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E000 03.8.8855 . “.2 0.0m my... sum 3% AmeEonEOU Avwnfi £95m Hogahmmuam .36on 3330330.. .8600: :33ng :8 5.08:?“ .nm 030,—. 145 Appendix A MEASUREMENT INSTRUMENTS PRE-TRAINING SURVEY: Team Name DM# ID# Demographic Information Age: GPA: Gender Male Female Ethnicity White / Caucasian O African-American 0 Hispanic / Latin-American 0 Asian/ Pacific Islander 0 Arab/ Middle-Eastem O Other 0 Prefer not to answer General Computer Self-efficacy Often in our jobs we are told about software packages that are available to make work easier. For the following questions, imagine that you were given a new software package for some aspect of your work. It doesn’t matter specifically what this software package does, only that it is intended to make yourjob easier and that you have never used it before. The following questions ask you to indicate whether you could use this unfamiliar software package under a variety of conditions. For each of the conditions, please rate your confidence about your first judgment, where 1 indicates “Not at all confident,” 3 indicates “moderately confident,” and 5 indicates “totally confident” ...if there was no one around to tell 0 O O O 0 me what to do as I go 146 ...if I had never used a package like it before 0 O O O 0 ...if I had only the software manuals for reference 0 O O O 0 ...if I had seen someone else using it before trying it myself 0 O O O 0 ...if I could call someone for help if lgot stuck O O O O 0 ...if someone else had helped me get started 0 O O O 0 ...if I had a lot of time to complete the job for which the software was O O O O O provided : ...if I had just the built-in help facility for assistance 0 O O O 0 ...if someone showed me how to do it first 0 O O O O ...ifl had used similar packages . before this one to do the same job 0 O O O O Computer Affect For each of the condition, please rate your confidence about your first judgment, where 1 indicates “Not at all confident,” 3 indicates “moderately confident,” and 5 indicates “totally confident.” 1 2 3 4 5 I like working with computers O O O O O I look forward to those aspects of my job that require me to use a O O O O O computer Once I start working on the computer, I find it hard to stop 0 O O O 0 Using a computer is frustrating for O O O O O me I get bored quickly when working on O O O O O a computer How skilled are you in using computers? 0 Unskilled O Low Skill O Somewhat Skilled O Moderately Skilled 147 0 Very Skilled How skilled are you in using a mouse? O Unskilled O Low Skill O Somewhat Skilled O Moderately Skilled O Very Skilled How often do you play video games? 0 Rarely O Occasionally 0 Sometimes O Fairly Often 0 Very Often Have you ever played 000 before? O Yes O No NE O-FFI This section contains 60 statements. Read each statement carefully. For each statement, choose the option that best represents your opinion. Strongly Diggree Disagree Neutral Agree Strongly Agree I am not a worrier. O O O O O I like to have a lot of people around me. I don't like to waste my time daydreaming. I try to be courteous to eveflone I meet. I keep my belongings clean and neat I often feel inferior to others. I laugh easily. Once I find the right way to do somethinil stick to it. I often get into arguments with my family and co-workers. 00000000 00000000 00000000 00000000 00000000 I'm pretty good about pacing myself so as to get things done on time. 0 O O O O When I'm under a great deal of O stress, sometimes I feel like I'm 148 going to pieces. I don't consider myself especially "light-hearted." I am intrigued by the patterns I find in art and nature. Some people think I'm selfish and egotistical. I am not a very methodical person. I rarely feel lonely and blue. I really enjoy talking to people. I believe letting students hear controversial speakers can only confuse and mislead them. OOOOOOO OOOOOOO OOOOOOO OOOOOOO OOOOOOO I would rather cooperate with others than compete with them. I try to perform all the tasks assigned to me conscientiously. I often feel tense and jittery. I like to be where the action is. Poetry has little or no effect on me. I tend to be cynical and skeptical of others' intentions. O 0000 O O 0000 O O 0000 O O 0000 O O 0000 O I have a clear set of goals and work toward them in an orderly fashion. 0 O O O O Sometimes I feel completely worthless. O O O O O I usually prefer to do things alone. I often try new and foreign foods. I believe that most people will take advantage of you if you let them. , I waste a lot of time before settling down to work. I rarely feel fearful or anxious. I often feel as if I'm bursting with energy. I seldom notice the moods or feelings that different environments produce. Most people I know like me. I work hard to accomplish my OO OO OO OO OO 149 oals. I often get angry at the way people treat me. I am a cheerful, high-spirited person. I believe we should look to our religious authorities for decisions on moral issues. Some people think of me as cold and calculatigng. When I make a commitment, I can always be counted on to follow throggh. Too often, when things go wrong, I get discouraged and feel like giving up. I am not a cheerful optimist. Sometimes when I am reading poetry or looking at a work of art, I feel a chill or wave of excitement. I'm hard-headed and tough- minded in my attitudes. Sometimes I'm not as dependable or reliable as I should be. I am seldom sad or depressed. My life is fast-paced. 00 00 OO 00 OO I have little interest in speculating on the nature of the universe or the human condition. I generally try to be thoughtful and considerate. O O I am a productive person who always gets the job done. 0 O O O I often feel helpless and want someone else to solve my roblems. I am a very active person. I have a lot of intellectual curiosi’g. If I don't like people, I let them know it. I never seem to be able to get organized. OOOOO OOOOO OOOOO OOOOO OOOOO 150 At times I have been so ashamed ljust wanted to hide. I would rather go my own way than be a leader of others. I often enjoy playing with theories or abstract ideas. If necessary, I am willing to manipulate people to get what I want. I strive for excellence in everythingl do. MLQ This section contains 51 statements. Read each statement carefully. For each statement, choose the option that best represents your opinion of yourself. Not at all Once in a while Sometimes Fairly often Frequently, if not always I provide others with assistance in exchange for their effort 0 O O O O I re-examine critical assumptions to question whether they are appropriate . O O O O O I fail to interfere until problems become serious I focus attention on irregularities, mistakes, exceptions, and deviations from standards 0 O O O O I avoid getting involved when important issues arise I talk about my most important values and beliefs I am absent when needed I seek differing perspectives when solving problems I talk optimistically about the future I stay informed of mistakes, complaints, and failures l instill pride in others for being associated with me OOOOOOO OOOOOOO OOOOOOO OOOOOOO OOOOOOO I discuss in specific terms who is responsible for achieving erformance targets 0 O O O O O I wait for things to go wronL 151 before takingaction I explain what incentives can be expect in exchange for effort I talk enthusiastically about what needs to be accomplished l specify the importance of having a strong sense of purpose I spend time teaching and coaching I make clear what one can expect to receive when performance goals are achieved 0 O O O O I draw attention to missed opportunities I show that I am a firm believer in “If it ain't broke, don’t fix it.” I go beyond self-interest for the cod of the group I treat others as individuals rather than just as a member of a group 0000 0000 0000 0000 0000 I make clear what economic rewards one can expect to receive when performance goals are achieved 0 O O O O l demonstrate that problems must become chronic before I take action I act in ways that built others’ respect for me I focus my followers when they didn't meet standards 0 O O O | concentrate my full attention on dealing with mistakes, complaints, and failures 0 O O O O I consider the moral and ethical consequence of decisions I keep track of all mistakes I display a sense of power and confidence l articulate a compelling vision of the future ' I directe my attention toward failures to meet standards I do not act until problems needed attention OOOOOO OOOOOO OOOOOO OOOOOO OOOOOO 152 I avoid making decisions 0 O O I consider an individual as having different needs, abilities, and aspiration from others 0 O O O I get others to look at problems from manydifferent angles I help others to develop their strengths I suggest new ways of looking at how to complete assignments l delay responding to urgent questions 0000 0000 0000 0000 0000 I emphasize the importance of having a collective sense of mission 0 O O O O I express satisfaction when others meet expectations I express confidence that goals will be achieved I am effective in meeting others’ 'ob-related needs I use methods of leadership that are satisfying I get others to do more than they expected to do I am effective in representing others to higher authority I work with others in a satisfactory way I heighten others’ desire to succeed I am effective in meeting organizational requirements I increase others’ willingness to try harder I lead a group that is effective OOOOOOOOOOO OOOOOOOOOOO OOOOOOOOOOO OOOOOOOOOOO OOOOOOOOOOO 153 Current Mood Questionnaire This scale has several statements that can describe someone's mood. Please respond to each statement by indicating how much the statement describes how you are feeling right now. Describes D . Describes . Describes escribes Descnbes me not at me a little me me well me very all moderately well I'm full of energy and tension. 0 O O O 0 I'm keyed up. 0 O O O O I am stirred up. 0 O O O 0 I'm feeling placid, low in energy. 0 O O O 0 My internal engine is mnning slow and smoothly. O O O O 0 My body is in a quiet, still state. O O O O 0 My mind and body are resting, O O O O 0 near sleep. PANAS Like the previous scale, this one also asks about how you are feeling right now. Please Indicate to what extent you are feeling each of these emotions right now. Very slightly or not at all A little Moderately Quite a bit Very much Interested Distressed Excited Upset Strong Guilty Scared Hostile Enthusiastic Proud Irritable Alert Ashamed Inspired Nervous Determined Attentive Jittery OOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOO 154 Active Afraid Sleepy Still Quiet Emotionally aroused 0 00000 0 00000 0 00000 0 00000 0 00000 155 Leader DOSt game 2 survey: This is the survey taken by the leader after game 2. The only difference between the post game 1 and post game 2 leader surveys is that the second included the MLQ and exit questions related to their satisfaction with the experiment itself. Team Name DM# ID# Current Mood Questionnaire This scale has several statements that can describe someone's mood. Please respond to each statement by indicating how much the statement describes how you felt during the game. Describes . Describes . Describes me not at 3965215383 me 03:35:38 me VBW all moderately well I m full of energy and O O O O o tensron. I'm keyed up. 0 O O O O I am stirred up. 0 O O O O l m feeling placrd, low In O O O Q 0 energy. My Internal engine IS O O O O 0 running slow and smoothly. My body rs In a quiet, still 0 O O O 0 state. My mind and body are O O O Q o resttninear sleep. PANAS Like the previous scale, this one also asks about your feelings. Please Indicate to what extent you felt these emotions during the game. Very slightly A little Moderately Quite a bit Very much or not at all Interested O O O O O Distressed O O O O O Excited O O O O O Upset O O O O O 156 Strong Guilty Sca red Hostile Enthusiastic Proud Irritable Alert Ashamed Inspired Nervous Determined Attentive JitterL Active Afraid Sleepy Still Quiet O OOOOOOOOOOOOOOOOOOO Emotionally aroused O OOOOOOOOOOOOOOOOOOO O OOOOOOOOOOOOOOOOOOO O OOOOOOOOOOOOOOOOOOO O OOOOOOOOOOOOOOOOOOO MLQ (Leader self-report) This section contains 51 statements. Read each statement carefully. For each statement, choose the option that best represents your opinion of yourself. Not at all OWN a Sometimes Fairly often Freiqugtttly, rle always I provided others with assistance in exchange for O O O O O their effort I re-examined critical assumptions to question O O O O O whether they were appropriate I failed to interfere until 0 O O O 0 problems became senous I focused attention on irregularities, mistakes, O O O O O exceptions, and deviations from standards I avoided getting involved O when important issues arose I talked about my most important values and beliefs 0 O O 157 I was absent when needed I sought differing perspectives when solving problems I talked optimistically about the future I stayed informed of mistakes, complaints, and failures I instilled pride in others for being associated with me 00000 00000 00000 00000 00000 I discussed in specific terms who is responsible for achieving performance Mgas O O O O O I waited for things to go wrong before takigq action I explained what incentives can be expect in exchange for effort . I talked enthusiastically about what needs to be accomplished I specified the importance of having a strong sense of purpose I spent time teaching and coaching I made clear what one can expect to receive when performance goals are achieved I drew attention to missed opportunities I showed that I am a firm believer in “If it ain’t broke, don’t fix it.” I went beyond self-interest for the god of the group I treated others as individuals rather than just as a member of group I make clear what economic rewards one can expect to receive when performance oals are achieved I demonstrated that problems must become chronic before I 158 take action I acted in ways that built others’ respect for me I focused my followers when they didn't meet standards I concentrated my full attention on dealing with mistakes, complaints, and failures 0 I considered the moral and ethical consequence of decisions I kept track of all mistakes I displayed a sense of power and confidence I articulated a compelling vision of the future I directed my attention toward failures to meet standards I did not act until problems needed attention I avoided making decisions OOOOOOO OOOOOOO OOOOOOO OOOOOOO OOOOOOO I consider an individual as having different needs, abilities, and aspiration from others - O O O O O I get others to look at problems from many different angles I helped others to develop their strengths I suggested new ways of looking at how to complete assignments I delayed responding to urgent questions I emphasized the importance of having a collective sense of mission 0 O O O O I expressed satisfaction when others met expectations I expressed confidence that goals would be achieved I was effective in meeting others’ job-related needs OOOO I used methods of leadership OOOO OOOO OOOO OOOO 159 that were satisfyigg I get others to do more than they expected to do l was effective in representing others to higher authority I worked with others in a satisfactory way l heightened others’ desire to succeed I was effective in meeting organizational requirements I increased others’ willingness to try harder I lead a group that was effective OOOOOOO OOOOOOO OOOOOOO OOOOOOO OOOOOOO Task Complexity Read each statement carefully. For each statement, choose the option that best represents your opinion of the last game you played Strongly Disam Disagree Neutral Agree Strongly Agree I found this to be a complex game 0 O O O O I pefon'ned a high number of actions while playing this game During the game, I had to coordinate my actions with others It was difficult to learn the power of all the targets This game was mentally demanding This game required a lot of thought and problem-solving There were a large number of information cues in this game Sequencing my actions with others was important in thiigame The targets were unpredictable in this game I found this to be a challenging ggme 000000000 000000000 OOOOOOOOO OOOOOOOOO OOOOOOOOO Communication Quality 160 Communication Competence Read each statement carefully. For each statement, choose the option that best represents your opinion of your team. Strongly Disagree Disagree Neutral Agree Strongly Agree My teammates have a good command of the language 0 O O O My teammates are sensitive to others' needs of the moment My teammates typically get right to the point My teammates pay attention to what other people say to them My teammates deal with others effectively M teammates are good listeners My teammates are difficult to understand when they communicate 000000 000000 000000 000000 0000000 My teammates express their ideas clearly My teammates are difficult to understand when they speak My teammates generally state the Light thing at the right time My teammates are easy to dialog with My teammates usually respond quickly 00000 00000 OOOOO OOOOO OOOOO Task Clarity Read each statement carefully. For each statement, choose the option that best represents your opinion. was to be done 32233;); Disagree Neutral Agree 8:33:er {aksnkew exactly what to do on this O O O O Q I was not very sure how to O O O O 0 complete the task I knew how I was supposed to O O O O 0 complete the task I was not clear about how the task O O O Q Q 161 Information timeliness, accuracy, and usefulness Read each statement carefully. For each statement, choose the option that best represents your opinion. Strongly Diggree Disagree Neutral Agree Strongly Agree |_got information when I need it I could rely on the information I could use the information too early The information was not too late or The information was generally correct The information was useful CO 0000 00 0000 00 0000 00 0000 00 0000 Satisfaction Satisfaction with Team Read each statement carefully. For each statement, choose the option that best represents your opinion of your team. parts of working on this team gigging Disagree Neutral Agree 8::ng There is a lot of unpleasantness among O O O O O members of this team The longer we work together 0 O O O O as a team the less well we do Working together energizes and uplifts members of our . O O O O O team Every time someone attempts to correct a team member whose behavior is not 0 O O O O acceptable things seem to get worse rather than better My relations with other team O O O members are strained I very much enjoy working with O O O my teammates The chance to get to know my teammates is one of the best 0 O O O O DDD Knowledge 162 If you had unknown targets in your last game, please anwser the following question as best as you can. If you did not have unknown targets in your last game, please just click on any answer and hit ”Submit". Based on your own knowledge, please indicate the power levels of the different U-targets: A0 A1 A3 A5 UX O O O O U+ O O O O U- O O O O U# 0 O O O 1. If the target moves diagonally across the screen without stopping, which of the following targets is most potentially damaging to your defensive score? O G1 O A3 O Enemy U target 0 All of the above are equally damaging 2. If the target moves diagonally across the screen without stopping, which of the following targets is least potentially damaging to your defensive score? O G3 O A5 O G1 O All of the above are equally damaging 3. Which of these vehicles is most important to launch before your team needs it to attack a target? 0 Tank 0 AWACS 0 Jet O Helicopter 4. If you want to figure out the power level of a U target, which vehicle should your team attack it with first? O Tank O AWACS O Jet O Helicopter 5. Which team member(s) have the capability of successfully attacking A5 targets? (check all that apply) Cl DM1 III DM2 163 Cl DM3 CI DM4 6. Which team member(s) have the capability of successfully attacking 63 targets? (check all that apply) CI DM1 CI DM2 El DM3 Cl DM4 7. Which team member(s) have the capability of successfully attacking A1 targets? (check all that apply) III DM1 CI DMZ CI DM3 D DM4 Satisfaction with Experiment Read each statement carefully. For each statement, choose the option that best represents your opinion of your leader. 3:35;: Disagree Neutral Agree 8:235? This Teamlab experience O O O O O was well-organized. The Teamlab researcher who provrded the training O O O O O was professronal In hrs/her behavior. The Teamlab researcher who provrded the training O O O O O was courteous to the articipants. Overall, I was satisfied with my experience in the O O O O O Teamlab today. 164 Team postggame 2 survey: This is the survey taken by the team member after game 2. The only difference between the post game 1 and post game 2 leader surveys is that the second included the MLQ and exit questions related to their satisfaction with the experiment itself. Team Name DM# ID# Current Mood Questionnaire This scale has several statements that can describe someone's mood. Please respond to each statement by indicating how much the statement describes how you felt during the game. 31838:??? Describes Desrc‘reibes Describes 0:25:65 all me a little moderately me well wellry l m full of energy and O O O O O tensron. I'm keyed up. O O O O O I am stirred up. 0 . O O O O l m feeling placrd, low In 0 O O O O energy. ~ My Internal engine IS O O O O O runnigq slow and smoothly. My body rs in a quret, still O O O O O state. My mind and body are O O O O O resting, near sleep. PANAS Like the previous scale, this one also asks about your feelings. Please Indicate to what extent you felt these emotions during the game. $207.33.!) A little Moderately Quite a bit Very much Interested O O O O O Distressed O O O O O Excited O O O O O Upset O O O O O Strong O O O O 0 Guilty O O O O O 165 Sca red Hostile Enthusiastic Proud Irritable Alert Ashamed Inspired Nervous Determined Attentive Jittery Active Afraid Sleepy Still Quiet Emotionally aroused O OOOOOOOOOOOOOOOOO O OOOOOOOOOOOOOOOOO O OOOOOOOOOOOOOOOOO O OOOOOOOOOOOOOOOOO O OOOOOOOOOOOOOOOOO Task Complexity Read each statement carefully. For each statement, choose the option that best represents your opinion of the last game you played Strongly Disagree Disagree Neutral Agree Strongly Agree I found this to be a complex game 0 O O O O I peforrned a high number of actions while playing this game During the game, I had to coordinate my actions with others It was difficult to Ieam the power of all the targets This game was mentally demanding . This game required a lot of thought and problem-solving There were a large number of information cues in this game Sequencing my actions with others was important in thfigame The targets were unpredictable in this ggme I found this to be a challenging game OOOOOOOOO OOOOOOOOO OOOOOOOOO OOOOOOOOO OOOOOOOOO 166 MLQ (team) This section contains 51 statements. Read each statement carefully. For each statement, choose the option that best represents your opinion of your leader. Remember that all of your answers are 100% anonymous so please provide your honest answer. Not at all Once in a while Sometimes Fairly often Frequently, if not always Provided me with assistance in exchange for my effort 0 O O O O Re—examined critical assumptions to question whether they were appropriate Failed to interfere until problems become senous Focused attention on irregularities, mistake, exceptions, and deviations from standards Avoided getting involved when important issues arose Talked about their most important values and beliefs Was absent when needed Sought differing perspectives when solving problems Talked optimistically about the future Stayed informed of mistakes, complaints, and failures Instilled pride in me for being associated with him/her Discussed in specific terms who was responsible for achieving 167 erformance targgm Waited for things to go wrong before taking action Explained what incentives I could expect in exchange for my efforts Talked enthusiastically about what needed to be accomplished Specified the importance of having a strong sense ofjurpose Spent time teaching and coaching Made clear what one can expect to receive when performance goals were achieved Drew attention to missed opportunities Showed that he/she is a firm believer in “If it ain’t broke, don't fix it.” Went beyond self- interest for the good of the group Treated me as an individual rather than just as a member of a group Made clear what economic rewards one can expect to receive when performance goals were achieved Demonstrated that problems must become chronic before they take action Acted in ways that built my respect Focused me when I didn't meet standards Concentrated his/her full attention on dealing with 168 mistakes, complaints, and failures Considered the moral and ethical consequence of decisions Kept track of all mistakes Displayed a sense of ower and confidence Articulated a compelling vision of the future 0000 0000 0000 0000 0000 Directed my attention toward failures to meet standards 0 O O O O Did not act until problems needed aflenfion Avoided making decisions Considered me as having different needs, abilities, and aspiration from others Got me to look at problems from many different angles Helped me to develop my strengths Suggested new ways of looking at how to complete assignments Delayed responding to urgent questions Emphasized the importance of having a collective sense of mission Expressed satisfaction when I meet expectations Expressed confidence that goals would be achieved Was effective in meeting my job-related needs Used methods of leadership that are 169 satisfying Got me to do more than I expected to do Was effective in representing others to O gigher authority Worked with me in a satisfactory way Heightens my desire to succeed Was effective in meeting organizational . 0 requirements Increased my willingness to try harder Led a group that was effective Task Complexity Read each statement carefully. For each statement, choose the option that best represents your opinion of the last game you played Strongly Disagree Disagree Neutral Agree Strongly Agree I found this to be a complex game 0 O O O O l peformed a high number of actions while playing this game During the game, I had to coordinate my actions with others It was difficult to learn the power of all the targets This game was mentally demanding This game required a lot of thought and problem-solving There were a large number of information cues in this game Sequencing my actions with others was important in this game The targets were unpredictable in this game I found this to be a challenging ggpne OOOOOOOOO OOOOOOOOO OOOOOOOOO OOOOOOOOO OOOOOOOOO 170 Communication Quality Communication Competence Read each statement carefully. For each statement, choose the option that best represents your opinion of your team. Strongly Disggree Disagree Neutral i Agree Strongly Agree My teammates have a good command of the language 0 O O O O My teammates are sensitive to others’ needs of the moment My teammates typically get right to the point My teammates pay attention to what other people say to them My teammates deal with others effectively My teammates are good listeners My teammates are difficult to understand when they communicate 000000 000000 000000 000000 000000 My teammates express their ideas clearly My teammates are difficult to understand when they speak My teammates generally state the right thing at the right time My teammates are easy to dialog with My teammates usually respond quickly 00000 00000 OOOOO 00000 00000 Task Clarity Read each statement carefully. For each statement, choose the option that best represents your opinion. ggggel: Disagree Neutral Agree Signage” {aksnkew exactly what to do on this O O O O O I was not very sure how to O O O O O complete the task I knew how I was supposed to O O O O O 171 complete the task I was not clear about how the task was to be done Information timeliness, accuracy, and usefulness Read each statement carefully. For each statement, choose the option that best represents your opinion. 3223?; Disagree Neutral Agree 8:33;” l_got information when I need it 0 O O O O I could rely on the information 0 O O O O I could use the information 0 O O O O The information was not too late or O O O O O too early The information was generally 0 O O O O correct The information was useful 0 O O O O Leader Centrality Read each statement carefully. For each statement, choose the option that best represents your opinion. leader 3:21;: Disagree Neutral Agree 8:21:81), It is easy to ask my leader for help O O O O O I communicate with my leader O O O O 0 My leader makes it difficult for me O O O O O to do my job My leader is "well connected" in O O O O O our team Everyone communicates with my 0 O O O O Satisfaction Satisfaction with Team Read each statement carefully. For each statement, choose the option that best represents your opinion of your team. 3:23;); Disagree Neutral Agree SXOrnegely There is a lot of unpleasantness among O O O O members of this team The longer we work together O O O O 172 as a team the less well we do Working together energizes and uplifts members of our team Every time someone attempts to correct a team member whose behavior is not acceptable things seem to get worse rather than better My relations with other team members are strained I very much enjoy working with my teammates The chance to get to know my teammates is one of the best parts of working on this team Satisfaction with Leader Read each statement carefully. For each statement, choose the option that best represents your opinion of your leader. Very Dissatisfied Dissatisfied Neutral Satisfied Very Satisfied The way my leader listens when l have something important to say 0 O O O O The way my leader sets clear work goals 0 O O O The way my leader treats me when I make a mistake My leader’s fairness in appraising my job performance The way my leader is consistent in his/her behavior toward subordinates The way my leader helps me to get the job done The way my leader gives me credit for my ideas The way my leader gives me clear instruction The way my leader informs me about work changes ahead of time The way my leader follows through togggt problems 173 resolved The way my leaders understands the problems I O O O O O might run into doing my job The frequency with which I get a pat on the back for doing a O O O O O goodjob The technical competence of my leader 0 O O O O The way my job responsibilities O O O O are clearly defined DDD Knowledge If you had unknown targets in your last game, please answer the following question as best as you can. If you did not have unknown targets in your last game, please just click on any answer and hit "Submit". Based on your own knowledge, please indicate the power levels of the different U-targets: A0 A1 A3 A5 UX O O O O U-i- O O O O U- 0 O O O U# 0 O O O 1. If the target moves diagonally across the screen without stopping, which of the following targets is most potentially damaging to your defensive score? 0 G1 . O A3 0 Enemy U target 0 All of the above are equally damaging 2. If the target moves diagonally across the screen without stopping, which of the following targets is least potentially damaging to your defensive score? O G3 O A5 0 G1 O A" of the above are equally damaging 3. Which of these vehicles is most important to launch before your team needs it to attack a target? O Tank O AWACS O Jet 174 O Helicopter 4. If you want to figure out the power level of a U target, which vehicle should your team attack it with first? O Tank 0 AWACS 0 Jet O Helicopter 5. Which team member(s) have the capability of successfully attacking A5 targets? (check all that apply) Cl DM1 CI DM2 D DM3 CI DM4 6. Which team member(s) have the capability of successfully attacking G3 targets? (check all that apply) El DM1 CI DM2 CI DM3 Cl DM4 7. Which team member(s) have the capability of successfully attacking A1 targets? (check all that apply) Cl DM1 CI DM2 El DM3 El DM4 Satisfaction with Experiment Read each statement carefully. For each statement, choose the option that best represents your opinion of your leader. 1832:2252; Disagree Neutral Agree 8:235? This Teamlab experience 0 O O O O was well-organized. The Teamlab researcher who provrded the training O O O O O was professronal in his/her behavior. The Teamlab researcher who provrded the training O O O O O was courteous to the participants. Overall, I was satisfied with O O O O O 175 my experience in the Teamlab today. 176 Appendix B TRAINING MATERIAL Transactional Leadership Statements To the reader: Remember to read this statement a normal even voice. fltement to be read at the beginning of the game It is important that we try to get the highest score that we can in this exercise. We will do this attacking as many enemy targets as possible without killing any friendly targets. We will also be responsible for determining what the unknown targets are. Remember that unknown targets are targets that, even after you identify them, you still don’t know what they are. They’re the UX, U-, U+, and U#. They correspond to GO, G1, G3, and G5 (but not necessarily in that order), so we’ll have to f1 gure out which is which in order to perform well. However, these targets do not change power so once we figure out what they are we can continue to use that information. There is scrap paper if you want to write anything down. In order to keep our motivation up it’s important for all of us to remember the reward structure. If we are the highest performing team this semester we will win $300. If we are the second highest performing team we will win $200 and if we are the third we will get $100. Therefore, the better team score that we get the more money that we each make. Does everyone understand this payout system? Please always remember that we are playing for this cash prize. Also, remember that we are getting course credit for our participation here today. Therefore, it’s important that we try as hard as we can in this simulation. [In the practice game each person had one type of vehicle] I also want to make sure that each person is aware of their assignments. One of the games we will play will be just like the training game. However, the other game is a little different. Instead of everyone having one type of vehicle as they did in the practice game, everyone will have 3 of the same type of vehicle. For example, DM1 will have 3 jets but no other vehicles. Jets have a power level of l but can move very fast and see a fairly long distance. DMZ will be in charge of the tanks. Tanks have a power level of 5 but move very slowly and cannot see very far. DM3 will be in charge of helicopters. Helicopters have a power level of 3, move quicker then tanks but slower then jets and can see almost as far as a jet. It is important that everyone know their assignments. When you open your launch window, then, you will only see one vehicle type at your base. Make sure when you launch your vehicles that they say “Yes” in the aboard column. As long as everyone understands their assignments, and works to keep our scores high I will be satisfied. My job as leader will be to focus on any actions which do not help us achieve our goals. Once we all start to execute our strategy I do not plan to interfere until problems become serious. 177 Now let’s talk a little about the strategy. First I want to make sure that we know how to properly communicate the status of targets to each other. After you have identified a target make sure that you communicate three pieces of information. First let everyone know what target you are referring to. You can use the targets identification number to do this. This number will always be between 200 and 399. Second, tell everyone what type of target it is. In other words let them know if it is an a, g or u target and what power it has. Third, tell them were it is. To do this, use the coordinates at the left and at the top of the game playing area to direct your teammates. So a final communication would state something like “number 200 is a GI and it is at .40 and .40.” We are ready to start the game. When everyone pushes the start button, the game will begin. STOP Statement you can gilor and use between g_ames Currently, our score is [state amount]. It is important that we try to get the highest score that we can in this exercise so we have the chance to get the most money. Remember that we will do this attacking as many enemy targets as possible without killing any fi‘iendly targets. Killing friendly targets takes is -25 offensive points so we need to avoid doing this. I think I saw a few people doing this so let’s try to avoid that in the future. [Mention anything else you saw that you didn ’t like during the game and would like to see the followers do dzflerently] 178 Transformational Leadership Statement T 0 the reader: Remember to read this statement using a captivating and dynamic voice. Vary your loudness and pace. Thank you for all being here today. I am very excited about this exercise and being your leader here today. I think that our team has a real chance to play this game better than anyone else has in the past. In order for us to do this I think it is important that we have a vision. I think that our team vision should be that “we will all work together as a team in order to achieve the highest possible score while enjoying the entire process” This means that we will not only try to maximize our score on the game but that we will all have fun doing it. It is my hope that we all enjoy this game. COLLOCATED TEAMS ONLY: Before we go any farther, I thought that we would go around the room and introduce ourselves. At a minimum, please say your name, degree, and where you are from. Also, let’s write our names on the placards in front of us so we don’t just have to keep refereeing to each other by number. [wait for everyone to finish] VIRTUAL TEAMS ONLY: Before we go any farther, I thought that we introduce ourselves. At a minimum, please say your name, degree, and where you are from. REACHBACK TEAMS ONLY: Before we go any farther, I thought that we introduce ourselves. At a minimum, please say your name, degree, and where you are from. Also, please write your names on the placards in front of you so you can refer to each other by name. [wait for everyone to finish] Great, OK. . .I think that it’s also important that we have some specific team goals. Having reviewed all the training material for this task I think that we should have four different goals. First, I think that we should try to get the highest team offensive and defensive team score as possible. This is the most visible measure of success to us and the researchers. Second, it is important that we don’t shoot down any friendly targets. Each time we shoot down one friendly it is minus 25 points which is like erasing the gains we made by shooting down 5 enemy targets. Third, I think that we should avoid inadvertently killing any friendly targets. Shooting these targets down is wrong and should be avoided. Fourth and finally, I think that we need to learn what the unknown targets are. I have been told that we will be tested on this after the game so we need to try our best to learn their identity. Remember that unknown targets are targets that, even after you identify them, you still don’t know what they are. They’re the UX, U-, U+, and U#. They correspond to G0, G1, G3, and G5 (but not necessarily in that order), so we’ll have to figure out which is which in order to perform well. However, these targets do not change power so once we figure out what they are we can continue to use that information. There is scrap paper if you want to write anything down. [In the practice game each person had one type of vehicle] 179 I also want to let you know that one of the games will be playing today is a little different than the practice game you just played. One of the games will be just like the training game you just played but the other one is a little different. Instead of everyone having one type of vehicle as they did in the practice game, everyone will have 3 of the same type of vehicle. For example, DM1 will have 3 jets but no other vehicles. DMZ will be in charge of the tanks. DM3 will be in charge of helicopters. When you open your launch window, then, you will only see one vehicle type at your base. Make sure when you launch your vehicles that they say “Yes” in the aboard column. Also, I think that it is important that we all think of as many new ideas on how we can improve our strategy during the game as possible. If at any time you think you have a good suggestion or idea on how we can do things better, please don’t hesitate to let me know. I think that we can all learn from each other. I also want to let everyone know that if at any time you are having trouble with the game please just ask me for help and I will do my best to answer your question. If I can’t answer it, I’ll find someone in the lab that can. Now let’s talk a little about the strategy. I think it is important that as a team we all understand how to properly communicate the status of targets to each other. After you have identified a target I think we should communicate three pieces of information to each other. First, to make sure that we all know which target you are talking about please use the targets identification number to reference it. This number will always be between 200 and 399. Second, let everyone know what type of target it is. In other words let them know if it is an a, g or u target and what power it has. Third, tell them were it is. To do this, I think it would be a good idea to use the coordinates at the left and at the top of the game playing area to direct each other. So a final communication would state something like “number 200 is a G1 and it is at .40 and .40.” Does anyone have any ideas on how to do this better? [pause for response] OK, before we start the game is does anyone else have any ideas on how we can improve our strategy? [listen and consider commnets] ‘ I know some of you might be thinking that this task might be difficult, but I really think that each of you can do well. I have been informed by the researchers that students like us pick up this task pretty quickly and are able to score very high. I’m counting on you, and I think you’ll do a super job. Just remember. We will succeed!! Good luckll We are ready to start the game. When everyone pushes the start button, the game will begin. STOP Statement you can tailor grid uge between the games To the reader: Remember to read this statement using a captivating and dynamic voice. Vary your loudness and pace. 180 You may also want to stand and walk around during this period Potential comment you could use during these intermissions: O O O 0 “So far I think that we are doing [insert your own words here] ” “So far how does everyone think we are doing?” “Does anyone think we can do anything better?” “I really think we need to remember our vision. Remember our vision is to work together as a team in order to achieve the highest possible score while enjoying the entire process” “Does anyone need any help?” 181 Transactional quiz Below is a list of phrases. Please circle those phrases which describe a transactional leader. 0 Displays a sense of power and confidence 0 Talks enthusiastically about what needs to be accomplished o Specifies the importance of having a strong sense of purpose 0 Waits for things to go wrong before taking action 0 Re-examines the critical assumptions to question whether they are appropriate 0 Treats others as individuals rather than just as a member of a group 0 Concentrates their full attention on dealing with mistakes, complaints, and failures 0 Considers the moral and ethical consequence of decisions - Helps others to develop their strengths 0 Keep track of all mistakes 0 Seeks differing perspectives when solving problems 0 Provide others with assistance in exchange for their effort 0 Talks optimistically about the fiiture 0 Makes clear what one can expect to receive when performance goals are achieved 0 Demonstrates that problems must become chronic before taking action 182 Transformational quiz Below is a list of phrases. Please circle those phrases which describe a transformational leader. 0 Displays a sense of power and confidence 0 Talks enthusiastically about what needs to be accomplished 0 Specifies the importance of having a strong sense of purpose 0 Waits for things to go wrong before taking action - Re-examines the critical assumptions to question whether they are appropriate 0 Treats others as individuals rather than just as a member of a group 0 Concentrates their full attention on dealing with mistakes, complaints, and failures 0 Considers the moral and ethical consequence of decisions 0 Helps others to develop their strengths 0 Keep track of all mistakes 0 Seeks differing perspectives when solving problems 0 Provide others with assistance in exchange for their effort 0 Talks optimistically about the future 0 Makes clear what one can expect to receive when performance goals are achieved 0 Demonstrates that problems must become chronic before taking action 183 TRANSACTIONAL NOTES Contingent Reward 0 General examples 0 A manager explaining to his sales force how much more money they could make by having more sales 0 Discuss in specific terms who is responsible for achieving performance targets 0 Express satisfaction when others meet expectations 0 Specific examples you can use in the simulation 0 Set criteria level using transactional leadership statement 0 Make it clear to each of your followers who is in charge of each action Management-by-exception 0 General examples 0 Focus attention on irregularities, mistake, exceptions, and deviations from standards 0 Direct attention toward failures to meet standards 0 Don’t interfere until problems become serious 0 Show that I am a firm believer in “If it ain’t broke, don’t fix it.” 0 Specific examples you can use in the simulation 0 Warn team if they are getting close to a specific level of performance 0 Read transactional leader statement 184 Identifying and Transferring 0 Identifying 1. Right click on the target and then choosing Identify. Now another window will pop up. This window will appear every time you want to identify a target. 2. You always do the same thing to identify a target using this window — first click on “Fused” and then go down and click on “ok.” «- Transferring 1. Right click on the target again and go down to “Transfer Info.” 2. Then click on “all linked DMs” in the next box that appears. 185 TRANSFORMATIONAL NOTES Idealized influence 0 Specific examples you can use in the simulation 0 Speak with a captivating voice tone by: ' Varying the pace and loudness of speaking I Pausing to emphasize points 0 Repeatedly emphasize purpose 0 Consider the moral and ethical consequence of decisions Inspirational Motivation 0 Specific examples you can use in the simulation 0 Articulate a compelling vision of the future 0 Have a powerful, confident, and dynamic interaction style by: 0 Shaking hands, alternating between sitting and walking between participants, making eye contact, using hand gestures for emphasis while speaking, displaying animated facial expressions 0 Express confidence that goals will be achieved Intellectual Stimulation 0 General examples 0 I get others to look at problems from many different angles 0 I suggest new ways of looking at how to complete assignments 0 Specific examples you can use in the simulation 0 Ask teammates for suggestions 0 Ask teammates to look for new ways of doing their job 0 Update strategy as necessary Individual Consideration 0 Specific examples you can use in the simulation 0 Recognize individual accomplishments Providing individual support Spend time teaching and coaching Consider an individual as having different needs, abilities, and aspiration from others 000 186 Identifying and Transferring 0 Identifying 3. Right click on the target and then choosing Identify. Now another window will pop up. This window will appear every time you want to identify a target. 4. You always do the same thing to identify a target using this window — first click on “Fused” and then go down and click on “ok.” 0 Transferring 3. Right click on the target again and go down to “Transfer Info.” 4. Then click on “all linked DMs” in the next box that appears. 187 Potential comments you can use in DDD About half of the following comments relate to the leadership style you have jut been trained on. To help you during the simulation you may now circle those comments which you think relate to your leadership style and refer to them during the game. “Remember the specific reward structure we discussed” “We need to make sure we keep the purpose of the game in mind” “Let’s try not to make so many mistakes.” “Good job meeting expectations.” “Does anyone need help?” “Do we need to update our strategy?” “Is there anything I can do for you” (communicated to one person only) “Are we using the right strategy?” “I really like our chances of succeeding” “Does anyone need some help with the game?” “The harder you work the more money _I can give you” “I we stay above or current performance level we will make more money” “Remember your assignments” “We are getting close to a specific level of performance” “I really fell like we can achieve our goals” “Does anyone have any suggestions on how we can do better?” “Remember you can be rewarded with money for your effort” “Let’s all try to make as much money as possible” “Are there other ways we can do our job?” “I think we can do better meeting our goals” “Do we have any serious problems?” “Let’s make sure we keep the mistakes to a minimum” “Killing those friendly targets really hurts our score” “Remember the purpose of the game” “Try not to kill friendly target’s -- that would be wrong” “That was a really great job!” “Remember our vision to get that high score and have fim" 188 Transactional leadership training script Slide #1: Introduction Congratulations on your selection as team leader. As leader, it will be your job to help your team achieve its maximum potential by facilitating their tasks using a transactional leadership style. Since you play such an important role as the team leader you will need to exhibit as many transactional leadership behaviors as possible. There will be a short quiz following the training to ensure that you understand what behaviors you need to exhibit. You will be leading a team that is responsible for identifying and attacking enemy targets in two 30 minute simulations. There are only a few functions on the computer that you will need to perform in this simulation so you don’t need the in-depth, hands on training that your team is currently receiving but you will be responsible for leading them using a transactional leadership style which is what this presentation teaches how to do. All the game functions which you need to know for the simulation will be taught to you in this presentation. Overview You and your team will play two 30 minute simulations and answer several questions after they are over. Throughout the game you should exhibit the same leadership style. It cannot be overstressed that it is critical to the success of this experiment that you only exhibit those leadership behaviors which you have been asked to demonstrate. If you exhibit other types of leadership behavior it could negatively impact the efficacy of this experiment. 189 To help remind you of what you learned in this presentation and increase your chances of exhibiting the required leadership behaviors, you have been given notes of this presentation that you can reference during the simulation. These behaviors are associated with transactional leadership. Please feel free to refer to these sheets during the training or write any notes on them. They are yours to keep and use during the simulation. Also, some of the comments or behaviors that will be suggested to you might seem somewhat foreign or unusual to say in front of a group of people you don’t know. Just do your best to find a time to exhibit as many of the suggested behaviors as possible. You don’t have to say all the comments or exhibit all the behaviors but try your best to include as many as possible. Also, feel free to repeat as many comments or behaviors as you would like. In fact, the more times you repeat something the better so long as you don’t just dwell on one or two items. Alright, let’s begin... Slide #2: What is leadership? Leadership is the process of influencing a team to achieve specific goals. There are many different styles or conceptualizations of leadership but transactional leadership is currently one of the most popular. Transactional leadership is reward and mistake orientated. It has to do with the leader establishing specific levels of expected performance that team members must meet and then monitoring whether or not those levels have been achieved or not. Slide #3: Transactional Leadership Transactional leadership views the relationships betWeen leaders and followers as an exchange process in which followers’ needs can be met if their performance is 190 adequate. Transactional leadership is based more on directing followers to initiate and execute specific tasks rather then forming an emotional tie with them. It is based on leaders setting a specific performance level and comparing follower output to that level. Examples of this type of leadership include when a supervisor explains that higher performers make more pay, when a coach tells the team which play to run and they are rewarded by winning the game, or when a military General explains his strategy to his troops and they are rewarded by winning the battle. Transactional leadership has two dimensions: contingent reward and management by exception Let’s now watch a view video clip of a transactional leader at work. Slide #4: Transactional Leadership The following clip is from the movie Apollo 13 which was the third mission to the moon. In April of 1970 Apollo 13 experienced a nearly catastrophic malfimction that almost killed all three astronauts while they were on their way to the moon. If it wasn’t for the heroic efforts of the crew and ground team they surly would have perished. The ground team was lead by the flight director Gene Krantz who is played by Ed Harris in the movie. [First Apollo 13 clip] Slide #5: Contingent reward The first dimension of transactional leadership is contingent reward which refers to an exchange process between leaders and followers. When leaders use this type of leadership they try to obtain agreement from followers on what needs to be done and what the payoffs will be for doing it. Therefore, contingent reward is simply rewarding 191 followers contingent on their performance. In other words, leaders reward high performance more than low performance. Leaders provide tangible or intangible support and resources to followers in exchange for their efforts and performance General examples of contingent reward include a manager explaining to his sales force how much more money they could make by making more sales. Leaders who exhibit contingent reward also discuss in specific terms who is responsible for achieving performance targets and express satisfaction when others meet expectations. When playing the simulation, the biggest thing you will be able to do to increase your perceived level of contingent reward is to set specific performance criteria for your team. On the last page of the handout you have been given is a statement that you should read to the entire team before you begin the game. The first part of this statement provides details regarding the reward structure used in this game. For example, you will inform your team that if they are the highest performing team this semester they will win $300. If we are the second highest performing team they will win $200 and if we are third they will get $100. It is important that throughout the simulation you remind your team mates what the performance criteria are and tell them how they are doing compared to them. Make certain that your teammates always remember that they are playing for a cash prize Another specific reward that you can remind your team of during the simulation is that that they are getting course credit for their participation here today. Make sure that everyone remembers that they are performing this game for credit. This information is also contained in the leader statement so you don’t forget it. 192 A final specific behavior that you can use in the simulation to increase your level of contingent reward is it to discuss who is responsible for achieving performance targets. For example, you will want to make it very clear to each of your followers who is in charge of what actions It was clear in the previous movie clip that this is exactly the type of behavior Gene Krantz was exhibiting. He first clearly set the success criteria and made sure that everyone knew exactly what the penalty was if they did not achieve it. Slide #6: Contingent reward clip So now let’s watch another movie clip that exemplifies this type of behavior. The following scene is from the movie Coach Carter. Samuel L. Jackson’s character of Ken Carter has just become the coach of an underperforrning high school basketball team. In order to motivate his players he has them sign contracts to keep their grades up. He is very clear that if they live up to their end of the bargain they will succeed and win. Unfortunately, the team breaks the agreement and he is forced to act. [Coach carter video clip] As in the previous Apollo 13 clip, we can see that Coach Carter clearly defines what the expected level of performance is and what will occur if it is not met. After the team fails to meet these criteria, Coach Carter does not allow the team to practice or play despite their unprecedented perfect record and first place ranking in their conference. However, once the team is exceeding the required level of performance he reinstates their playing privileges. Slide #7: Management by Exception 193 The second and last transactional dimension is management by exception. Leaders with a high level of management by exception focus on events that are not normal or expected to happen. This dimension has to do with setting standards, monitoring deviations from these standards, and taking corrective action as necessary. Examples of this include focusing attention on irregularities, mistakes, exceptions, and deviations from standards. Leaders who have a high level of management by exception direct their attention toward failures to meet standards and typically don’t interfere until problems become serious. They could also be characterized as firm believers in the phrase “If it ain’t broke, don’t fix it.” Specific behaviors you can exhibit when leading your DDD team to make yourself appear to have a higher level of management by exception is to warn the team that they are close to dropping below a specific level of performance. For example if you feel your team’s score is getting too low, make sure you warn them. Also, be sure to read the entire leader statement before you begin the game. The first part of this statement relates to the reward structure used in this game but the second is directed towards ensuring that you appear to exhibit the highest level of management by exception to your team. Finally, don’t be afraid to bring mistakes to the attention of your teammates. For example, if someone destroys a friendly target make sure you bring it to their attention and tell them not to do that in the future. In fact, brining this to their attention is actually a good thing. Many times people get so involved in the game they might not realize that they have destroyed a friendly. If this happens, or if they do something else they should 194 not have, make sure you bring this to their attention. You don’t have to be mean about it, just let them know what happened and ask nicely to not to it again. Slide #8: Management by Exception clip Let’s watch our last video clip which exemplifies management by exception. In the following clip from Apollo 13 Gene Krantz is presented with a situation that was previously not thought of. In this scene his team brings a deviation to a norm to his attention and he tells them that they-needed to find a way to correct the problem. [Second Apollo 13 video clip] Slide #9: Your role in DDD Even though we have covered numerous ways that you can appear to be a transactional leader, there are a few more specific things that you can do to exhibit this leadership style. First, read the introductory statement to your team using a normal and even toned voice. In other words you will want to use the most normal sounding voice possible. Avoid large changes in your pace or loudness Second, you will want to make sure that your team develops strategies on how to operate. As a leader you can decided how to do this but it is important that it gets done. Third, you will be the only person on your team that can see the entire screen. This allows you to direct the actions of others to specific threats even when they cannot see them. For example, when targets appear outside of their detection rings you can warn them that they are coming. Finally, you will be given an opportunity between the games to summarize everyone’s progress, talk about future strategies or make any other comments to the group that you would like to. Please do your best to concentrate on only exhibiting 195 transactional behaviors during this period. During the first game, please make notes that you can refer to during this time of things you would like to see the team do differently, the same, or simply just better. Slide #10: A short quiz As promised you will now take a short quiz to ensure that you understand exactly what type of behavior you should exhibit. In a moment, your trainer will hand you a piece of paper with a list of phrases on it. Some of these phrases describe a transactional leader and others do not. Simply circle those phrases that describe a transactional leader and pass the sheet back to your trainer when you are done. Feel free to refer back to your notes page. After you have finished that we will finish your training with a short description of how DDD works. Slide #11: Things you need to know about DDD - Starting Even though you will not be required to operate any of the vehicles in the simulation it is important for you. to understand how the game works. The first thing you need to know is how to start it. Slide #12: Things you need to know about DDD - Starting picture When your team is ready to start the game make sure everyone, including yourself, uses the mouse to left-click on the start button on the right hand side of the screen in the report area. It should say refresh if you clicked correctly. Slide #13: Things you need to know about DDD - Identifying/Transferring The only other function you will need to know how to perform on the computer is identifying and transferring the identity of targets to your teammates. Once the target gets within the blue rings of your base you will be allowed to identify it as either a fi'iend 196 or foe and transfer the identity of that target to your teammates. While you can see all the targets on the screen you will only be able to identify and transfer target identities while the targets are inside the blue identification ring of your base. Slide #14: Things you need to know about DDD - Identifying/Transferring - Picture Identify targets by first right clicking on the target and then choosing Identify. Now another window will pop up. This window will appear every time you want to identify a target. You always do the same thing to identify a target using this window — first click on “Fused” and then go down and click on “ok.” If you did it correctly the diamond with a question mark it in will change to the type of target it is. However, after you identify a target you still must transfer it to you teammates. This allows them to know what type of target it is without needing to re-identify once it gets within range of their base or one of their vehicles. To transfer the identity of a pre- identified target, right click on the target again and go down to “Transfer Info.” Then click on “all linked DMs” in the next box that appears. Remember that even though you transferred the identity to you teammates they cannot see it unless it is in range of their base or one of their vehicles. A summary of how to identify and transfer the identity of target is printed on the notes sheets you have been given. Slide #15: Things you need to know about DDD - Zooming You should also be aware of the “zoom in” command. If there are a lot of targets in one portion of the screen, you will find it difficult to specify which one you want to identify and which you want others to attack. So you can zoom in on that portion of the screen. 197 Slide #22: Things you need to know about DDD — Zooming picture To do this click the “zoom in” button and move your cursor back onto the game playing area. Keeping the button down, drag your mouse around the area you want to zoom in on and let go. To zoom out you just have to click on the “zoom out” button in the report area. Remember the zoom in function during the game. Most people forget about it and it makes the game much more difficult. Slide #16: Things you need to know about DDD - Vehicle Information Now lets talk about the vehicles for a second. After a vehicle is launched it always takes a few seconds to appear. Also you should know that its direction can be changed at any time. Additionally, each vehicle has only one shot. As it was said in the video training, you must remember that you only get one shot with each vehicle, then you are out of ammunition and you must return that vehicle to the base to reload. Even if you attack an enemy with a power of 1 with a tank, which has a power of 5, you still get one shot. After attacking, you MUST return your vehicle to your base in order to reload. Slide #17: DDD training slide 2 You also need to keep a few things about the targets in mind. Targets need to be identified after they have been detected. The black ring is the detection ring and the blue ring is identification ring. Once identified, this information can then be transferred to other teammates including you. In other words, once someone identifies a target only they get information about it. It is not until this information is transferred to the rest of the team that they can see what kind of target it is. Remember, only you can see what’s outside of your own detection rings. No one else can see anything outside of their base’s rings without the help of a vehicle. 198 Another thing to remember is that you want to attack enemies only after they are inside of the green forbidden zone but before they get to the red forbidden zone Slide #18: Summary In summary, make sure that you don’t make your direction or strategies too complicated. This game can get confusing so it’s best to keep everything simple. Also, remember your notes pages. If you ever get to a point that you don’t know what to say, refer back to them for some hints. Last but not least, remember to have fun and good luck. Now please take a few moments to read over the Transactional Leadership Statement you will be making to you teams before the beginning of the game. The italicized words in the brackets are suggestions you can use to help you better present the statement. If you and your team have already discussed a certain comment or topic contained in the statement, you don’t need to repeat it if you don’t think it’s necessary. Please don’t hesitate to ask a staff member if you have any questions. Also, to make your job easier, you have been given a list of phrases similar to the quiz you took. Take a moment to pick out and circle those phrases which you might think might be consistent with a transactional leadership style. Once you have circled them, feel free to refer to them and use them during the simulation. 199 Transformational leadership training script Slide #1: Introduction Congratulations on your selection as team leader. As leader, it will be your job to help your team achieve its maximum potential by facilitating their tasks using a transformational leadership style. Since you play such an important role as the team leader you will need to exhibit as many transformational leadership behaviors as possible. There will be a short quiz following the training to ensure that you understand what behaviors you need to demonstrate. You will be leading a team that is responsible for identifying and attacking enemy targets in two 30 minute simulations. There are only a few functions on the computer that you will need to perform in this simulation so you don’t need the in-depth, hands on training that your team is currently receiving but you will be responsible for leading them using a transformational leadership style which is what this presentation teaches how to do. All the game fimctions which you need to know for the simulation will be taught to you in this presentation. Overview You and your team will play two 30 minute simulation and answer several questions after they are over. Throughout the game you should exhibit the same leadership style. It cannot be overstressed that it is critical to the success of this experiment that you only exhibit those leadership behaviors which you have been asked to demonstrate. If you exhibit other types of leadership behavior it could negatively impact the efficacy of this experiment. 200 To help remind you of what you learned in this presentation and increase your chances of exhibiting the required leadership behaviors, you have been given notes of this presentation that you can reference during the simulation. These behaviors are associated with transformational leadership. Please feel free to refer to these sheets during the training or write any notes on them. They are yours to keep and use during the simulation. Also, some of the comments or behaviors that will be suggested to you might seem somewhat foreign or unusual to say in front of a group of people you don’t know. Just do your best to find a time to exhibit as many of the suggested behaviors as possible. You don’t have to say all the comments or exhibit all the behaviors but try your best to include as many as possible. Also, feel free to repeat as many comments or behaviors as you would like. In fact, the more times you repeat something the better so long as you don’t just dwell on one or two items. Alright, let’s begin... Slide #2: What is leadership? Leadership is the process of influencing a team to achieve specific goals. There are many different styles or conceptualizations of leadership but transformational leadership is currently on of the most popular. Transformational leadership is based on forming an emotional connection with followers. It is founded on the premise that a strong personal connection exists between leaders and followers. Many times it also goes by the terms charismatic or visionary leadership. There are 4 specific dimensions of this type of leadership and we will soon go over each of these in more detail. As mentioned before, you should use a transformational style as all times during the simulation. 201 Slide #3: Transformational Leadership Transformational leadership is based on forming an emotional connection with followers. This type of leadership can be broken down into 4 specific dimensions which are commonly referred to as the “4 I’s”: Idealized Influence, Inspirational motivation, Intellectual Stimulation, and Individual consideration. However, it is sometimes easier to think of them simply as influencing, charming, thinking, and caring Sometimes it is difficult to tell the difference between each of these dimensions. If at any time you get confused during the simulation just remember that transformational leaders always attempt to be motivational and uplifting. Before we begin dissecting each of these dimensions lets watch a short video clip of a transformational leader at work. Slide #4: Transformational Leadership [Animal House clip] While this is a humorous example from the movie Animal House, we will soon see that there were several genuine transformational leadership behaviors that were exhibited by John Belushi’s character, Bluto Slide #5: Idealized influence The first dimension of transformational leadership is idealized influence. Idealized influence is realized when followers believe that leaders have high standards of moral and ethical conduct, when leaders are held in high personal regard, and when they engender loyalty from followers. Let’s now watch a short video clip which exemplifies this type of leadership. This clip is from the movie Braveheart with Mel Gibson. His character of William 202 Wallace is attempting to free the Scottish people from the tyrannical rule of the English King Longshanks. Slide #6: Idealized influence clip [First Braveheart clip] From this clip we can see that William Wallace’s chief concern was not for himself but his people. Further, it is obvious that he was concerned with the moral and ethical consequences that internal disagreements among the Scottish nobles had on the commoners. This exemplifies the type of selfishness that engenders loyalty from followers and demonstrates a keen sense of right and wrong. Slide #7: Idealized influence cont. As the leader in this simulation there are several things you can do to make your followers believe that you have a high level of idealized influence. First you can speak with a captivating voice. Make sure that your followers see you as interesting and in control. To do this you can vary the pace of your speaking. Sometimes speak fast but other times speak slow. You may also vary the loudness of your speaking. Sometimes you can speak loud and other times soft. You may also want to pause to emphasize different points. If you have something important to say, pausing at the right time can often help drive home your point. Remember in the Animal House clip how John Belushi’s character of Bluto changed his voice several times and used pauses to better make his point. Another way to increase your idealized influence is by continually emphasizing the purpose of the simulation. The purpose of this simulation is to maximize scoring by destroying as many enemy targets as possible without attacking friendly targets and to 203 learn the identity of the unknown targets. It will be important for you to constantly remind your followers of this fact. A final way to increase your idealized influence is to show your followers that you have considered the moral and ethical consequences of making the wrong decisions. Let themknow that it is important not to kill friendly targets because that would be wrong. Let them know that if they do inadvertently kill a friendly target it is important for them to try even harder in the future in order to keep this from happening again. You will know someone has destroyed a friendly target because after they attack it, the target will turn into a big black X and it say “error -25 points” after this your team offensive score will go down by 25 points. However, when your team properly attacks an enemy target the icon will change into what looks like a fire. Slide #8: Inspirational Motivation The second dimension of transformational leadership is Inspirational motivation. Often, inspirational motivation is considered to be a type of charisma. Therefore, inspirational motivational has to do with the ability of leaders to build confidence and inspire followers using symbolic elements and persuasive language. Leaders with a high level of inspirational motivation also have a strong vision for the firture based on values and ideals. Let’s again look at another video clip from the movie Braveheart to better understand this dimension. Slide #9: Inspirational Motivation clip [First Braveheart clip] 204 In this clip we can see that William Wallace is using his charisma, charm and wit to be as persuasive as possible. He is so successful that in the end he convinces the people to die for their cause. Slide #10: Inspirational Motivation cont In this exercise there are several things you can do in order to increase your level of inspirational motivation. The first thing is to read them the transformational leadership statement that you will be given before the simulation begins. This will shown them that they you are capable of articulating a strong vision for the upcoming task. The next thing you can do is to exhibit a powerful, confident, and dynamic interaction style. Specifically, it would be wise for you to alternate between sitting and walking, making eye contact with people if they look at you, using hand gestures for emphasis while speaking, and displaying animated facial expressions. In fact, walking around during the simulation is an excellent way to exhibit a high level of inspirational motivation so try your best to walk around as much as possible. Finally, you want to try your best to express confidence that your team goals will be achieved. While people aren’t speaking tell everyone that you are confident that the team goals will be met. Slide #11: Intellectual Stimulation The third dimension of transformational leadership is intellectual stimulation. Leaders with a high degree of intellectual stimulation challenge organizational norms, encourage divergent thinking, and push followers to develop innovative strategies. For example, they will often get others to look at problems from many different angles and suggest new ways of looking at how to complete assignments. 205 Let’s watch one more video clip fiom the movie Braveheart which exemplifies this dimension Slide #12: Intellectual Stimulation clip In this clip William Wallace conceives a plan to defeat the heavy horse calvary of Longshanks which later turns out to be very successful. Slide #13: Intellectual Stimulation cont During these simulations there are several different things you can do to increase your level of intellectual stimulation. First, you can ask your team mates for suggestions. If you’re ever uncertain as to what to do, ask your followers. Second, you can ask your teammates to consider different ways of performing their job. Ask them to come up with more efficient ways to complete the tasks. Finally, feel free to update or refine your strategy. If you select a specific strategy and it’s not working, feel free to change it, just make certain that everyone on the team knows you are changing the strategy otherwise miscommunications might occur. In the first clip we watched, John Belushi’s character of Bluto first convinces his team mate Otter to go along with his plan who then provides additional intellectual stimulation for the rest of the group. For example, Otter convinces the group to devise a grand gesture to act as a statement. From this we can see that it is not important for the leader to directly exhibit all the elements of transformational leadership themselves so long as they can inspire others to do it for them. Slide #14: Individual Consideration ‘ 206 The final transformational behavior is individual consideration. Leaders with a high level of this dimension are able to recognize the unique growth and development needs of followers as well as coaching followers and consulting with them. As with the other dimensions, there are specific behaviors that you can exhibit with your team to appear to have a greater level of individual consideration. First, you can recognize individual accomplishments. You want to make sure that when someone does a good job that you praise them to the whole team. For example, you might simply say, “Hey Joe, nice job getting that target.” Second, you can also spend some time providing individual support. If you notice that someone is having difficulty performing, you might want to spend some more time with them. Specifically, you could just ask them if there is anything that you can do to make their job easier. However, make certain that if you do spend more time with them that you appear helpful and useful. Sometimes there is a fine line between being supportive and annoying Slide #15: Your role in DDD } Even though we have covered numerous ways that you can appear to be a transformational leader, there are a few more specific things that you can do to exhibit this style of leadership. First, read the introductory statement to your team using a commanding and dynamic voice. Remember to vary your pace and loudness. Second, you will want to make sure that your team develops strategies on how to operate. As a transformational leader it is important that you consider everyone’s input when you develop these strategies so make sure you ask everyone for their input. Third, you will be the only person on your team that can see the entire screen. This allows you to direct the actions of others to specific threats even when they cannot 207 see them. For example, when targets appear outside of their detection rings you can warn them that they are coming. Finally, you will be given an opportunity between the games to summarize everyone’s progress, talk about future strategies or make any other comments to the group that you would like to. Please do your best to concentrate on only exhibiting transformational behaviors during this period. During the first game, please make notes that you can refer to during this time of things you would like to see the team do differently, the same, or simply just better. Slide #16: A short quiz As promised you will now take a short quiz to ensure that you understand exactly what set of leadership behaviors you should exhibit. In a moment, your trainer will hand you a piece of paper with a list of phrases on it. Some of these phrases describe a transformational leader and others do not. Simply circle those phrases that describe a transformational leader and pass the sheet back to your trainer when you are done. Feel flee to refer back to your notes page. After you have finished that we will finish your training with a short description of how DDD works. Slide #17: Things you need to know about DDD - Starting Even though you will not be required to operate any of the vehicles in the simulation it is important for you to understand how the game works. The first thing you need to know is how to start it. Slide #18: Things you need to know about DDD - Starting picture 208 When your team is ready to start the game make sure everyone, including yourself, uses the mouse to left-click on the start button on the right hand side of the screen in the report area. It should say refresh if you clicked correctly. Slide #19: Things you need to know about DDD — Identifying/Transferring The only other function you will need to know how to perform on the computer is identifying and transferring the identity of targets to your teammates. Once the target gets within the blue rings of your base you will be allowed to identify it as either a friend or foe and transfer the identity of that target to your teammates. While you can see all the targets on the screen you will only be able to identify and transfer target identities while the targets are inside the blue identification ring of your base. Slide #20: Things you need to know about DDD — Identifying/Transferring - Picture Identify targets by first right clicking on the target and then choosing Identify. Now another window will pop up. This window will appear every time you want to identify a target. You always do the same thing to identify a target using this window — first click on “Fused” and then go down and click on “ok.” If you did it correctly the diamond with a question mark it in will change to the type of target it is. However, after you identify a target you still must transfer it to you teammates. This allows them to know what type of target it is without needing to re-identify once it gets within range of their base or one of their vehicles. To transfer the identity of a pre- identified target, right click on the target again and go down to “Transfer Info.” Then click on “all linked DMs” in the next box that appears. Remember that even though you transferred the identity to you teammates they cannot see it unless it is in range of their base or one of their vehicles. 209 A summary of how to identify and transfer the identity of target is printed on the notes sheets you have been given. Slide #21: Things you need to know about DDD - Zooming You should also be aware of the “zoom in” command. If there are a lot of targets in one portion of the screen, you will find it difficult to specify which one you want to identify and which you want others to attack. So you can zoom in on that portion of the screen. Slide #22: Things you need to know about DDD - Zooming picture To do this click the “zoom in” button and move your cursor back onto the game playing area. Keeping the button down, drag your mouse around the area you want to zoom in on and let go. To zoom out you just have to click on the “zoom out” button in the report area. Remember the zoom in function during the game. Most people forget about it and it makes the game much more difficult. Slide #23: Things you need to know about DDD — Vehicle Information Now lets talk about the vehicles for a second. After a vehicle is launched it always takes a few seconds to appear. Also you should know that its direction can be changed at any time. Additionally, each vehicle has only one shot. As it was said in the video training, you must remember that you only get one shot with each vehicle, then you are out of ammunition and you must return that vehicle to the base to reload. Even if you attack an enemy with a power of 1 with a tank, which has a power of 5, you still get one shot. After attacking, you MUST return your vehicle to your base in order to reload. Slide #24: DDD training slide 2 210 You also need to keep a few things about the targets in mind. Targets need to be identified after they have been detected. The black ring is the detection ring and the blue ring is identification ring. Once identified, this information can then be transferred to other teammates including you. In other words, once someone identifies a target only they get information about it. It is not until this information is transferred to the rest of the team that they can see what kind of target it is. Remember, only you can see what’s outside of your own detection rings. No one else can see anything outside of their base’s rings without the help Of a vehicle. Another thing to remember is that you want to attack enemies only after they are inside of the green forbidden zone but before they get to the red forbidden zone Slide #25: Summary In summary, make sure that you don’t make your direction or strategies too complicated. This game can get confusing so it’s best to keep everything simple. Also, remember your notes pages. If you ever get to a point that you don’t know what to say, refer back to them for some hints. Last but not least, remember to have fun and good luck. Now please take a few moments to read over the Transformational Leadership Statement you will be making to you teams before the beginning of the game. The italicized words in the brackets are suggestions you can use to help you better present the statement. If you and your team have already discussed a certain comment or topic contained in the statement, you don’t need to repeat it if you don’t think it’s necessary. 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