MSU Libraries
Digital Repository
Home
About
Collections
Selected filters
Subject: Video games--Psychological aspects
×
Collection
Sort
Alphabetically
By count
Electronic Theses & Dissertations
14
Material Type
Sort
Alphabetically
By count
Theses
14
Language
Sort
Alphabetically
By count
English
14
Copyright Status
Sort
Alphabetically
By count
Creative Commons Licensed
6
In Copyright
8
Subject
Sort
Alphabetically
By count
Aggressiveness
1
Attention
1
Children with mental disabilities
1
Comic books, strips, etc.
1
Computer simulation
1
Decision making
1
Digital humanities
1
Discourse analysis, Narrative
1
Down syndrome--Patients
1
Ethical problems
1
Exercise
1
Exercise--Psychological aspects
1
Failure (Psychology)
1
Game theory
1
Guilt
1
Interactive videos--Psychological aspects
1
Interoception
1
Learning, Psychology of
1
Middle West
2
Mood (Psychology)
1
Motivation (Psychology)
1
Narration (Rhetoric)
1
Problem solving
1
Psychological aspects
2
Psychological recreations
1
Psychology
5
Queer theory
1
Rhetoric and psychology
1
Risk-taking (Psychology)
1
Scheduled tribes in India--Psychology
2
Social aspects
1
Touch screens
1
Video gamers
6
Video games
3
Video games and children
1
Video games in education
1
Video games--Social aspects
1
Violence in video games
1
Year
TO
Apply
Search results
Showing 1 to 14 of 14 results
Results per page
20
50
100
Sort by
Most Relevant
Title (A-Z)
Title (Z-A)
Date (Newest)
Date (Oldest)
Most Recent
Least Relevant
The official strategy guide for video game studies : a grammar and rhetoric of video games
Garrelts, Nathan Clinton
Text (2003)
Part of
Electronic Theses & Dissertations
Down syndrome video game preferences
Prena, Kelsey
Text (2014)
Part of
Electronic Theses & Dissertations
The Köhler effect : intergroup competition using software-generated partners
Moss, Omotayo Micheal
Text (2015)
Part of
Electronic Theses & Dissertations
The effect of task demand on mood repair and selective exposure to video games
Bowman, Nicholas David
Text (2010)
Part of
Electronic Theses & Dissertations
Shifts in acceptance of type-specific violence as an outcome of character-role in video games
Grizzard, Matthew Nelson
Text (2010)
Part of
Electronic Theses & Dissertations
Level 101 : a video game about video games
Wigard, Justin Michael
Text (2022)
Part of
Electronic Theses & Dissertations
Need for affiliation under threat in the context of horror video games
Kim, Joshua (Graduate of Michigan State University)
Text (2021)
Part of
Electronic Theses & Dissertations
Gamified crisis framework : the development of serious games for improving behaviors and skills when facing major disasters
Graciano Velazquez, Luis
Text (2022)
Part of
Electronic Theses & Dissertations
The effects of controller type in a violent video game : presence, arousal, and state hostility
Kim, Gyoung M.
Text (2010)
Part of
Electronic Theses & Dissertations
Risk aversion as a factor of player typology
Price, Brandon
Text (2019)
Part of
Electronic Theses & Dissertations
Ludonarrative : queer experiences, embodied stories, and playful realities in video games
Mejeur, Cody Jay
Text (2019)
Part of
Electronic Theses & Dissertations
A meditation on loss within games
Tokarski, Justin C.
Text (2016)
Part of
Electronic Theses & Dissertations
Video games in the present moment : flow, mind-wandering, and interoception
Day, Tom
Text (2020)
Part of
Electronic Theses & Dissertations
The impact of conflicted moral dilemmas on moral emotion and desire to replay in video games
Zhang, Lu (Graduate of Michigan State University)
Text (2020)
Part of
Electronic Theses & Dissertations
First
1
(current)
Last