham, and Aidells (1972) were among the first to demonstrate that not all types of training have positive effects on the mean number of responses. Factors in this study were videotape training, brainstorming practice, and type of group (nominal or 18 brainstorming). All participants viewed a 4-minute videotape that contained either individual or group brainstorming instructions. Those in the individual condition heard, “the following rules are for groups. You will be working alone. However, I want you to apply these rules as best you can while working on the problem. What we are interested in is whether or not an individual can brainstorm and how he/she does it.” The instructional tape for the group condition was worded appropriately for groups. Then the subjects in the trained condition saw a 10-minute videotape of a “smoothly functioning, rapidly idea-generating, four-man brainstorming group” working on the “people” problem. Those in the untrained condition did not see the tape, but rather received written instructions and began brainstorming. The participants in the practice condition worked on the problem 10 minutes, after which their papers were collected. They then worked on the same problem an additional 15 minutes, during which they could use the responses generated during the 10-minute practice session. The problem for brainstorming was, “Given the current situation of an escalation of this war and the widespread intense reactions across this country, what can you as an individual do to effect change, and what things would you change?” The authors’ findings revealed a significant main effect for videotape training, but not in the predicted direction. The videotape training inhibited performance. One explanation offered was that individuals may have been overwhelmed by watching a proficient group. The suggestion was made that videotape training in future studies focus on errors and common violations of brainstorming rules, which the present study does incorporate. A significant main effect for individual versus group brainstorming was obtained. Two 19 significant interactions occurred, one between videotape training and practice (practice without videotape training before was helpful), and the other between videotape training and type of group (videotape training helped individuals more than it did groups). More recently, Smith (1993) reported on the positive impact of brief training in brainstorming. Following only 5 minutes of specific training on verbal and nonverbal criticism, trained brainstorming groups outperformed untrained brainstorming groups in terms of the number of ideas produced. Moreover, they had more positive perceptions about the group climate than individuals who were members of untrained groups. Even more recently, a study by Levine (1996) provided some clues about the relationship between training and the type of group. Levine compared the number of ideas generated by nominal groups, brainstorming groups, and subject-intact groups. Group members were either trained or untrained and were either given the problem in advance (priming condition) or not. All groups met once a week for three weeks. The training was conducted during each of the three weeks. In the first week a script was used for training, and during the second and third weeks videos were played. The content of the first training script is as follows: This is a exercise in creative idea generation, commonly referred to as “brainstorming.” Brainstorming is a technique to assist group in generating proposals for alternative courses of action. From these alternatives, a final decision on how best to resolve a problem can be made with confidence. There are four (4) rules to be followed in this, and any brainstorming session: (point to poster) 20 1. Generate as many ideas as possible during the session. Don’t worry about the quality of ideas. Quantity is valued more-so than quality. 2. Do not evaluate any ideas during the session. This means that you need to refrain from stating your opinion, positive or negative, about either your own or someone else’s idea. 3. Include all ideas, even those which you might consider wild or off-the-wall. In fact, the wilder the better. Remember, a wild idea isn’t necessarily a wrong idea. Just think of some of your favorite commercials and you’ll see that wild ideas can work. 4. Feel free to “piggyback” by using one idea as a springboard for additional suggestions. The rules are posted so that you can refer to them at any time during the brainstorming session. As an example, I will demonstrate how a successful brainstorming session might work. Consider the following problem: We don’t think that it is very likely, but imagine for a moment what would happen if everyone born after 1995 had an extra thumb on each hand. This extra thumb would be built just as the present one, but located on the other side on the hand. The new thumb faces inward, so that it can press against the fingers, just as the regular thumb does now. Some of the ideas generated were: - easier to throw a ball 0 higher incidence of jammed thumbs on the basketball court 0 can’t show someone where in Michigan you’re from 21 0 better hand-eye coordination 0 easier to count to 12 0 could wear more rings 0 better finger painting Some of the ideas that were “piggybacked” were: 0 better with the TV remote 0 faster typing 0 glove factories will have to change their designs 0 could speak in sign language faster Some of the wild or off-the-wall ideas were: 0 new nasty hand gestures 0 new shadow puppets o in the future, bouncers will know how old you are In analyzing Levine’s results it is useful to compare the findings between training and no-training conditions for brainstorming and nominal groups. At time one Levine reported an effect for training that approached significance (p < .10). Training did improve brainstorming group performance. Training had no impact on performance in nominal groups or on subject-intact groups. Thus, support was found for training, yet questions remained. The present study in part replicated Levine’s design and data analysis, and sought to find greater significance for training effects overall and for training effects in nominal as well as brainstorming groups. In this regard, the present study evaluated three 22 hypotheses and two research questions. The first hypothesis relates to expected differences in quantity of solutions generated between brainstorming and nominal groups. The related research question is related to the quality of responses between brainstorming and nominal groups. The second hypothesis relates to expected differences in the quantity of solutions generated by individuals who had been trained in brainstorming techniques and those who had not been trained. The final hypothesis relates to the duration of training. The second research question asks if the duration of training affects quality of outcomes. The hypotheses and questions follow: H1: Subjects brainstorming alone generate more solutions than subjects working in groups. Q: Will the solutions generated by brainstorming groups be of higher quality than the solutions generated by subjects who work alone? H2: Trained subjects generate more solutions than untrained individuals. H3: Training will be cumulative such that subjects receiving the longest training will generate more ideas than those receiving shorter training who will generate more ideas than those receiving no training. Q2: Will trained subjects generate solutions of higher quality than individuals who have not been trained? 23 CHAPTER 2 Methodology This present study was designed to compare the effects of group type and training on the productivity of subjects working on a common problem. The problem posed was how to increase university students’ use of a specific airline. Subjects Subjects (n = 207) were volunteers enrolled in communication courses at Illinois State University. They were randomly assigned to one of six experimental conditions based on the type of group (brainstorming or nominal) and the training type (no training, 7-minute training, and lS-minute training). Design The subjects were randomly assigned to one of six experimental conditions illustrated in Table 1. They comprised 34 brainstorming groups, with a mean of three subjects each; and 34 nominal groups, each comprised of a mean of three subjects who completed problem-solving tasks independently. Of the 34 brainstorming groups, 11 were assigned to the no-training condition, 11 to the 7-minute training condition, and 12 to the 15-minute training condition. Of the 34 nominal groups, 12 were assigned to the no—training condition, 10 to the 7-minute training condition, and 12 to the 15-minute 24 training condition. The combination of the group types and the three training conditions resulted in a 2 X 3 independent groups design. Table 1 Subject Subsamples by Group Type and Training Condition Training Condition Problem-Solving Approach Brainstorming Individual No Training Subsample A Subsample B 7-Minute Training Subsample C Subsample D 15-Minute Training Subsample E Subsample F Training Conditions As is evident from Table 1, subjects were exposed to one of three training conditions. One was a no-training condition, one of the brief training periods was seven minutes in length, and the other was 15 minutes in length. Subjects assigned to the training conditions watched one of two training videos before undertaking the brainstorming task. Those in the no-training condition proceeded 25 to the brainstorming tasks after receiving brainstorming instructions (see Appendix C for Brainstorming Instructions). The shorter training session consisted of a videotape, and included a presentation of brainstorming guidelines, followed by elaboration on each rule through explanations and examples. The examples were demonstrated by an individual working alone on a computer. This feature of the tape was designed to see if training would impact nominal group performance as well as brainstorming group performance. The guidelines emphasized were Osbom’s (1957) four rules, which had been employed in most previous studies with one modification, and two additions recommended by Levine (1996). The modification was an amendment to the defer judgment guide adding the statement— “Positive comments are also evaluative.” The two additional rules were stated as: “Keep comments brief. No idea should be longer than seven words,” and “Do not explain your ideas.” In addition to the full content of the short training videotape, the longer training sessions included a videotape of examples of a group actually brainstorming. Graphics appeared on the screen highlighting when group members followed or violated brainstorming guidelines. Following this group discussion, the videotape presented Osbom’s checklist, with elaboration, in the same way the guidelines initially had been stated and elaborated. Osbom’s checklist included what could be substituted, combined, adapted, modified (magnified, minimized), to what other uses something can be put, what can be eliminated, and what can be reversed or rearranged. The problems used in the individual brainstorming examples in both videotapes were excerpted from Fogler and LeBlanc’s (1995) Strategies for Creative Problem 26 Solving software. The experimenters moderated both training sessions during which the videotapes were presented. (See Appendix J for a more detailed description of the tapes.) The two group types to which subjects were assigned were (a) individual and (a) brainstorming. In the individual condition each subject worked alone on the problem- solving tasks, and unique ideas for three individuals were pooled; in the brainstorming condition subjects worked on the tasks in groups with (typically) two other subjects. Procedures First, subjects were recruited, informed about the project, and asked for their voluntary consent to participate. They completed the Informed Consent Form (see Appendix A). They then completed the study questionnaire (see Appendix B) and received one of three sets of instructions (see Appendix C). Virtually identical instructions were given orally to subjects in all subsamples, except that the two subsamples in the no-training condition were not told about a training videotape. The brainstorming subsamples receiving training, whether 7 or 15 minutes in length, were given the same instructions having to do with the training tape. As part of the instruction phase, all six subsamples were read the six guidelines to be followed in brainstorming. After these guidelines were read aloud, subjects in all subsamples were allowed to ask questions. These questions were answered by the investigator before subjects proceeded to a subsequent problem solution phase of the study. 27 Also during the instructions phase of the study, subjects in all six subsamples were instructed to create a written record of the solutions they themselves generated for the problem of finding other uses for a cardboard box and to record these solutions (or ideas) on the form provided by the investigator (a sample of which appears in Appendix D). Forms were identical for all subsamples. Subjects in brainstorming groups were instructed both orally and in writing that they were to record only the ideas that they themselves spoke in the group and all the ideas they themselves spoke in the group, that is, each person was to record the ideas he or she spoke, not all ideas spoken. Members of brainstorming groups were also informed that their sessions would be tape recorded, and the recorder was visible during the group session. Those subjects assigned to a training condition received training of either 7 or 15 minutes in length. Subjects then completed two problem-solving tasks to generate solutions. In brainstorming groups, all subjects kept a written record of all ideas personally contributed. The practice problem-solving task presented—to generate uses for a cardboard box—served only as a practice exercise, and the solutions generated were neither coded nor analyzed. Participants were informed that this task was a practice effort, and they were given 1 minute to work on this task and to record their solutions. The problem used for the study was to generate ideas for how an airline could effectively increase college students’ ticket purchases. A brief written description of the problem (which appears in Appendix E along with the instrument participants used for recording their ideas and solutions) was distributed. Subjects were given 10 minutes to generate and record their solutions to the second problem. 28 Subjects who had worked alone then came together to create a nominal group. Members of nominal groups were instructed to pool their solutions (ideas) without discussing them and to select the best solution in this solution pool. This instruction replicated the experimental procedure employed by Graham (1977). Subjects in brainstorming groups were asked to select the best solution the group had generated by using their written records of solutions to refresh their memories. Subjects in both nominal and brainstorming groups evaluated the best idea or solution generated by their group members during the problem-solving task component of the study, and then individually wrote responses to several additional items (see Appendix F). Participants were then asked to write down the guides for brainstorming (see Appendix G). In conclusion, a debriefing statement was read (see Appendix H). Instrumentation The dependent variables of greatest interest in this study were the number of unique, unduplicated ideas generated, the number of piggybacked and judgmental statements made, and the quality of these ideas as rated by the participants and an expert outsider (see Appendix 1). Two trained coders counted the number of unique ideas generated by all groups. Coding was accomplished blind; that is, the coders did not know what type of group (brainstorming or nominal) generated the set of ideas being coded. The number of piggybacked statements and judgmental statements was done in a similar manner. The number of piggybacked statements was determined using the written reports. The number of judgmental statements was determined by listening to taped 29 discussions of the brainstorming groups. Technical difficulties with the taped recordings resulted in a considerable amount of missing data for the assessment of judgmental statements made. A qualitative assessment of the best ideas selected by each of the 60 groups was made by the head of marketing for a major national airline on five point scales for usefulness, originality, and overall quality. These were the same quality dimensions used by study participants to evaluate their own ideas. 30 CHAPTER 3 Results The subjects collectively generated 3,790 ideas or solutions to the experimental problem: How can airlines increase ticket purchases by college students? These ideas included duplicated ideas generated independently by members of nominal groups. Of these ideas, 2,568 (67.75%) were considered by the experimenter and the second rater to be unduplicated ideas within each group. Inter-rater reliability on this issue was assessed by correlating raters’ scores, and was found to be .91 The mean number of unduplicated solutions generated per group for the 68 groups across all six experimental conditions was 37.21, with a range of 14 to 96 solutions per group. Table 2 shows the mean number of solutions generated by groups exposed to each experimental condition. 31 Table 2 Mean Number and Standard Deviation* of Ideas Generated in Each Experimental Condition With (N = 68 groups) Training Condition Brainstorming Nominal Overall No Training 24.83 38.58 31.70 (8.71) (6.87) (10.40) 7-Minute Training 28.91 53.20 41.15 (4.81) (21.46) (19.32) 15-Minute Training 38.45 49.83 43.69 (14.00) (23.68) (20.08) Overall 30.73 47.26 37.21 (11.19) (19.198) (17.62) *Standard Deviations in parentheses. A two-way analysis of variance (AN OVA) for independent groups was performed on these data, with group type (nominal, brainstorming) and training (none, 7 min, 15 min) as the independent variables and quantity of ideation as the dependent variable. A summary of this ANOVA is shown in Table 3. A statistically significant main effect was found for group type [F(1, 62) = 19.94, p < .05) and for training condition (F(2, 62) = 32 4.31, p < .05). The group type X training interaction effect was neither substantial nor statistically significant. These results were used to evaluate Hypotheses l and 2, relating to the influence of group type and the training condition on number of ideas produced. The main effect of the group type indicated a statistically significant difference in the quantity of ideas produced by nominal and brainstorming groups. Nominal groups generated significantly more ideas than brainstorming groups. Thus, the data were consistent with Hypothesis 1. This effect was in the predicted direction, and replicates the findings of previous studies that demonstrated, in general, the superior performance of nominal groups compared to brainstorming groups. 33 Table 3 ANOVA for Group Type by Training Condition Sum of Mean Source Squares DF Square F Significance Group Type 4455.872 1 4455.872 19.939 .000 Training 1926.844 2 963.422 4.31 l .018 Group Type 512.316 2 256.158 1.146 .324 X Training Residual 13855.486 62 233.476 Total 20808. 1 18 67 3 10.569 The second significant main effect noted was for training. This effect was in the predicted direction, with trained groups producing, on average, more ideas than untrained groups. Thus, the data were consistent with Hypothesis 2. Hypothesis 3 was tested by examining the linear trend for training. Although this trend was substantial (r = .30) and statistically significant [F (l, 62) = 6.98, p < .05], observing the means in Table 2 indicates that the difference between the number of ideas generated in the 7-minute and lS-minute conditions did not differ substantially. The 34 results of a subsequent t test on these data is consistent with this observation [_t(45) = .44, p > .05). Therefore, the overall trend indicates that training facilitates performance, although the difference between 7 and 15 minutes of training is not substantial. Although the interaction effect was not statistically significant, it is known that the analysis of variance is relatively ineffective at detecting interactions, particularly when there is more than one degree of freedom associated with the interaction (Rosenthal & Rosnow, 1985). Moreover, examining the data in Table 2 suggests the possibility that group type and training combine nonadditively to affect the quantity of ideation, thus qualifying the conclusions drawn in the preceding paragraphs. The first notable feature in Table 2 is the substantial difference in within condition variances [F(5, 62) = 6.93, p < .05, Levene’s test], with the larger variances found in the training conditions, that is, those conditions with the larger means (the correlation between mean and variance being .88, p < .05. Thus, although mean differences between nominal and brainstorming groups in the no-training and the 15- minute training conditions were nearly identical, because of the vast differences in variances, different substantive conclusions are plausible. In the former instance, and in the 7-minute training condition, nominal groups were much more effective than brainstorming groups [t(22) = 4.30, p < .05 and t(19) = 3.66, p < .05, respectively], but in the 15-minute training condition the mean number of ideas generated by nominal and brainstorming groups were within sampling error of one another [t(21) = 1.39, p > .05].1 Therefore, it is plausible that lS-minute training improves the performance of brainstorming groups, relative to nominal groups, to the extent that they are equally effective at ideating. 35 Probing mean differences in training indicates different mean difference patterns for brainstorming and nominal groups. For nominal groups 7-min training groups are more effective than no-training groups Q00) = 2.24, p < .05]2, but the no-training—lS min training and 7-min—15-min training comparisons produce substantially smaller differences [t(22) = 1.58, p > .05 and t(20) = .35, p > .05, respectively]. In sum, training has relatively modest effects on the performance of nominal groups. On the other hand, for brainstorming groups, although the difference between no- training and 7-min training is trivial [t(21) = 1.37, p > .05], the differences between 15- min training and no-training [t(21) = 2.83, p < .05] and between 15-min training and 7- min training [t(20) = 2.14, p < .0513 are more substantial. Therefore, the data are consistent with the proposition that 15-min training improves the performance of brainstorming groups. The two research questions dealt with the quality of solutions. Quality was evaluated using an airline executive’s blind ratings of each group’s self-selected “best” idea. Each of the 68 best ideas was rated for overall quality on a scale of 1 to 5, with 5 representing the highest possible quality. Table 4 shows the results of this assessment. As these results show, the overall quality of the ideas produced for every experimental condition was ranked as generally poor, with a grand mean of 2.36. The results of a two-way analysis of variance for independent groups indicate no evidence of a group type main effect [F(1,62) = .00, p > .05], no evidence of a training main effect [F (2,62) = 1.93, p > .05], and no evidence of a group type X training interaction effect [F (2,62) = .133, p > .05]. Therefore, pertinent to the first two research questions there is no evidence that training or type of group affect the quality of the group’s best idea. 36 Table 4 Mean Rating of Solution Quality by Experimental Condition No Short Long Overall Training Training Training Nominal 2.58 2.20 2.25 2.35 0.79 1.14 0.97 0.95 (12) (10) (12) (34) Brainstorming 2.75 2.09 2.18 2.35 0.97 1.04 0.98 1.01 (12) (11) (11) (34) Overall 2.67 2.14 2.22 2.35 0.87 1.06 0.95 0.97 Finally, an analysis of the effects of group type and training on the number of piggybacked statements was performed. These data are broken down by experimental conditions, and presented in Table 5. Neither training [F (2, 62)<1, ns], group type [F(1, 37 62) to get the results. Please do not speak about this study to anyone for the next week, as students from other classes will be participating and we want everyone who participates to have the same information about the study when they take part. Again, thank you. 76 APPENDIX I Directions for Coding Data For the sheets: Use the sheets written out by the group members. The total number of ideas for the group is the total number of unique ideas generated by the three participants. Code the number of ideas written by each individual. Sum the ideas for each group by counting the nonduplicated ideas of the individual members. From the sheets, count the number of wild ideas. These are ideas you consider unusual. Count the number of piggybacked ideas, that is, an idea that builds directly and clearly on the idea preceding it. Using the tapes: Code the total number of judgment statements made in the group. 77 APPENDIX J Description of Training Tapes The brief training tape consisted of two experimenters introducing brainstorming by stating the guides for brainstorming. These included (a) generating as many ideas as possible, (b) not evaluating any ideas during the session and reminding viewers that positive statements are also evaluative, (c) including all ideas stating that the wilder the idea the better, ((1) feeling free to piggyback using one idea as a springboard for others, (e) keeping ideas brief, and (f) not explaining ideas. Each rule was read and displayed on the screen. A brief explanation of each guide was given. Then one of the experimenters sat at a computer screen and demonstrated each rule by typing solutions to problems taken from Fogler and LeBlanc (1995.) The demonstration for generating as many ideas as possible was shown by typing several ideas at a relatively quick and constant pace and stating what the experimenter was doing. The problem used in this example was imagine Michigan State University and the University of Michigan merged into one entity, Michigan University. What are some of the consequences that result from such a merger? A wild idea was demonstrated by typing several responses to the posed problem and then typing what could be considered an off-the-wall response. The statement of guides for brainstorming, briefly explaining each, and demonstrating each was the content for the short training tape. The longer training tape consisted of everything in the first tape along with a demonstration of a group brainstorming and the introduction of Osbom’s checklist, which are ideas for generating more ideas. The group that was modeling brainstorming 78 had received about 15 nrinutes of training and had some practice at brainstorming. They were slightly better skilled at the task than the viewers were assumed to be. They had explicitly been instructed to demonstrate each of the rules. During the course of the footage a graphic appeared on the screen stating a rule and whether it was being applied or ignored. Both applications and violation of guides were demonstrated and the corresponding graphic displayed. Following the modeling portion, Osbom’s checklist was presented. These ideas include what can be substituted, combined, adapted, modified, eliminated, reversed or rearranged, and to what other uses can you put something. A summary was provided in conclusion. 79 ENDNOTES 1Normally, a correction would be made for the number of tests performed, but because of the small number of observations and the substantive nature of what is being tested, the more pressing concern is Type 11, not Type I, error. Hence, these t tests do not employ the Bonferroni Correction. Moreover, the same inference would be made in each case regardless of whether the test was one-tailed or two-tailed. 2These two variances are heterogeneous, and if the assumption of homogeneity of variance is relaxed, this difference does not quite reach conventional levels of statistical significance, that is, p < .07. 3The comment made in Note 2 applies to this test as well. 80 "llllllllllllllllls