MSU Libraries
Digital Repository
Home
About
Collections
Selected facets
Content Type: PDF
×
Material Type: Theses
×
Subject: Video games--Psychological aspects
×
Collection
Electronic Theses & Dissertations
14
Language
English
14
Copyright Status
Creative Commons Licensed
6
In Copyright
8
Subject
Aggressiveness
1
Attention
1
Children with mental disabilities
1
Comic books, strips, etc.
1
Computer simulation
1
Decision making
1
Digital humanities
1
Discourse analysis, Narrative
1
Down syndrome--Patients
1
Ethical problems
1
Exercise
1
Exercise--Psychological aspects
1
Failure (Psychology)
1
Game theory
1
Guilt
1
Interactive videos--Psychological aspects
1
Interoception
1
Learning, Psychology of
1
Middle West
2
Mood (Psychology)
1
Motivation (Psychology)
1
Narration (Rhetoric)
1
Problem solving
1
Psychological aspects
2
Psychological recreations
1
Psychology
5
Queer theory
1
Rhetoric and psychology
1
Risk-taking (Psychology)
1
Scheduled tribes in India--Psychology
2
Social aspects
1
Touch screens
1
Video gamers
6
Video games
3
Video games and children
1
Video games in education
1
Video games--Social aspects
1
Violence in video games
1
Search results
Showing 1 to 14 of 14 results
Results per page
20
50
100
Sort by
Most Relevant
Title (A-Z)
Title (Z-A)
Date (Newest)
Date (Oldest)
Most Recent
Least Relevant
The impact of conflicted moral dilemmas on moral emotion and desire to replay in video games
Zhang, Lu (Graduate of Michigan State University)
Text (2020)
Part of
Electronic Theses & Dissertations
Need for affiliation under threat in the context of horror video games
Kim, Joshua (Graduate of Michigan State University)
Text (2021)
Part of
Electronic Theses & Dissertations
Gamified crisis framework : the development of serious games for improving behaviors and skills when facing major disasters
Graciano Velazquez, Luis
Text (2022)
Part of
Electronic Theses & Dissertations
The effects of controller type in a violent video game : presence, arousal, and state hostility
Kim, Gyoung M.
Text (2010)
Part of
Electronic Theses & Dissertations
Video games in the present moment : flow, mind-wandering, and interoception
Day, Tom
Text (2020)
Part of
Electronic Theses & Dissertations
Risk aversion as a factor of player typology
Price, Brandon
Text (2019)
Part of
Electronic Theses & Dissertations
Shifts in acceptance of type-specific violence as an outcome of character-role in video games
Grizzard, Matthew Nelson
Text (2010)
Part of
Electronic Theses & Dissertations
The effect of task demand on mood repair and selective exposure to video games
Bowman, Nicholas David
Text (2010)
Part of
Electronic Theses & Dissertations
A meditation on loss within games
Tokarski, Justin C.
Text (2016)
Part of
Electronic Theses & Dissertations
The official strategy guide for video game studies : a grammar and rhetoric of video games
Garrelts, Nathan Clinton
Text (2003)
Part of
Electronic Theses & Dissertations
Ludonarrative : queer experiences, embodied stories, and playful realities in video games
Mejeur, Cody Jay
Text (2019)
Part of
Electronic Theses & Dissertations
Down syndrome video game preferences
Prena, Kelsey
Text (2014)
Part of
Electronic Theses & Dissertations
The Köhler effect : intergroup competition using software-generated partners
Moss, Omotayo Micheal
Text (2015)
Part of
Electronic Theses & Dissertations
Level 101 : a video game about video games
Wigard, Justin Michael
Text (2022)
Part of
Electronic Theses & Dissertations
First
1
(current)
Last